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DocRock3r
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infinitefusion-e18
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2025-12-08 05:34:58 +00:00
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a2af2c36f9ecae6a4b315c1ddba783ad50e17657
infinitefusion-e18
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011_Battle
History
Maruno17
a2af2c36f9
Added water ripple animation, removed second error message when the Compiler crashes
2024-04-01 22:13:16 +01:00
..
001_Battle
AI changes, fixed input detection Conditional Branch, Fishious Rend is now a biting move
2024-02-01 23:50:09 +00:00
002_Battler
Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
2024-03-11 23:31:48 +00:00
003_Move
Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed
2024-01-01 20:35:28 +00:00
004_Scene
Added water ripple animation, removed second error message when the Compiler crashes
2024-04-01 22:13:16 +01:00
005_AI
AI changes, fixed input detection Conditional Branch, Fishious Rend is now a biting move
2024-02-01 23:50:09 +00:00
006_AI MoveEffects
AI changes, fixed input detection Conditional Branch, Fishious Rend is now a biting move
2024-02-01 23:50:09 +00:00
007_Other battle code
Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed
2024-01-01 20:35:28 +00:00
008_Other battle types
Added more sound effects
2023-07-29 20:08:31 +01:00