Maruno17
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2c071b224f
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Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler
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2024-09-20 00:51:54 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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8e9417c3b7
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Snowstorm, forfeiting trainer battles, battle outcome values
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2024-06-15 21:29:00 +01:00 |
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Maruno17
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5e23984765
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Added Gen 9 forms code, evolution code, some item effects
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2024-06-08 19:35:45 +01:00 |
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Maruno17
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a2af2c36f9
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Added water ripple animation, removed second error message when the Compiler crashes
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2024-04-01 22:13:16 +01:00 |
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Maruno17
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c7e8848813
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Added min. 3 perfect IVS for legendaries, rerolling IVs for Safari/Bug Contest Pokémon, fixed Big Nugget's Fling power in Gen 8
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2023-11-27 18:26:07 +00:00 |
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Maruno17
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1080f69a0d
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Fixed location signpost not appearing properly when using Fly, fixed wild/trainer Pokémon with a "getForm" handler not using it
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2023-11-20 22:11:32 +00:00 |
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Maruno17
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e0dcdef321
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Fixed partner trainers not having Bag items, fixed Flame Burst AI bug, added AI for Wonder Guard + switching
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2023-11-20 21:29:47 +00:00 |
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Maruno17
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fc95baf92c
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Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
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2023-07-20 22:05:50 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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3a4b01e2dc
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Fixed default terrain not being set properly sometimes
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2022-12-10 22:04:24 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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b41a46aacf
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Fixed roaming Pokémon not remembering whether they have been caught
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2022-10-08 18:06:37 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Maruno17
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8ae07a6d15
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Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect
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2022-07-08 13:44:04 +01:00 |
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Maruno17
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3314477f08
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Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number
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2022-07-07 20:49:49 +01:00 |
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Maruno17
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6dd88e49e1
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Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
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2022-07-03 15:58:37 +01:00 |
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Maruno17
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732c167ad5
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Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying
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2022-06-13 20:17:16 +01:00 |
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Maruno17
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cdc82b6e65
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Fix to previous commit about trainer intro BGM persisting after skipped battles
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2022-06-10 17:48:18 +01:00 |
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Maruno17
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cb2f33d8f6
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Fixed GameData::Species.icon_bitmap_from_pokemon causing a crash, fixed trainer intro music not stopping after skipping their battle
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2022-06-09 21:05:22 +01:00 |
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Maruno17
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d383d69cf4
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Fix for tiles being invisible after a map transfer if they were on screen before it
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2022-06-04 16:06:00 +01:00 |
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Maruno17
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2c65a9de7d
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Fix for tiles being invisible after battle until they leave the edge
of the screen
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2022-06-03 20:13:19 +01:00 |
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Maruno17
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eebe93678a
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Fixed Pickup's out-of-battle effect causing an error
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2022-05-26 18:50:48 +01:00 |
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Maruno17
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d7f4434000
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Added "Sight(x)" event name snippet
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2022-05-18 19:32:28 +01:00 |
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Maruno17
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e12b6fde1d
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NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array
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2022-05-17 22:28:29 +01:00 |
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Maruno17
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22f0c8627a
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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
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2022-05-15 20:28:06 +01:00 |
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Maruno17
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1b551b30f4
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Fixed fishing/Rock Smash/Headbutt being able to cause double wild battles
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2022-05-01 01:08:33 +01:00 |
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Maruno17
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c3af3c6f58
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Rewrote/generalised pbPickup and moved its item arrays and chances into separate constants
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2022-04-28 21:29:06 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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0680f8665d
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Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
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2022-04-05 23:01:07 +01:00 |
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Maruno17
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3c6799091e
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Added battle transition animation for Elite Four/Champion
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2022-03-27 22:42:43 +01:00 |
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Maruno17
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a20a1775c0
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Added "VS Rocket Admin" battle transition animation
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2022-03-05 20:16:11 +00:00 |
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Maruno17
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fe6b87c075
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Teak to animation in previous commit
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2022-02-24 20:56:09 +00:00 |
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Maruno17
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4fc6e7f289
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Added HGSS "Vs Trainer" battle transition
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2022-02-24 20:41:18 +00:00 |
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Maruno17
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15e70fa67e
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Added a battle transition for Team Rocket Grunts
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2022-02-22 22:34:28 +00:00 |
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Maruno17
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19e50bd507
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Updated Power Green fonts, repositioned all text accordingly
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2022-02-20 23:29:09 +00:00 |
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Maruno17
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f322b234c6
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Added battle rule "disablePokeBalls"
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2022-02-15 18:39:41 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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