Maruno17
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6152b75cb1
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Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names
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2024-10-20 23:46:56 +01:00 |
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Maruno17
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6d1013d34e
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Rearranged Bag pockets, replaced Mail pocket with Held Items pocket
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2024-09-21 19:10:32 +01:00 |
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Maruno17
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f62a357cbd
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Merge branch 'dev' into ui-redesign
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2024-09-20 21:30:46 +01:00 |
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Maruno17
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2c071b224f
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Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler
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2024-09-20 00:51:54 +01:00 |
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Maruno17
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801c2d35c6
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Implemented GameData BagPocket
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2024-09-14 01:27:17 +01:00 |
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Maruno17
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6cc07d1c7a
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Removed deprecated methods
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2024-06-27 21:37:00 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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1ff5b12acd
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Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
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2024-03-11 23:31:48 +00:00 |
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Maruno17
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24dda5128a
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Improved fix of phone data conversion
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2024-02-15 22:13:10 +00:00 |
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Maruno17
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3e167b9357
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Fixed type-resisting berries trying to be consumed twice when triggered by a move called by another move, fixed bad old phone data conversion, fixed events of even sizes moving endlessly when approaching the player
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2024-02-15 21:16:15 +00:00 |
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Maruno17
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c5d7d1447b
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Added Setting for item sell prices, added stat for primal reversions, fixed weird movement when jumping across a map connection
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2024-01-18 22:20:46 +00:00 |
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Maruno17
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aecd9e5bb6
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Tidying up for v21's release
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2023-06-25 22:31:05 +01:00 |
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Maruno17
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22fa0f9c0b
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Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
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2023-06-25 16:53:13 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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5f20121e59
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Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
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2023-04-29 18:10:26 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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9f96684048
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Slightly simplified phone trainer contacts
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2023-03-07 20:58:45 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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c984fda1cf
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Standardised compiling-based console messages
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2022-11-05 16:18:24 +00:00 |
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Maruno17
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4ddf689887
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Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
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2022-10-02 16:01:35 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Maruno17
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aa9b1a9e23
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Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
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2022-08-13 16:52:42 +01:00 |
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Maruno17
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3c748c9d68
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Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
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2022-08-07 14:21:30 +01:00 |
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Maruno17
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47ad801645
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Tidying up for v20 release
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2022-05-19 19:42:16 +01:00 |
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Maruno17
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0680f8665d
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Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
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2022-04-05 23:01:07 +01:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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b988638746
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Fixed the default field weather being 0 instead of :None, rearranged save conversions
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2021-12-23 16:35:19 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Nathan-MV
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db4acd3369
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Give Nicknames (#142)
* Option: Give Nicknames
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2021-12-19 21:08:31 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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a858408951
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Changed how Pokémon markings are recorded, and allowed variants of each mark (e.g. alternate colours)
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2021-12-06 23:26:18 +00:00 |
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Maruno17
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ea9cacd6b9
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Updated console message code to Luka's latest version
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2021-11-21 17:36:25 +00:00 |
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Maruno17
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c6ecf60172
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Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
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2021-11-13 23:13:28 +00:00 |
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Maruno17
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c392f8c236
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Added Luka's console message colouring code
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2021-11-02 23:27:42 +00:00 |
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Maruno17
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308937a9f4
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Refactored Day Care code
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2021-10-30 21:56:34 +01:00 |
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Maruno17
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18049c22b9
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More changes to console messages
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2021-10-23 23:56:54 +01:00 |
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Maruno17
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e417e4c659
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Tidied and coloured console messages
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2021-10-23 21:55:42 +01:00 |
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Maruno17
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5e51f702b3
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Renamed some more global variables
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2021-10-20 23:13:30 +01:00 |
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Maruno17
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e49cd8d498
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Renamed $Trainer to $player
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2021-10-20 22:57:43 +01:00 |
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Maruno17
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f6a5ea86db
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Fixed coding error from previous commit
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2021-10-17 23:19:06 +01:00 |
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Maruno17
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36ff7c4ba3
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Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
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2021-10-17 23:02:58 +01:00 |
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Maruno17
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a090f50bc5
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Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files
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2021-10-09 23:34:45 +01:00 |
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Maruno17
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c7858de42a
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Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map
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2021-10-03 20:19:28 +01:00 |
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Maruno17
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f35a51f975
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Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
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2021-10-02 22:57:54 +01:00 |
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Maruno17
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218307d993
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Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working
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2021-08-31 16:54:03 +01:00 |
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Maruno17
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8bb70a226e
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Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
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2021-08-22 23:18:34 +01:00 |
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Maruno17
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153aa69bb8
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Merge branch 'master' into dev
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2021-08-12 20:37:25 +01:00 |
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FL
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4b768bec32
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Fix event command "Return to Title Screen" (#124)
Fix loading a game after event command "Return to Title Screen" starting a loop.
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2021-08-12 20:23:27 +01:00 |
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