Maruno17
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e290d1dd45
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Fixed Pokémon-fusing items causing a fusion despite saying they
can't
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2020-10-28 18:33:13 +00:00 |
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Maruno17
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f6d626e7dd
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-10-26 17:53:08 +00:00 |
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Maruno17
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896ec4ab85
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Fixed partner trainers being unable to participate in wild/trainer battles against a single Pokémon even if a battle rule gives them a space in it
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2020-10-26 17:52:42 +00:00 |
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Derxwna Kapsyla
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70163f2d72
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Fix: EXP Full ding using wrong sound file (#50)
Small typo in the Essentials vanilla code that makes the EXP Full sound not play when the EXP bar fills up
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2020-10-26 17:41:20 +00:00 |
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Maruno17
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bfec896b46
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Fixed events vanishing instead of becoming your partner trainer
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2020-10-23 20:53:36 +01:00 |
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Maruno17
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742a98b179
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Added debug option to properly erase invalid tiles from maps
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2020-10-19 21:48:13 +01:00 |
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Maruno17
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e6b6bdc0b8
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Fixed line spacing not being consistent when changing fonts
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2020-10-18 17:38:44 +01:00 |
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Maruno17
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579a6cbe2a
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Fixed bug in def pbLoadRpgxpScene
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2020-10-16 21:11:13 +01:00 |
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Marc L
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da5c9680d4
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Edit order of commands in pbMessageDisplay to fix light text assignment (#40)
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2020-10-15 21:45:00 +01:00 |
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Maruno17
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5c4c0f4e35
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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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2020-10-09 20:54:01 +01:00 |
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Maruno17
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94a20e55f3
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Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement
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2020-10-07 21:11:30 +01:00 |
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Maruno17
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9a8fae0168
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Fixed some battle rules not being applied
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2020-10-04 16:37:42 +01:00 |
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Maruno17
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c02a362031
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Fixed bad AI for Sticky Web
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2020-10-02 20:16:01 +01:00 |
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Maruno17
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25d48e3837
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Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start
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2020-10-01 17:54:46 +01:00 |
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Maruno17
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f640f96551
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Updated version number to "18.1.dev"
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2020-09-28 22:21:35 +01:00 |
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Maruno17
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c5b1e08383
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Tidying and rearranging
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2020-09-28 21:07:54 +01:00 |
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Maruno17
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a47f40a85b
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Fixed Rollout doing maximum damage on its first turn
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2020-09-27 21:06:04 +01:00 |
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Maruno17
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1cf6f44016
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Changed a proc's return to next
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2020-09-27 18:07:42 +01:00 |
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Maruno17
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cdc36e45ed
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Fixed inconsistency in expected suffixes for night versions of BGMs
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2020-09-27 16:39:16 +01:00 |
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Maruno17
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cccd9a2d5d
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Fixed typo in previous commit
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2020-09-27 15:15:58 +01:00 |
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Kaividian
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edf35ac8a8
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Encounters now occur when changing direction
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2020-09-27 15:01:00 +01:00 |
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Maruno17
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0bbdc54ff0
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Fixed bug with callback procs in class PictureEx
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2020-09-27 13:54:05 +01:00 |
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Maruno17
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28538be516
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Fixed bug when compiling trainer comment "Outcome: X", added error messages if PBS files define the same ID numbers twice
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2020-09-26 14:49:00 +01:00 |
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Maruno17
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97874a1d62
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Fixed error in Mirror Move's code
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2020-09-25 20:53:26 +01:00 |
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Maruno17
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d500b075a2
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Fixed bugs in jumping changes
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2020-09-25 17:42:59 +01:00 |
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Maruno17
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0a69a79932
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Fixed typo from previous commit
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2020-09-24 22:32:38 +01:00 |
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Maruno17
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9b9bd9caab
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Changed event movement speeds to make walking speed 3 rather than 4, etc.
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2020-09-24 21:52:44 +01:00 |
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Maruno17
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b6542f28ca
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Updated jumping to be more like the official games
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2020-09-24 21:36:38 +01:00 |
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Maruno17
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edafe6f98d
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Fixed bug in AI for Camouflage
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2020-09-23 23:10:14 +01:00 |
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Maruno17
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4a41e98b28
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Fixed Regenerator triggering at the end of battle instead of when switching out
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2020-09-23 08:15:53 +01:00 |
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Maruno17
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7749dec2d4
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Fixed default weather not returning after a primal weather ends
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2020-09-21 19:23:59 +01:00 |
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Maruno17
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7c1b08c6b4
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Merge pull request #24 from jonisavo/fix-console
Fix debug console not opening
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2020-09-21 18:06:24 +01:00 |
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Maruno17
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a5b04d6eb3
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Fixed typo in Judgment's code
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2020-09-21 08:30:28 +01:00 |
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jonisavo
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2696e15f67
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Fix Debug Console not opening
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2020-09-20 20:57:26 +03:00 |
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Maruno17
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3099cc4802
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Fixed bugs with Metal Burst and Powder
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2020-09-20 15:14:27 +01:00 |
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Maruno17
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301a4c9b4f
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The player now moves at walking speed while diving
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2020-09-20 12:24:36 +01:00 |
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Maruno17
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2fd085728a
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Fixed AI never using items
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2020-09-19 12:14:57 +01:00 |
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Maruno17
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3f99fd39e3
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Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it
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2020-09-19 01:00:52 +01:00 |
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Maruno17
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3cf88f6f72
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AI now chooses a move at random if all moves end up with a score of 0
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2020-09-18 20:45:20 +01:00 |
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Maruno17
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9af513affd
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Fixed prevolution data not being determined for species that don't evolve further
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2020-09-18 20:33:44 +01:00 |
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Maruno17
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849b02abb6
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Fixed Flame/Toxic Orb being able to replace another status condition
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2020-09-18 20:27:01 +01:00 |
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Maruno17
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f0c0c0a308
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Fixed crashes in debug functions if there's a gap in item ID numbers
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2020-09-18 20:22:02 +01:00 |
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Maruno17
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c391fb39f8
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Fixed Soak affecting the user rather than the target
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2020-09-18 20:13:27 +01:00 |
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Maruno17
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7ac820beb6
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Fixed some items not being consumed when they should upon the holder being hit, and made them trigger Cheeck Pouch/Symbiosis where relevant
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2020-09-18 20:09:05 +01:00 |
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Maruno17
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a619300a7e
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Fixed missing method for PokeBattle_FakeBattler
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2020-09-17 18:33:08 +01:00 |
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Maruno17
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d111f93e35
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Fixed bug in Dragon Tail's code
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2020-09-16 22:00:51 +01:00 |
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Maruno17
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e7b90b54b0
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Fixed error with surfacing check if the dive map you're in has no surface map
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2020-09-16 20:04:17 +01:00 |
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Maruno17
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36e492a3fe
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Fixed error in evolution data saved to pokemon.txt
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2020-09-16 17:56:51 +01:00 |
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Marc Lequime
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5367cc475f
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Fixed default value for delay in PngAnimatedBitmap
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2020-09-16 09:41:38 +01:00 |
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Maruno17
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6979fb056b
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Correction to unstoppable/ungainable ability methods
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2020-09-12 22:11:19 +01:00 |
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