Commit Graph

15 Commits

Author SHA1 Message Date
Maruno17
c462663b6d Game map now refreshes when a Game Switch/Variable is changed in Debug screen 2020-12-28 22:53:01 +00:00
Marc L
bf356a458b Fix tileset height update when switching tilesets in Terrain Tag editor (#62) 2020-11-14 17:16:37 +00:00
Maruno17
5534f338e7 Fixed using pkmn.species= with a form's internal name not setting the actual species. Fixed Shadow Pokémon not being able to have different Shadow Moves for particular forms. 2020-11-11 21:07:26 +00:00
Maruno17
e290d1dd45 Fixed Pokémon-fusing items causing a fusion despite saying they can't 2020-10-28 18:33:13 +00:00
Maruno17
742a98b179 Added debug option to properly erase invalid tiles from maps 2020-10-19 21:48:13 +01:00
Maruno17
94a20e55f3 Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement 2020-10-07 21:11:30 +01:00
Maruno17
c5b1e08383 Tidying and rearranging 2020-09-28 21:07:54 +01:00
Maruno17
f0c0c0a308 Fixed crashes in debug functions if there's a gap in item ID numbers 2020-09-18 20:22:02 +01:00
Maruno17
36e492a3fe Fixed error in evolution data saved to pokemon.txt 2020-09-16 17:56:51 +01:00
Maruno17
6ac7aca902 Minor tweaks 2020-09-12 18:21:05 +01:00
Maruno17
7f522cee43 Tidied up evolution code and added lots more evolution methods 2020-09-12 00:38:06 +01:00
Maruno17
6f353ba813 Rewrote evolution methods to make them modular 2020-09-10 22:22:06 +01:00
Maruno17
3e1c482c21 Fixed Pokémon forms resetting to 0 upon evolving 2020-09-09 10:52:10 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00