Commit Graph

100 Commits

Author SHA1 Message Date
Maruno17
2c071b224f Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler 2024-09-20 00:51:54 +01:00
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
8e9417c3b7 Snowstorm, forfeiting trainer battles, battle outcome values 2024-06-15 21:29:00 +01:00
Maruno17
5e23984765 Added Gen 9 forms code, evolution code, some item effects 2024-06-08 19:35:45 +01:00
Maruno17
a2af2c36f9 Added water ripple animation, removed second error message when the Compiler crashes 2024-04-01 22:13:16 +01:00
Maruno17
c7e8848813 Added min. 3 perfect IVS for legendaries, rerolling IVs for Safari/Bug Contest Pokémon, fixed Big Nugget's Fling power in Gen 8 2023-11-27 18:26:07 +00:00
Maruno17
1080f69a0d Fixed location signpost not appearing properly when using Fly, fixed wild/trainer Pokémon with a "getForm" handler not using it 2023-11-20 22:11:32 +00:00
Maruno17
e0dcdef321 Fixed partner trainers not having Bag items, fixed Flame Burst AI bug, added AI for Wonder Guard + switching 2023-11-20 21:29:47 +00:00
Maruno17
fc95baf92c Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch" 2023-07-20 22:05:50 +01:00
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17
72469bbf79 Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects 2023-05-05 20:17:07 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
3a4b01e2dc Fixed default terrain not being set properly sometimes 2022-12-10 22:04:24 +00:00
Maruno17
bbe654028c Revised changes in previous commit about Pokémon generation for non-standard battles 2022-11-05 19:29:06 +00:00
Maruno17
4f42eca3ee Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form 2022-11-05 18:08:04 +00:00
Maruno17
b41a46aacf Fixed roaming Pokémon not remembering whether they have been caught 2022-10-08 18:06:37 +01:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
8ae07a6d15 Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect 2022-07-08 13:44:04 +01:00
Maruno17
3314477f08 Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number 2022-07-07 20:49:49 +01:00
Maruno17
6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00
Maruno17
732c167ad5 Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying 2022-06-13 20:17:16 +01:00
Maruno17
cdc82b6e65 Fix to previous commit about trainer intro BGM persisting after skipped battles 2022-06-10 17:48:18 +01:00
Maruno17
cb2f33d8f6 Fixed GameData::Species.icon_bitmap_from_pokemon causing a crash, fixed trainer intro music not stopping after skipping their battle 2022-06-09 21:05:22 +01:00
Maruno17
d383d69cf4 Fix for tiles being invisible after a map transfer if they were on screen before it 2022-06-04 16:06:00 +01:00
Maruno17
2c65a9de7d Fix for tiles being invisible after battle until they leave the edge of the screen 2022-06-03 20:13:19 +01:00
Maruno17
eebe93678a Fixed Pickup's out-of-battle effect causing an error 2022-05-26 18:50:48 +01:00
Maruno17
d7f4434000 Added "Sight(x)" event name snippet 2022-05-18 19:32:28 +01:00
Maruno17
e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
1b551b30f4 Fixed fishing/Rock Smash/Headbutt being able to cause double wild battles 2022-05-01 01:08:33 +01:00
Maruno17
c3af3c6f58 Rewrote/generalised pbPickup and moved its item arrays and chances into separate constants 2022-04-28 21:29:06 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17
0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17
3c6799091e Added battle transition animation for Elite Four/Champion 2022-03-27 22:42:43 +01:00
Maruno17
a20a1775c0 Added "VS Rocket Admin" battle transition animation 2022-03-05 20:16:11 +00:00
Maruno17
fe6b87c075 Teak to animation in previous commit 2022-02-24 20:56:09 +00:00
Maruno17
4fc6e7f289 Added HGSS "Vs Trainer" battle transition 2022-02-24 20:41:18 +00:00
Maruno17
15e70fa67e Added a battle transition for Team Rocket Grunts 2022-02-22 22:34:28 +00:00
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f322b234c6 Added battle rule "disablePokeBalls" 2022-02-15 18:39:41 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00