chardub
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b412ad7b39
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Migration - more progress
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2025-04-25 22:06:46 -04:00 |
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Maruno17
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2190f7c251
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Rewrote party screen, implemented redesign of it
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2024-09-07 21:51:54 +01:00 |
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Maruno17
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fab5fc0641
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New UI no longer activates as part of initializing
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2024-08-30 21:54:12 +01:00 |
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Maruno17
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45127be5b6
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Rewrote summary screen code
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2024-08-24 17:00:06 +01:00 |
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Maruno17
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2c6fe70f0c
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Fixed and implemented new pause menu and Trainer Card scripts
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2024-08-22 22:26:57 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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8e9417c3b7
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Snowstorm, forfeiting trainer battles, battle outcome values
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2024-06-15 21:29:00 +01:00 |
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Maruno17
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9a42b533f1
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Added more sound effects
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2023-07-29 20:08:31 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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6ca7da0a06
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Merge branch 'ai' into dev
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2023-05-14 18:36:25 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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ce549ab62a
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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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2023-04-23 17:52:39 +01:00 |
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Maruno17
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da182bd98a
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Merge branch 'dev' into ai
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2023-04-20 18:05:58 +01:00 |
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Maruno17
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d277658965
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More AI code for deciding when to switch
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2023-04-17 19:08:42 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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7f6f57dec3
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Merge branch 'dev' into ai
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2023-04-13 19:36:18 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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c654636bdc
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Merge branch 'dev' into ai
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2023-04-09 22:28:34 +01:00 |
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Maruno17
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5315b53eae
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Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
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2023-04-07 01:12:17 +01:00 |
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Maruno17
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7e4ef4247b
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Merge branch 'dev' into ai
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2023-02-10 21:20:28 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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3f5c1f0974
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Merge branch 'dev' into ai
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2023-02-05 19:10:25 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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a22f75f500
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Merge branch 'dev' into ai
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2023-01-08 21:56:33 +00:00 |
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Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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05b954e262
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Merge branch 'dev' into ai
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2022-12-31 17:28:56 +00:00 |
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Maruno17
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3fe324d0da
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Generalised a species' types to allow any number of types
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2022-12-31 17:24:33 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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9695094b02
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Merge branch 'dev' into ai
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2022-10-04 22:56:27 +01:00 |
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Maruno17
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1ccbafb499
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Rewrote the random dungeon generator code
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2022-10-01 18:06:15 +01:00 |
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Maruno17
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eecb7a1453
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Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
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2022-09-06 22:57:51 +01:00 |
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Maruno17
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6542d505a6
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The player now dismounts the Bicycle after various map transfers
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2022-08-07 16:07:37 +01:00 |
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Maruno17
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cca414a826
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Bug Contest maps can now be defined using a map metadata flag
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2022-08-07 15:00:40 +01:00 |
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Maruno17
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49c916e1bb
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Added support for the Bug Catching Contest taking place over multiple maps
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2022-06-08 23:13:01 +01:00 |
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FL
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22018012c7
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Fix challenge min length (#180)
* Fix challenge min length
Challenge min length wasn't working when combined with PokemonRule/TeamRule.
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2022-05-29 19:18:38 +01:00 |
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Maruno17
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e12b6fde1d
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NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array
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2022-05-17 22:28:29 +01:00 |
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Maruno17
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cf338b3a6a
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Fixed bug in previous commit
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2022-05-15 20:35:26 +01:00 |
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Maruno17
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22f0c8627a
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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
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2022-05-15 20:28:06 +01:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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4cf13f2942
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Created module MenuHandlers for the contents of various menus
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2021-12-31 17:45:07 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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fb29f19a28
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Fixed various bugs found when generating Battle Frontier challenge lists
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2021-12-29 14:37:41 +00:00 |
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Maruno17
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a7e8005f53
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Fixed another typo
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2021-12-29 13:17:27 +00:00 |
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Maruno17
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3d37733d1a
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Fixed bad uses of .sample
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2021-12-29 12:21:19 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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