Maruno17
a22c5ea89c
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
Conmh
5d9cc71a99
Made def wants_status_problem?(new_status) consider a few more abilities ( #203 )
2023-03-30 22:19:40 +01:00
Maruno17
ad29a79e1c
Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores
2023-03-30 21:11:27 +01:00
Maruno17
0bb0fb4a26
Rewrote various AI switching checks
2023-03-25 23:26:34 +00:00
Maruno17
138d41f7bc
Merge branch 'dev' into ai
2023-03-23 23:20:58 +00:00
Maruno17
1ead0a76f5
Fixed Beak Blast's burn affecting the wrong Pokémon
2023-03-21 18:28:06 +00:00
Maruno17
e2648032c1
More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants
2023-03-19 17:22:53 +00:00
Maruno17
941e238606
Rearranged the Debug menu
2023-03-12 12:07:01 +00:00
Maruno17
7f5aea63bb
shadow_pokemon.txt now supports sections for individual forms of a species
2023-03-11 23:14:19 +00:00
FL
02129f5507
Fixed party navigation on pokémon selection ( #198 )
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* Fixed party navigation on pokémon selection
On a selections like Battle Tower's, if player places the cursor into cancel and press up, the cursor doesn't move/loop. This was fixed.
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2023-03-11 22:52:07 +00:00
Keyacom
f5bf1f6ab1
Remove powder check from Magic Powder ( #202 )
...
This is already handled by the `Powder` flag on Magic Powder, so this is unneeded.
2023-03-11 22:28:04 +00:00
Maruno17
e9a44377ce
AI: Added checks for additional effect chance, Snatch/Magic Coat, more item ratings
2023-03-11 20:13:02 +00:00
Maruno17
5a18f7fd65
Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves
2023-03-09 20:37:26 +00:00
Maruno17
e93c3c69ac
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
Maruno17
9f96684048
Slightly simplified phone trainer contacts
2023-03-07 20:58:45 +00:00
Maruno17
3a9199da1b
Refactored animation editor code into a single module
2023-03-06 22:25:45 +00:00
Maruno17
ee72ad371f
Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor
2023-03-05 22:58:57 +00:00
Maruno17
e43fdeec25
Fixed back-to-back changes to backgrounds in battle animations not finishing properly before the next one starts
2023-03-05 21:57:00 +00:00
Maruno17
05f5d621b7
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
Maruno17
ab58da4877
Made wild Ultra Beasts smarter too
2023-02-20 23:41:25 +00:00
Maruno17
d0c99aa512
Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter
2023-02-20 23:33:09 +00:00
Maruno17
0e4053f837
Tackling of various AI "TODO" comments, a little tidying
2023-02-17 21:36:08 +00:00
Maruno17
81d069eef1
Refactored AI switching code, added "UsePokemonInOrder" skill flag
2023-02-14 16:40:52 +00:00
Maruno17
a8e024eb3e
Some rearranging of AI script files/methods
2023-02-10 21:47:04 +00:00
Maruno17
7e4ef4247b
Merge branch 'dev' into ai
2023-02-10 21:20:28 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
8a3353973b
Fixed minor bug in sprite position editor, made trainers' Pokémon nicknames translatable, generalised code for optional PBS files
2023-02-08 23:51:42 +00:00
Maruno17
01e98c8f97
Rewrote AI for move function codes for counters, protection removal, Wonder Room, Substitute. Fixed Counters working with damage absorbed by a substitute.
2023-02-08 22:19:45 +00:00
Maruno17
3f5c1f0974
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
Maruno17
d0c39a3e89
Tweaks to item-consuming AI function codes
2023-02-05 19:09:01 +00:00
Maruno17
4749bd5201
Fixed Bug Bite/Pluck and Fling not enabling Belch/triggering Symbiosis when a berry is consumed
2023-02-05 18:59:30 +00:00
Conmh
5086f692df
added Belch to consideration for some function codes and fixed a typo ( #199 )
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* added Belch to consideration for some AI function codes and fixed a typo
2023-02-04 21:22:22 +00:00
Maruno17
7678a13e94
AI function code rewrites for protection moves
2023-02-04 21:14:35 +00:00
Maruno17
80bb967aad
More AI function code rewrites
2023-01-31 22:12:42 +00:00
Maruno17
4da9a8c4e3
AI function code rewrites for base stat changes, electrifying moves and multi-turn moves
2023-01-29 23:24:07 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
2d056052ce
Fixed crash when trying to change a battle animation's foreground image
2023-01-26 18:37:11 +00:00
Maruno17
a0af8e6eb5
Fixed screen positioning bug when jumping over ledges near the top or left of a map
2023-01-26 18:33:21 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
f6213057d8
Made a set of PBS files for Shadow Pokémon data, grouped shadow_pokemon.txt with it
2023-01-22 22:25:20 +00:00
Maruno17
d8f38947f4
AI function code rewrites, added Shadow Sky's missing effects, fixed Shadow End's recoil damage
2023-01-22 21:21:19 +00:00
Maruno17
f7578002ea
Rewrites of disabling move AI function codes, fixed various AI errors
2023-01-19 22:30:55 +00:00
Maruno17
0c9df4627e
Merge branch 'dev' into ai
2023-01-18 19:12:34 +00:00
Maruno17
3d9c3e2c00
Fixed incorrect variable use for Jaboca/Rowap Berries' effects
2023-01-18 19:11:14 +00:00
Maruno17
2627d68782
Added more debug logging to AI, fixed some bugs in AI
2023-01-16 19:29:28 +00:00
Maruno17
98f16c2afa
More AI function code rewrites, ensured all AI procs next an appropriate value
2023-01-14 23:51:39 +00:00
Maruno17
84bdd1f60b
AI function code rewrites
2023-01-12 23:08:26 +00:00
Maruno17
a22f75f500
Merge branch 'dev' into ai
2023-01-08 21:56:33 +00:00
Maruno17
632b0f8b4b
Overhauled text translations
2023-01-08 17:11:38 +00:00
Maruno17
ae0d193bba
More item portion name tweaks
2023-01-04 18:21:08 +00:00