Commit Graph

558 Commits

Author SHA1 Message Date
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
fbddb9034f Added a simple way to replace code in events with other code 2021-10-20 22:17:05 +01:00
Maruno17
3a3b44574f Various bug fixes 2021-10-20 13:53:39 +01:00
Maruno17
d3a07df6ab Fixed bug in previous commit 2021-10-19 23:57:00 +01:00
Maruno17
e7522321ad Fixed up code added by previous commit, improved scene closings when using Fly 2021-10-19 22:18:55 +01:00
Golisopod-User
e4e8e60d28 Added Flying from Town Map (#129)
* Added ability to fly from Town Map

* Refactored UI_RegionMap code
2021-10-19 20:03:22 +01:00
Maruno17
837208792a Fixed bug with Neutralizing Gas, fixed typo 2021-10-19 17:39:27 +01:00
Maruno17
aee0595d3f Fixed another crash when removing items from the Bag 2021-10-19 13:58:19 +01:00
Maruno17
50065754a0 Fixed crash when removing items from the Bag 2021-10-19 08:39:15 +01:00
Maruno17
f6a5ea86db Fixed coding error from previous commit 2021-10-17 23:19:06 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends 2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf Implemented Neutralizing Gas 2021-10-17 18:35:57 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
a5bbd1fb8a Fixed map rendering glitching when using an oversized tileset 2021-10-12 19:05:05 +01:00
Maruno17
de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly 2021-10-10 19:09:36 +01:00
Maruno17
0aad105c6d Made multiple special battle animations easier to register 2021-10-10 17:47:08 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene 2021-10-07 18:47:28 +01:00
Maruno17
c8b594d38d Fixed crash when starting a new game 2021-10-06 00:00:12 +01:00
Maruno17
c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset 2021-10-05 19:14:23 +01:00
Maruno17
8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called 2021-10-05 18:14:10 +01:00
Maruno17
3cc6a1201f Fixed Pomeg Berry glitch 2021-10-03 23:13:29 +01:00
Maruno17
1f9ba94432 Fixed quote marks around LoseText in trainers.txt 2021-10-03 22:42:18 +01:00
Maruno17
929a039f04 Fixed Terrain Tag Editor's background disappearing when saving changes 2021-10-03 22:33:55 +01:00
Maruno17
559caf1046 Fixed crash when walking into really tall grass on a connected map 2021-10-03 22:30:17 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
af23f1ecc4 Removed old map renderer, tidied up 2021-10-02 23:54:06 +01:00
Maruno17
11544da43f Fixed default transition animation not being FPS-agnostic 2021-10-02 22:59:14 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
0b656edffc Added support for an extended autotile format containing full-tile concave corners 2021-10-01 19:50:47 +01:00
Maruno17
c496fed620 Added new map renderer 2021-09-29 18:18:50 +01:00
Maruno17
75a39dbc42 Fixed typo from commit relating to refactoring switching code 2021-09-23 08:29:28 +01:00
Maruno17
096f13f451 The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation. 2021-09-22 22:57:06 +01:00
Maruno17
694e567f3d Fixed overworld weather moving relative to the screen rather than the map 2021-09-20 23:25:12 +01:00
Maruno17
4edd06208a Moved Gen 8 item code to its proper places 2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b Added Eject Pack's effect 2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used 2021-09-19 19:03:17 +01:00
Maruno17
f00f030825 Added effect of Pokémon Box Link 2021-09-12 21:08:46 +01:00
Maruno17
f9c6e142e5 Added effect of Blunder Policy 2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330 Tidied up some function codes, added missing ones 2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5 Renamed all move function codes 2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle 2021-09-04 20:53:43 +01:00
Maruno17
423961e524 Fixed unique Galarian evolutions not being flagged as being able to pass their form on when breeding, fixed bred Sinistea sometimes not being phony form 2021-09-02 22:01:17 +01:00
Maruno17
885c1193e3 Added Flags property to ribbons 2021-09-02 21:09:18 +01:00
Maruno17
cef3d08917 Generalised form inheritance, making use of species flags 2021-09-02 21:05:53 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00