Commit Graph

100 Commits

Author SHA1 Message Date
Maruno17
301ecb0ac7 Scents now end Hyper Mode, Time Flute now purifies a Shadow Pokémon, Shadow Pokémon now regain 80% of the Exp they missed out on, non-Scent items can't be used on Shadow Pokémon in Hyper Mode 2022-06-13 21:09:48 +01:00
Maruno17
248b0dd882 Added def GameData::Species.base_stat_total, other minor code tweaks 2022-06-09 21:06:35 +01:00
Maruno17
cb2f33d8f6 Fixed GameData::Species.icon_bitmap_from_pokemon causing a crash, fixed trainer intro music not stopping after skipping their battle 2022-06-09 21:05:22 +01:00
Maruno17
aa2269c858 Added Compiler code to make simple text replacements in PBS files before they are compiled 2022-05-29 19:00:59 +01:00
Maruno17
9ecbee910d Fixed error when calculating type effectiveness against a Pokémon with no types 2022-05-28 23:07:55 +01:00
Maruno17
8062b8ed6c Made "DefaultForm_X" flag apply when changing a Pokémon's species 2022-04-24 12:04:34 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17
e87d55f56f Added underscore in DefaultForm species flag for consistency 2022-03-31 20:20:29 +01:00
Maruno17
a0612b907f Changed format of "EVs" property in pokemon.txt/pokemon_forms.txt 2022-03-09 23:03:02 +00:00
Maruno17
7f8fa16a52 Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle 2022-03-07 23:16:13 +00:00
Maruno17
dd78075657 Minor tweaks to compiling item data 2022-02-15 19:16:55 +00:00
Keyacom
30c3f472ef Implement TramplesMinimize as a move flag (#175)
* Implement "TramplesMinimize" as a move flag

Implemented `TramplesMinimize` as a move flag. Due to it, removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize` (the second one was exclusive to Body Slam). Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.

The code now does not check if the parameter of `tramplesMinimize?` is 1 or 2, it now checks if it is `true` or `false`. For the effect that causes the moves with this flag to skip accuracy checks, it also checks if `Settings::MECHANICS_GENERATION` is equal to or greater than 6.

Data on which moves are to be treated as able to double damage if Minimized and skip accuracy checks are [here](https://bulbapedia.bulbagarden.net/wiki/Minimize_(move)#Vulnerability_to_moves).

**Remarks:**
- Dragon Rush, Heat Crash and Heavy Slam could not trample Minimize in Gen 5. Dragon Rush and Heat Crash could do so in Gen 6+, but Heavy Slam could not until Gen 7.
- Double Iron Bash could only trample Minimize in Gen 7.

**TL;DR:**
- Implemented `TramplesMinimize` as a move flag.
- Modified the check for this move flag.
- Removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize`. Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.
2022-02-06 19:36:51 +00:00
Maruno17
8a89b7fbf4 Added move flag "CannnotMetronome" 2022-01-12 23:15:46 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Maruno17
35126dfb6b Fixed regional form-exclusive species producing eggs of the wrong species, fixed eggs not being the appropriate form based on the region they were made in 2021-12-23 18:20:43 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
15b86429a2 Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries 2021-12-14 23:19:08 +00:00
Maruno17
79e04bff6c Fixed code for happiness-based evolutions 2021-12-08 22:41:44 +00:00
Maruno17
6b841b78d3 Added egg move sharing in Day Care, added some Settings for Day Care/Nursery mechanics, Neutralizing Gas now triggers held items if it negates Unnerve, Imposter now only triggers when the Pokémon enters battle 2021-12-07 22:48:15 +00:00
Maruno17
5a81d447d1 Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use 2021-12-06 22:00:27 +00:00
Maruno17
479aeacc2c Added new section-based format for berry_plants.txt 2021-11-24 19:05:18 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
d93d73caa8 Wrote a generalised data property editor that deals with a list of things from a GameData module, allowed the WildItem properties for species to contain multiple items each 2021-11-21 22:24:58 +00:00
Maruno17
b445f26a88 Converted Shadow Pokémon PBS file to a section-based format, improved Shadow Pokémon mechanics 2021-11-21 00:44:41 +00:00
Maruno17
7ec8f30f0e Some battle method refactoring, fixed typo 2021-11-17 20:40:19 +00:00
Maruno17
12fd500dbc Added Pokémon properties cannot_store, cannot_release and cannot_trade. Allowed Offspring species property to be edited. 2021-11-08 23:21:20 +00:00
Maruno17
15babcf835 Refining event evolution mechanics 2021-11-07 21:20:47 +00:00
Maruno17
34ab0b8afe Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index 2021-11-07 18:05:32 +00:00
Maruno17
0ec67f78fa Added affection effects 2021-10-31 20:43:16 +00:00
Maruno17
899d037255 Added pokemon.txt/pokemon_forms.txt property "Offspring" for species that could be produced by breeding 2021-10-29 20:34:50 +01:00
Maruno17
6c38f769c7 Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata 2021-10-25 23:07:58 +01:00
Maruno17
10a1fc4430 Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings 2021-10-23 20:30:09 +01:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
1f9ba94432 Fixed quote marks around LoseText in trainers.txt 2021-10-03 22:42:18 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330 Tidied up some function codes, added missing ones 2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5 Renamed all move function codes 2021-09-06 20:56:37 +01:00