Maruno17
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2078f6b116
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Ensured consistent PBS file layouts, fixed some script file numberings
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2023-06-27 20:38:15 +01:00 |
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Maruno17
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60f8a0cf7b
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Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
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2023-06-27 19:16:14 +01:00 |
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Maruno17
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aecd9e5bb6
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Tidying up for v21's release
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2023-06-25 22:31:05 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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539bc0fb50
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More AI bug fixes, more work on testing AI
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2023-06-18 23:36:06 +01:00 |
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Maruno17
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b5e37248b9
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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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2023-06-18 20:12:36 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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e7e153bf11
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Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
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2023-05-15 19:41:34 +01:00 |
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Maruno17
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6ca7da0a06
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Merge branch 'ai' into dev
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2023-05-14 18:36:25 +01:00 |
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Maruno17
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a4d74a9663
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Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
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2023-05-13 22:49:09 +01:00 |
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Maruno17
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7a8754c425
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Waged war against TODO comments in the AI, some refactoring of AI
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2023-05-07 23:12:39 +01:00 |
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Maruno17
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5a2f0723ab
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Fixed broken file paths for BP shop
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2023-05-06 22:45:50 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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b7a40d0344
|
Renamed/rearranged some script files
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2023-04-23 18:04:32 +01:00 |
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Maruno17
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ce549ab62a
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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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2023-04-23 17:52:39 +01:00 |
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Maruno17
|
da182bd98a
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Merge branch 'dev' into ai
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2023-04-20 18:05:58 +01:00 |
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Maruno17
|
4bab130785
|
Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
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2023-04-20 18:04:15 +01:00 |
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Maruno17
|
d277658965
|
More AI code for deciding when to switch
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2023-04-17 19:08:42 +01:00 |
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Maruno17
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b9bf3e8b83
|
Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
|
7f6f57dec3
|
Merge branch 'dev' into ai
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2023-04-13 19:36:18 +01:00 |
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Maruno17
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a714086a39
|
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
|
c654636bdc
|
Merge branch 'dev' into ai
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2023-04-09 22:28:34 +01:00 |
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Maruno17
|
a22c5ea89c
|
More work on the AI, refactored stat stage multipliers
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2023-04-09 22:26:48 +01:00 |
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Maruno17
|
cb4a1fd8af
|
def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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b226e3cbb6
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Fixed the value of the setting HEAL_STORED_POKEMON, restored all EOR weather messages
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2023-04-02 00:57:22 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Conmh
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5d9cc71a99
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Made def wants_status_problem?(new_status) consider a few more abilities (#203)
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2023-03-30 22:19:40 +01:00 |
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Maruno17
|
ad29a79e1c
|
Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores
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2023-03-30 21:11:27 +01:00 |
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Maruno17
|
0bb0fb4a26
|
Rewrote various AI switching checks
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2023-03-25 23:26:34 +00:00 |
|
Maruno17
|
138d41f7bc
|
Merge branch 'dev' into ai
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2023-03-23 23:20:58 +00:00 |
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Maruno17
|
1ead0a76f5
|
Fixed Beak Blast's burn affecting the wrong Pokémon
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2023-03-21 18:28:06 +00:00 |
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Maruno17
|
e2648032c1
|
More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants
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2023-03-19 17:22:53 +00:00 |
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Keyacom
|
f5bf1f6ab1
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Remove powder check from Magic Powder (#202)
This is already handled by the `Powder` flag on Magic Powder, so this is unneeded.
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2023-03-11 22:28:04 +00:00 |
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Maruno17
|
e9a44377ce
|
AI: Added checks for additional effect chance, Snatch/Magic Coat, more item ratings
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2023-03-11 20:13:02 +00:00 |
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Maruno17
|
5a18f7fd65
|
Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves
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2023-03-09 20:37:26 +00:00 |
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Maruno17
|
e93c3c69ac
|
Merge branch 'dev' into ai
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2023-03-09 18:31:30 +00:00 |
|
Maruno17
|
ee72ad371f
|
Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor
|
2023-03-05 22:58:57 +00:00 |
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Maruno17
|
e43fdeec25
|
Fixed back-to-back changes to backgrounds in battle animations not finishing properly before the next one starts
|
2023-03-05 21:57:00 +00:00 |
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Maruno17
|
05f5d621b7
|
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
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2023-03-04 23:37:50 +00:00 |
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Maruno17
|
ab58da4877
|
Made wild Ultra Beasts smarter too
|
2023-02-20 23:41:25 +00:00 |
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Maruno17
|
d0c99aa512
|
Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter
|
2023-02-20 23:33:09 +00:00 |
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Maruno17
|
0e4053f837
|
Tackling of various AI "TODO" comments, a little tidying
|
2023-02-17 21:36:08 +00:00 |
|
Maruno17
|
81d069eef1
|
Refactored AI switching code, added "UsePokemonInOrder" skill flag
|
2023-02-14 16:40:52 +00:00 |
|
Maruno17
|
a8e024eb3e
|
Some rearranging of AI script files/methods
|
2023-02-10 21:47:04 +00:00 |
|
Maruno17
|
7e4ef4247b
|
Merge branch 'dev' into ai
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2023-02-10 21:20:28 +00:00 |
|
Maruno17
|
becce85550
|
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
|
2023-02-10 21:18:10 +00:00 |
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