Commit Graph

183 Commits

Author SHA1 Message Date
Maruno17
7d77c5f3fc Tweaked some overworld weather animations, added NPCTrainer#version, added Debug function for editing more things in the phone and its contacts 2023-06-24 23:52:09 +01:00
Maruno17
4fc0806c8a Ensured random dungeons place large events properly 2023-06-20 19:26:40 +01:00
Maruno17
17e8be9dca Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all 2023-06-19 23:55:49 +01:00
Maruno17
9c2a9130a5 Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing 2023-06-12 22:32:41 +01:00
Maruno17
679e9d42dc Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences 2023-06-04 20:40:42 +01:00
Maruno17
3470f9769c Synced FPS to monitor's refresh rate, fixed broken waterfall movement 2023-06-03 22:33:49 +01:00
Maruno17
1901675e33 Finished FPS agnosticism, removed particle engine 2023-06-03 21:55:02 +01:00
Maruno17
68de25562a Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall 2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a More FPS agnosticism, fixed pause after finishing an event's repeating move route 2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
62e372f4d7 Improved usage of Time.now and pbGetTimeNow 2023-05-17 19:24:38 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17
72469bbf79 Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects 2023-05-05 20:17:07 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
4bab130785 Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once 2023-04-20 18:04:15 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
a0af8e6eb5 Fixed screen positioning bug when jumping over ledges near the top or left of a map 2023-01-26 18:33:21 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17
2e8329f70b Implemented item portion names, e.g. "bag of Soft Sand" 2023-01-03 21:32:32 +00:00
Maruno17
707cd143d8 Fixed sliding on ice having the camera lag behind 2023-01-03 15:05:54 +00:00
Maruno17
3a4b01e2dc Fixed default terrain not being set properly sometimes 2022-12-10 22:04:24 +00:00
Maruno17
bbe654028c Revised changes in previous commit about Pokémon generation for non-standard battles 2022-11-05 19:29:06 +00:00
Maruno17
5dd8c31ff0 Fixed only one IV being inherited due to a held Power item if both parents are holding different Power items 2022-11-05 18:46:22 +00:00
Maruno17
4f42eca3ee Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form 2022-11-05 18:08:04 +00:00
Maruno17
9eb90b784e addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance 2022-10-16 22:53:41 +01:00
Maruno17
b41a46aacf Fixed roaming Pokémon not remembering whether they have been caught 2022-10-08 18:06:37 +01:00
Maruno17
882f4c96f8 Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding 2022-10-08 17:46:29 +01:00
Maruno17
88dc215417 Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates 2022-10-02 14:59:59 +01:00
Maruno17
1ccbafb499 Rewrote the random dungeon generator code 2022-10-01 18:06:15 +01:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. 2022-08-13 16:52:42 +01:00
Golisopod-User
bff0cc6974 Fixed set movement type (#185) 2022-08-08 17:40:12 +01:00
Maruno17
6542d505a6 The player now dismounts the Bicycle after various map transfers 2022-08-07 16:07:37 +01:00
Maruno17
cca414a826 Bug Contest maps can now be defined using a map metadata flag 2022-08-07 15:00:40 +01:00
Maruno17
f083cddca5 def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting 2022-08-07 14:43:40 +01:00
Maruno17
8ae07a6d15 Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect 2022-07-08 13:44:04 +01:00
Maruno17
3314477f08 Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number 2022-07-07 20:49:49 +01:00
Maruno17
6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
732c167ad5 Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying 2022-06-13 20:17:16 +01:00
Maruno17
cdc82b6e65 Fix to previous commit about trainer intro BGM persisting after skipped battles 2022-06-10 17:48:18 +01:00