Commit Graph

17 Commits

Author SHA1 Message Date
chardub
a393ba1137 6.6 update 2025-06-07 08:16:50 -04:00
chardub
58da1023c1 Remove Scripts folder to convert to submodule 2025-04-19 15:43:57 -04:00
infinitefusion
1e325366d2 6.4 update (minus sprites) 2024-12-21 09:43:11 -05:00
infinitefusion
d3662c3f10 update to latest 6.0 release 2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2 Revert "6.0 release"
This reverts commit a0aea8f030.
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030 6.0 release 2023-11-12 14:10:05 -05:00
infinitefusion
7bbb18ac43 Adds double ability triggers 2023-05-27 13:49:33 -04:00
chardub
70719de497 Adds hidden ability routes 2023-01-06 12:51:27 -05:00
infinitefusion
689b1f09df shinies glitter balls fix 2022-10-16 13:49:01 -04:00
infinitefusion
3a12486fd2 battle items 2022-04-06 18:33:31 -04:00
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
c5cc1eadac Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable 2021-05-03 18:58:02 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00