Maruno17
1d2f13f9c5
Entered dev version for v21
2022-08-10 21:16:17 +01:00
Keyacom
d890cd8a24
Edited string methods ( #186 )
...
* Changed numeric check regex
- `^` may match the position right after a newline character, and `$` may match right before the newline character (due to the multiline flag being enabled by default), so substing these with `\A` and `\Z`.
- Changed both instances of `[0-9]` with the shorthand `\d`.
- Removed capturing group around the first `\d+`.
* Changed get character at index
`anyString[0, 1]` is functionally the same as `anyString[0]` because the range `[a, b]` returns all characters from index `a` up to but not including the char at index `b`.
2022-08-10 21:11:19 +01:00
Maruno17
a20f378b33
Minor tweaks
2022-08-09 19:30:27 +01:00
Golisopod-User
bff0cc6974
Fixed set movement type ( #185 )
2022-08-08 17:40:12 +01:00
Maruno17
b2ddedbce1
Reduced the work done when updating the sprites of events without a graphic
2022-08-07 16:29:29 +01:00
Maruno17
6542d505a6
The player now dismounts the Bicycle after various map transfers
2022-08-07 16:07:37 +01:00
Maruno17
cca414a826
Bug Contest maps can now be defined using a map metadata flag
2022-08-07 15:00:40 +01:00
Maruno17
f083cddca5
def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting
2022-08-07 14:43:40 +01:00
Maruno17
b423f34da6
Returning to the title screen now fades out the overworld first
2022-08-07 14:39:10 +01:00
Maruno17
f22707f2f1
Fixed being unable to set the player's movement speed during a move route
2022-08-07 14:27:39 +01:00
Maruno17
3c748c9d68
Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
2022-08-07 14:21:30 +01:00
Maruno17
757798c8a8
Summary screen now uses only the first Regional Dex to determine Dex No. if the National Dex is locked
2022-07-10 19:16:11 +01:00
Maruno17
72e45ab137
Fixed error when getting terrain tag when the player moves between connected maps
2022-07-10 19:05:54 +01:00
Maruno17
473d4cbb67
Fixed SystemStackError when two events on connected maps have their backs to the other map
2022-07-10 19:05:42 +01:00
Maruno17
8ae07a6d15
Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect
2022-07-08 13:44:04 +01:00
Maruno17
3314477f08
Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number
2022-07-07 20:49:49 +01:00
Maruno17
b50ce948f6
Fixed battle rule "forceCatchIntoParty" being circumventable, fixed wrong message when sending a party Pokémon to storage and replacing it with a caught Pokémon
2022-07-07 20:42:23 +01:00
Maruno17
e1dc7c91bc
Fixed broken Bill's PC menu options
2022-07-06 20:03:46 +01:00
Maruno17
0b65865962
Fixed error message spam in the console when editing Game Swtches via the Debug mode feature
2022-07-06 20:03:10 +01:00
Maruno17
8f73319605
Fixed evolution reviving fainted Pokémon, fixed Rare Candy not reviving a fainted Shedinja
2022-07-06 20:02:30 +01:00
Maruno17
a85f672c73
Fixed crash when the Compiler rewrites a door event
2022-07-06 18:43:52 +01:00
Maruno17
2976ee93ce
Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks
2022-07-03 17:39:44 +01:00
Maruno17
a2327c6280
Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
2022-07-03 16:40:25 +01:00
Maruno17
6dd88e49e1
Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
...
Switches/Variables
2022-07-03 15:58:37 +01:00
Maruno17
94c6b6db0c
Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists
2022-07-03 15:22:34 +01:00
Maruno17
7e183a92aa
Tidying up for v20.1 release
2022-06-20 19:17:38 +01:00
Maruno17
76639c4ba5
Fixed duplicate files listed in BGM/ME pickers in PBS file editors
2022-06-20 08:44:18 +01:00
Maruno17
03ffae6eed
Fixed empty wild encounter type tables not being editable in "Edit Wild Encounters" debug function
2022-06-19 23:07:21 +01:00
Maruno17
2486fa9fe2
Fixed player being able to be stuck in running position when opening the pause/ready menu
2022-06-19 22:44:29 +01:00
Maruno17
040247536f
Some improvements to map/event rendering when changing display tile width/height in map renderer
2022-06-19 22:34:22 +01:00
Golisopod-User
ad93eb7774
Removed all uses of SpriteWrapper ( #184 )
2022-06-19 17:47:23 +01:00
Maruno17
8b3d95943a
Essentials no longer requires the "Plugins" folder to exist
2022-06-19 17:40:34 +01:00
Maruno17
9261851701
Fixed party order not being altered at the start of battle if there are unable Pokémon before the one(s) sent in initially
2022-06-19 17:36:35 +01:00
Maruno17
9a53ee8a0e
Fixed text positioning in "Roaming Pokémon" Debug function
2022-06-19 17:35:08 +01:00
Maruno17
2e3ba2e09e
Fixed Grudge and Lunar Dance not properly changing PP amounts
2022-06-19 17:04:58 +01:00
Maruno17
b367b2442b
Fixed error when using Future Sight
2022-06-18 21:18:34 +01:00
Maruno17
9a03b25755
Fixed using Pursuit against a switcher preventing using the next move
2022-06-18 21:13:30 +01:00
Maruno17
79f5e5d4aa
Fixed mistake in individual trainer editor
2022-06-18 20:48:27 +01:00
Maruno17
4b895e44ef
Fixed the passability of the blank tile not being ignored if its priority is 0
2022-06-17 21:41:35 +01:00
Maruno17
d42e35f8c4
Fixed being unable to walk across a map connection into an event even while holding Ctrl in Debug mode
2022-06-17 21:41:22 +01:00
Maruno17
cd47b9899c
Fixed some maps being loaded when they shouldn't
2022-06-16 19:50:36 +01:00
Maruno17
3d8e22690d
Stopped various filenames being translatable when they don't need to be
2022-06-16 13:29:48 +01:00
Maruno17
3238ff817c
Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag
2022-06-15 20:03:43 +01:00
Maruno17
b8e9251fb4
More splitting of AI_Move_EffectScores
2022-06-15 19:23:52 +01:00
Maruno17
62b964adfa
Split script section AI_Move_EffectScores in two and rearranged it
2022-06-15 19:15:03 +01:00
Maruno17
c0c672806d
Refactored code that draws the Pokémon info box in battle
2022-06-13 23:17:09 +01:00
Maruno17
cc540b0132
Refactored code that draws party screen panels
2022-06-13 22:54:44 +01:00
Maruno17
8d4015c903
Improvement to Scent items' in-battle effects
2022-06-13 21:23:51 +01:00
Maruno17
301ecb0ac7
Scents now end Hyper Mode, Time Flute now purifies a Shadow Pokémon, Shadow Pokémon now regain 80% of the Exp they missed out on, non-Scent items can't be used on Shadow Pokémon in Hyper Mode
2022-06-13 21:09:48 +01:00
Maruno17
732c167ad5
Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying
2022-06-13 20:17:16 +01:00