Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
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* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
cb0220b751
Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
2021-07-22 22:46:43 +01:00
Maruno17
e7d116780f
Removed alternate map rendering code
2021-05-19 20:25:51 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4
Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
2021-04-28 23:25:35 +01:00
Maruno17
484813c592
Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00
Maruno17
dcd0fe8b21
Rewrote perma-caching code, added another controls help page
2021-04-11 16:19:58 +01:00
Maruno17
c58164ef97
Permanently cached some graphics (player charsets, windowskins and related graphics)
2021-04-11 15:41:55 +01:00
Maruno17
f541a13c9b
More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
2021-04-05 00:04:18 +01:00