Maruno17
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f62a357cbd
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Merge branch 'dev' into ui-redesign
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2024-09-20 21:30:46 +01:00 |
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Maruno17
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2c071b224f
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Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler
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2024-09-20 00:51:54 +01:00 |
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Maruno17
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801c2d35c6
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Implemented GameData BagPocket
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2024-09-14 01:27:17 +01:00 |
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Maruno17
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d8263da05e
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Rewrote Bag screen
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2024-09-13 23:01:40 +01:00 |
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Maruno17
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9c95db2324
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Tidying up
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2024-09-09 21:31:22 +01:00 |
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Maruno17
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2190f7c251
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Rewrote party screen, implemented redesign of it
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2024-09-07 21:51:54 +01:00 |
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Maruno17
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fab5fc0641
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New UI no longer activates as part of initializing
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2024-08-30 21:54:12 +01:00 |
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Maruno17
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89e6df6e06
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Rewrote summary screen cursors, added cropping of relevant text in the summary screen, raised max lengths of player and Pokémon names to 12
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2024-08-30 19:34:58 +01:00 |
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Maruno17
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9a7dfbb587
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More refactoring of summary screen code, added module UIActionHandlers
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2024-08-28 21:19:55 +01:00 |
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Maruno17
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2abdf333db
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Implemented redesign of summary screen
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2024-08-27 00:49:11 +01:00 |
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Maruno17
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45127be5b6
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Rewrote summary screen code
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2024-08-24 17:00:06 +01:00 |
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Maruno17
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2c6fe70f0c
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Fixed and implemented new pause menu and Trainer Card scripts
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2024-08-22 22:26:57 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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225549bfce
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Added consts for icon sizes for status and category
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2024-06-26 16:26:53 +01:00 |
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Maruno17
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195c34a7c8
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Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies
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2024-06-25 15:55:10 +01:00 |
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Maruno17
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5bef70fb3a
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Moves fail because of semi-invulnerability instead of other immunities, fixed Pokédex not registering Pokémon in Safari battles, other things
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2024-05-14 20:37:32 +01:00 |
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Maruno17
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494e646fd5
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Fixed replacement battler being invisible if its predecessor fainted and used the same sprite, refactoring
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2024-04-01 23:41:54 +01:00 |
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Maruno17
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1ff5b12acd
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Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
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2024-03-11 23:31:48 +00:00 |
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Maruno17
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c5d7d1447b
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Added Setting for item sell prices, added stat for primal reversions, fixed weird movement when jumping across a map connection
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2024-01-18 22:20:46 +00:00 |
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Maruno17
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8c5911e4a4
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Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed
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2024-01-01 20:35:28 +00:00 |
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Maruno17
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1080f69a0d
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Fixed location signpost not appearing properly when using Fly, fixed wild/trainer Pokémon with a "getForm" handler not using it
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2023-11-20 22:11:32 +00:00 |
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Maruno17
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156a6fca74
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Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
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2023-11-05 15:42:15 +00:00 |
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Maruno17
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389d43941d
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Added SKIP_CONTINUE_SCREEN Setting, fix message newline visual bug at slow text speeds, removed Bag rearranging
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2023-10-14 18:32:18 +01:00 |
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Maruno17
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d267956c6e
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Fixed being able to Fly in the Town Map despite the Setting, fixed being unable to interact with an event next to you if standing on an event
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2023-10-01 19:24:49 +01:00 |
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Maruno17
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efea53aa5a
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Fixed Pokédex showing genders for the wrong species, fixed AI always switching sleeping/frozen Pokémon, fixed class PngAnimatedBitmap animating slowly
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2023-08-23 21:08:32 +01:00 |
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Maruno17
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9a42b533f1
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Added more sound effects
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2023-07-29 20:08:31 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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4ca2500d6b
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The Pokédex entry of a newly obtained species now only shows if that species is in an unlocked Dex list
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2023-07-12 21:08:02 +01:00 |
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Maruno17
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104bf2b598
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Added some graphics filenames to the core messages
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2023-07-01 22:49:02 +01:00 |
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Maruno17
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60f8a0cf7b
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Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
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2023-06-27 19:16:14 +01:00 |
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Maruno17
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aecd9e5bb6
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Tidying up for v21's release
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2023-06-25 22:31:05 +01:00 |
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Maruno17
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22fa0f9c0b
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Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
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2023-06-25 16:53:13 +01:00 |
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Maruno17
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b5e37248b9
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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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2023-06-18 20:12:36 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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Maruno17
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679e9d42dc
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Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
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2023-06-04 20:40:42 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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167155c67d
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Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
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2023-05-20 22:10:11 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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5a2f0723ab
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Fixed broken file paths for BP shop
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2023-05-06 22:45:50 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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5315b53eae
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Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
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2023-04-07 01:12:17 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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