infinitefusion
3a488c9ba6
release 6.2
2024-06-28 12:01:39 -04:00
infinitefusion
1635409e6d
updates to version 6.1
2024-03-28 17:14:35 -04:00
infinitefusion
d3662c3f10
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2
Revert "6.0 release"
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This reverts commit a0aea8f030 .
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030
6.0 release
2023-11-12 14:10:05 -05:00
infinitefusion
572796d7cc
Mt. Silver - finished
2022-11-27 14:11:41 -05:00
infinitefusion
4fcb68cba3
More WIP 5.1 stuff
2022-11-13 19:37:44 -05:00
infinitefusion
22fb1ac9a3
WIP 5.1 stuff
2022-11-13 12:56:41 -05:00
infinitefusion
cd906e7f1c
various fixes
2022-10-29 17:27:55 -04:00
infinitefusion
b762e653e0
Battle Factory improvements
2022-10-02 12:42:03 -04:00
infinitefusion
c57045616d
area randomizer + static encounters randomizer
2022-09-17 18:03:11 -04:00
infinitefusion
77fd81f2da
new game plus
2022-04-14 20:29:23 -04:00
infinitefusion
0c1fd5fac5
POISONMUSHROOMS
2022-04-02 17:08:17 -04:00
infinitefusion
cf5a86f0aa
unrealtime, bugfixes, recomp
2021-12-22 21:00:31 -05:00
infinitefusion
f1010cb4a6
kin island club
2021-12-18 22:08:50 -05:00
infinitefusion
8cae8fb8da
title screen
2021-07-02 21:48:03 -04:00
infinitefusion
ba536c0b02
compatibility items trainers
2021-06-24 12:10:44 -04:00
Maruno17
128a002324
Fix for messages not being reloaded after the game is compiled
2021-06-12 19:05:22 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
3eea17b877
Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower
2021-05-20 19:34:26 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
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* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
2e1a7646ed
Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
2021-05-13 22:34:46 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
911ba343ce
Fixed prevolution data not being compiled properly
2021-05-11 20:12:36 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
43eddaa5da
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
Maruno17
5618607afa
Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
2021-05-07 20:01:49 +01:00
Maruno17
654be6c1de
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
Maruno17
3d88b85f56
Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
2021-05-04 20:36:49 +01:00
Maruno17
b563e73027
Fixed changing a Pokémon's form with an item not doing certain things, fixed alternate forms not inheriting certain properties from the base form
2021-05-03 19:25:49 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
f29da5fc8f
Fixed crash when getting the length of an ogg file, fixed mispositioning of message in Hall of Fame, fixedMusic Vlume option not applying to newly played BGM,
2021-05-01 17:13:27 +01:00
Maruno17
5130b097ce
Fixed demo party not clearing the party before adding itself, fixed Pokémon icon renamer/mover not moving shiny Pokémon icons properly, added GameData#Something#keys method
2021-04-28 23:27:11 +01:00
Maruno17
3bde4d911a
Reimplemented comparing edit times of PBS/data files to decide whether to compile
2021-04-18 22:27:01 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00
Maruno17
5073f86190
Rearranged some script files
2020-09-05 22:34:32 +01:00
Maruno17
5d3189174c
Corrections to def pbGetCsvRecord
2020-09-05 21:57:42 +01:00
m3rein
240af4e5e7
Removed all excess whitespace and standardized line endings.
2020-09-05 21:23:16 +02:00
m3rein
caed5bd757
Changed Username alias from ... to USERNAME.
2020-09-05 21:22:23 +02:00
m3rein
3955786370
Replace PC username with "..." in errors and replaced / with \.
2020-09-05 21:01:18 +02:00
Maruno17
ba94119d02
Initial commit
2020-09-04 22:00:59 +01:00