Commit Graph

82 Commits

Author SHA1 Message Date
chardub
b412ad7b39 Migration - more progress 2025-04-25 22:06:46 -04:00
Maruno17
2190f7c251 Rewrote party screen, implemented redesign of it 2024-09-07 21:51:54 +01:00
Maruno17
fab5fc0641 New UI no longer activates as part of initializing 2024-08-30 21:54:12 +01:00
Maruno17
45127be5b6 Rewrote summary screen code 2024-08-24 17:00:06 +01:00
Maruno17
2c6fe70f0c Fixed and implemented new pause menu and Trainer Card scripts 2024-08-22 22:26:57 +01:00
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
8e9417c3b7 Snowstorm, forfeiting trainer battles, battle outcome values 2024-06-15 21:29:00 +01:00
Maruno17
9a42b533f1 Added more sound effects 2023-07-29 20:08:31 +01:00
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
62e372f4d7 Improved usage of Time.now and pbGetTimeNow 2023-05-17 19:24:38 +01:00
Maruno17
6ca7da0a06 Merge branch 'ai' into dev 2023-05-14 18:36:25 +01:00
Maruno17
a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17
ce549ab62a Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes 2023-04-23 17:52:39 +01:00
Maruno17
da182bd98a Merge branch 'dev' into ai 2023-04-20 18:05:58 +01:00
Maruno17
d277658965 More AI code for deciding when to switch 2023-04-17 19:08:42 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
7f6f57dec3 Merge branch 'dev' into ai 2023-04-13 19:36:18 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
c654636bdc Merge branch 'dev' into ai 2023-04-09 22:28:34 +01:00
Maruno17
5315b53eae Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig 2023-04-07 01:12:17 +01:00
Maruno17
7e4ef4247b Merge branch 'dev' into ai 2023-02-10 21:20:28 +00:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
3f5c1f0974 Merge branch 'dev' into ai 2023-02-05 19:10:25 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
a22f75f500 Merge branch 'dev' into ai 2023-01-08 21:56:33 +00:00
Maruno17
632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17
05b954e262 Merge branch 'dev' into ai 2022-12-31 17:28:56 +00:00
Maruno17
3fe324d0da Generalised a species' types to allow any number of types 2022-12-31 17:24:33 +00:00
Maruno17
3e73d1c1f9 Merge branch 'dev' into ai 2022-11-05 20:42:12 +00:00
Maruno17
bbe654028c Revised changes in previous commit about Pokémon generation for non-standard battles 2022-11-05 19:29:06 +00:00
Maruno17
4f42eca3ee Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form 2022-11-05 18:08:04 +00:00
Maruno17
9695094b02 Merge branch 'dev' into ai 2022-10-04 22:56:27 +01:00
Maruno17
1ccbafb499 Rewrote the random dungeon generator code 2022-10-01 18:06:15 +01:00
Maruno17
eecb7a1453 Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos 2022-09-06 22:57:51 +01:00
Maruno17
6542d505a6 The player now dismounts the Bicycle after various map transfers 2022-08-07 16:07:37 +01:00
Maruno17
cca414a826 Bug Contest maps can now be defined using a map metadata flag 2022-08-07 15:00:40 +01:00
Maruno17
49c916e1bb Added support for the Bug Catching Contest taking place over multiple maps 2022-06-08 23:13:01 +01:00
FL
22018012c7 Fix challenge min length (#180)
* Fix challenge min length

Challenge min length wasn't working when combined with PokemonRule/TeamRule.
2022-05-29 19:18:38 +01:00
Maruno17
e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17
cf338b3a6a Fixed bug in previous commit 2022-05-15 20:35:26 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
4cf13f2942 Created module MenuHandlers for the contents of various menus 2021-12-31 17:45:07 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Maruno17
fb29f19a28 Fixed various bugs found when generating Battle Frontier challenge lists 2021-12-29 14:37:41 +00:00
Maruno17
a7e8005f53 Fixed another typo 2021-12-29 13:17:27 +00:00
Maruno17
3d37733d1a Fixed bad uses of .sample 2021-12-29 12:21:19 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00