Maruno17
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8d1865e2f1
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Changed overworld weather animations
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2021-03-14 23:38:08 +00:00 |
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Maruno17
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a0082c52f7
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Fixed bug in previous commit
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2021-03-12 23:25:42 +00:00 |
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Maruno17
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d8bf4b7fda
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Added class GameData::Evolution, moved evolution-related methods to more appropriate places
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2021-03-12 23:20:02 +00:00 |
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Maruno17
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ba1d225b83
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Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work
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2021-03-10 21:32:00 +00:00 |
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Maruno17
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117396f8e2
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Minor tidying
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2021-03-09 21:31:17 +00:00 |
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Maruno17
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4c35a7ecfe
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Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
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2021-03-07 23:08:05 +00:00 |
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Maruno17
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3ca08f27b8
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Changed functionality of running key, added compatibility with old Mystery Gifts
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2021-03-07 19:16:05 +00:00 |
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Maruno17
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3a1b9b6dc6
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Added class GameData::EncounterType
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2021-03-06 22:01:16 +00:00 |
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Maruno17
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ff0c2f00c8
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Added class GameData::Stat
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2021-03-04 22:59:48 +00:00 |
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Maruno17
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934e38662a
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Tweaks to encounter chance calculator and Rock Smash
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2021-03-02 22:09:27 +00:00 |
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Maruno17
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8b0796588f
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Altered encounter chance calculation to be closer to Gen 3 (inc. Rock Smash), Pokémon's ball bug fix
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2021-03-01 23:28:43 +00:00 |
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Maruno17
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ec742ac5f2
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Added more save data conversions
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2021-03-01 19:12:32 +00:00 |
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Maruno17
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fa99c2bcd7
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Fixed screen mispositioning while sliding on ice, fixed broken Marts
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2021-03-01 17:12:18 +00:00 |
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Maruno17
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57b3fe1b09
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Tidied, fixed some bugs
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2021-02-28 23:58:53 +00:00 |
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Maruno17
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a112a21a87
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Renamed ABC inputs
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2021-02-27 22:02:46 +00:00 |
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Maruno17
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19fe83f932
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Fixed battle BGM fading in/being offset
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2021-02-27 21:11:24 +00:00 |
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Maruno17
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1bf829c3f1
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Made window bigger in map connections editor, fixed a couple of bugs, added Generation data to pokemon PBS files
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2021-02-27 16:33:32 +00:00 |
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Maruno17
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8895d6b1a9
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Optimised checking of map connections
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2021-02-26 23:59:52 +00:00 |
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Maruno17
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5963f0fd07
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Undid caching of map_connections.dat as it was already cached
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2021-02-26 23:15:54 +00:00 |
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Maruno17
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b281734312
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Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data
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2021-02-26 23:00:27 +00:00 |
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Maruno17
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dd0bbe5da4
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Fixed some Debug menu options closing the Debug menu automatically when they shouldn't
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2021-02-26 19:49:55 +00:00 |
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Maruno17
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46ed10a31d
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Tweaks relating to previous commit
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2021-02-25 22:57:39 +00:00 |
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Maruno17
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87285a2a1f
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Added class GameData::Target
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2021-02-24 21:05:04 +00:00 |
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Maruno17
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823e7eb8ec
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Fixed typo in previous commit
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2021-02-24 12:42:25 +00:00 |
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Maruno17
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eda534f3be
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Added class GameData::GrowthRate
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2021-02-23 22:20:34 +00:00 |
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Maruno17
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f302d8346a
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Added class GameData::BodyShape, some bug fixes, updated some PBS files
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2021-02-22 00:21:52 +00:00 |
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Maruno17
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bcab462ef0
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Added more information to terrain tag editor
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2021-02-21 20:24:30 +00:00 |
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Maruno17
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611d0a74eb
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Added class GameData::BattleWeather
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2021-02-21 19:04:36 +00:00 |
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Maruno17
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63e640c79b
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Added classes GameData::Environment and GameData::BattleTerrain
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2021-02-21 18:37:26 +00:00 |
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Maruno17
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a6b22d5741
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Moved status condition common animation names into the definitions of statuses
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2021-02-16 22:42:28 +00:00 |
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Maruno17
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6a8e4fcfa5
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Added class GameData::Status
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2021-02-15 23:20:51 +00:00 |
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Maruno17
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8b5b9d5fc4
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Tweaks to BitmapCache
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2021-02-08 19:25:54 +00:00 |
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Maruno17
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0c7aab530d
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Merge branch 'master' into dev
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2021-02-08 18:38:54 +00:00 |
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Maruno17
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9fe513ca16
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Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect
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2021-02-08 18:36:02 +00:00 |
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Maruno17
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6bf749d3f3
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Removed support for ID numbers in species/item/trainer graphics filenames
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2021-02-07 15:06:21 +00:00 |
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Maruno17
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eda301b57b
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Added class GameData::GenderRatio
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2021-02-06 23:11:48 +00:00 |
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Maruno17
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2e125019a9
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Added class GameData::BodyColor
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2021-02-06 22:40:41 +00:00 |
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Maruno17
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a5af35beb1
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Added class GameData::Habitat
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2021-02-06 22:06:55 +00:00 |
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Maruno17
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033434807d
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Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup
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2021-02-06 21:30:19 +00:00 |
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Maruno17
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e9ed260277
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Some bug fixes
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2021-02-03 20:33:46 +00:00 |
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Maruno17
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e1e9706cd9
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Fixed bug with trainer data, tidied evolution-checking code
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2021-02-02 23:09:57 +00:00 |
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Maruno17
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44e3c934ad
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Implemented GameData::Ribbon
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2021-02-02 20:53:43 +00:00 |
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Maruno17
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66494b0044
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Refactoring, documenting deprecated methods
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2021-02-01 22:53:03 +00:00 |
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Maruno17
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1209b804e9
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Moved all settings into module Settings
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2021-02-01 21:03:58 +00:00 |
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Maruno17
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9fe14395c0
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Implemented GameData::Nature, improved registration of GameData entries
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2021-01-31 22:43:51 +00:00 |
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Maruno17
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168a1e5df7
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Misc tidying
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2021-01-31 19:13:51 +00:00 |
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Maruno17
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f68cc1c98b
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Re-added compatibility for old trainers.txt format
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2021-01-31 01:17:14 +00:00 |
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Maruno17
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d678a8b821
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Merge branch 'master' into dev
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2021-01-30 21:56:29 +00:00 |
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Maruno17
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f3f21d4679
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Change to pbDownloadData
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2021-01-30 21:55:32 +00:00 |
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Maruno17
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e70d89f457
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Minor fixes
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2021-01-30 17:26:27 +00:00 |
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Maruno17
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6d3ff0c724
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Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames
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2021-01-30 17:06:00 +00:00 |
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Maruno17
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4098b1cd11
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Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
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2021-01-24 17:55:39 +00:00 |
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Maruno17
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7de034957b
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More revamping and rearranging
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2021-01-23 20:44:07 +00:00 |
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Maruno17
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400ad6e208
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Fixed error in previous commit
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2021-01-22 20:04:08 +00:00 |
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Maruno17
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8a89ef1220
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Revamped classes Pokemon, PBMove and PokemonMail
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2021-01-21 23:04:51 +00:00 |
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Maruno17
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94ce80c183
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Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev
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2021-01-20 20:32:32 +00:00 |
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Maruno17
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736bb9ed10
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Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon
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2021-01-20 20:22:31 +00:00 |
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Maruno17
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2fcf5945a5
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Merge pull request #84 from jonisavo/remove-thread-critical
Remove all Thread.critical usage from BitmapCache
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2021-01-18 22:04:44 +00:00 |
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Maruno17
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fec8d7adcd
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Fixed crash in map rendering, fixed crash when resizing screen
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2021-01-17 21:49:05 +00:00 |
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Maruno17
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7f254c6434
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Tidied up, removed unused code
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2021-01-17 21:26:20 +00:00 |
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Maruno17
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cb684094be
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Removed unused audio utilities and audio-recording (e.g. for Chatter)
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2021-01-17 20:47:57 +00:00 |
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Maruno17
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33ee7f0c9a
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Fixed crash in map rendering, fixed crash when resizing screen
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2021-01-17 19:55:14 +00:00 |
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Maruno17
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4dd3a1a2c5
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Implemented class GameData::Trainer
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2021-01-17 00:22:49 +00:00 |
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Maruno17
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e176c1da30
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Merge branch 'master' into dev
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2021-01-14 20:16:08 +00:00 |
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Maruno17
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9364a543e7
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Optimisation of tilemap
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2021-01-14 20:11:25 +00:00 |
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Maruno17
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4c0837c685
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Minor tweak
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2021-01-11 23:43:16 +00:00 |
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Maruno17
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2ab552ad3c
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Added method $Trainer.party_full?
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2021-01-11 23:41:35 +00:00 |
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Maruno17
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f72ce06654
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Created setting MAX_PARTY_SIZE, fixed some bugs
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2021-01-11 22:44:01 +00:00 |
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Maruno17
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53c3f23146
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Tidying
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2021-01-11 19:39:08 +00:00 |
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Maruno17
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2586c09c3c
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Refactoring and tidying
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2021-01-11 19:30:45 +00:00 |
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Maruno17
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a5d1359dfe
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Fixing up after merge from master
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2021-01-10 19:25:27 +00:00 |
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Maruno17
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b11bc133bd
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Merge branch 'master' into dev
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2021-01-10 19:11:26 +00:00 |
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Maruno17
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386396cdf6
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Condensed references to Unnerve, fixed Copycat always using Copycat
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2021-01-10 19:00:03 +00:00 |
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Maruno17
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e35d2e766c
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Improved dependent event movement (ledge jumping speed, looking where they're going)
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2021-01-03 13:44:54 +00:00 |
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Maruno17
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d4a7de4bdd
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Rearranged settings
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2021-01-02 21:08:47 +00:00 |
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Maruno17
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63e257323b
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Merge branch 'master' into dev
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2020-12-31 21:08:11 +00:00 |
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Maruno17
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cbbf6bad93
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Player is no longer asked if they want to switch after they already replaced a fainted battler that round
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2020-12-31 14:24:34 +00:00 |
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Maruno17
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5e885cf619
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Moved egg icons into Graphics/Pokemon/Eggs
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2020-12-31 14:18:40 +00:00 |
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Maruno17
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20f501c440
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Fixed some bugs with the Debug options rewrite
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2020-12-30 01:36:44 +00:00 |
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Maruno17
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f4821f212f
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Rewrote Debug menus to store options in self-contained handlers
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2020-12-30 01:02:18 +00:00 |
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Maruno17
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c462663b6d
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Game map now refreshes when a Game Switch/Variable is changed in Debug screen
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2020-12-28 22:53:01 +00:00 |
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Maruno17
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fb29c6b760
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General tidying up
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2020-12-28 15:46:08 +00:00 |
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Maruno17
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d3d7222fd3
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Changed naming convention for various sprites, and added compiler script that renames files for this
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2020-12-26 19:59:05 +00:00 |
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Maruno17
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c8930d408a
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Sped up compiling of pokemon.txt/pokemonforms.txt
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2020-12-25 18:15:14 +00:00 |
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Maruno17
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ad21fc92cb
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Created and implemented GameData::Species
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2020-12-24 21:25:16 +00:00 |
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Maruno17
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1ffeddc41c
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Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
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2020-12-13 19:40:17 +00:00 |
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Maruno17
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d4b5aa0ce7
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Restored method that was accidentally deleted
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2020-12-13 16:16:12 +00:00 |
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Maruno17
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508b3fdf50
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Automated proper enumeration of constants in GameData modules
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2020-12-12 21:50:33 +00:00 |
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Maruno17
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9ceda78d37
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Fixed symbol/string error in compiling TM compatibility data
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2020-12-12 21:34:57 +00:00 |
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Maruno17
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bc13517cb7
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Created and implemented GameData::Type
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2020-12-12 21:26:46 +00:00 |
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Maruno17
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c8790bafc9
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Created and implemented GameData::TrainerType, fixed free text entry text mispositioning
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2020-12-06 19:21:18 +00:00 |
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Maruno17
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c9c6c2bb96
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Update 001_Pokemon.rb
Resolving outstanding issues after merge from master
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2020-12-04 21:01:55 +00:00 |
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Maruno17
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0cbaba70d7
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Merge branch 'master' into dev
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2020-12-04 20:56:37 +00:00 |
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Maruno17
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06682ba697
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Fixed crash when a foe trainer tries to replace a caught Shadow Pokémon, fixed Hall of Fame not remembering entries
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2020-12-02 21:14:13 +00:00 |
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Maruno17
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96fbe1563d
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Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle
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2020-11-29 16:28:12 +00:00 |
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Maruno17
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01f451b398
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Fixed battle graphics being incorrectly positioned, fixed mispositioned number choice window text
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2020-11-27 21:14:38 +00:00 |
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Maruno17
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eb22e49d9b
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Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters
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2020-11-26 21:10:45 +00:00 |
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Maruno17
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017cdb8d0f
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Merge branch 'master' into dev
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2020-11-25 22:07:17 +00:00 |
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Maruno17
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e2dcba2169
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Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash
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2020-11-25 19:15:49 +00:00 |
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Maruno17
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bba24abc1a
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Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z
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2020-11-24 22:41:05 +00:00 |
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