Commit Graph

52 Commits

Author SHA1 Message Date
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
195c34a7c8 Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies 2024-06-25 15:55:10 +01:00
Maruno17
b2c66b7b0c Fixed typo relating to AI switching, fixed Pokémon sent from the party to storage in battle not resetting their battle-only conditions, fixed player's sprite in Duel minigame not caring about the player's outfit, added missing move flags 2023-09-21 19:36:10 +01:00
Maruno17
8f00307685 Made Voltorb Flip board generation more accurate to HGSS 2023-09-10 16:26:05 +01:00
Maruno17
9a42b533f1 Added more sound effects 2023-07-29 20:08:31 +01:00
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
6053363715 Added Settings::DISABLE_IVS_AND_EVS, added text replacements for gender symbols 2023-07-17 19:28:05 +01:00
Maruno17
104bf2b598 Added some graphics filenames to the core messages 2023-07-01 22:49:02 +01:00
Maruno17
22fa0f9c0b Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages 2023-06-25 16:53:13 +01:00
Maruno17
679e9d42dc Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences 2023-06-04 20:40:42 +01:00
Maruno17
1901675e33 Finished FPS agnosticism, removed particle engine 2023-06-03 21:55:02 +01:00
Maruno17
c756e2647a More FPS agnosticism, fixed pause after finishing an event's repeating move route 2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
5315b53eae Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig 2023-04-07 01:12:17 +01:00
Maruno17
cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
3fe324d0da Generalised a species' types to allow any number of types 2022-12-31 17:24:33 +00:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
3d8e22690d Stopped various filenames being translatable when they don't need to be 2022-06-16 13:29:48 +01:00
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
139f2a74f2 Minor fixes to Voltorb Flip 2021-12-28 16:50:53 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
4a6324389b Added a method that checks whether the player has enough Triple Triad cards to play 2021-12-23 18:49:11 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
241851a75b Fixed crash when using upgradeRibbon, fixed crash when trading Pokémon, fixed crash when trying to play Triple Triad, fixed crash when generating Battle Frontier data 2021-12-11 13:25:23 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect 2021-08-21 18:26:48 +01:00
Maruno17
eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17
e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers 2021-06-16 22:42:20 +01:00