Maruno17
efea53aa5a
Fixed Pokédex showing genders for the wrong species, fixed AI always switching sleeping/frozen Pokémon, fixed class PngAnimatedBitmap animating slowly
2023-08-23 21:08:32 +01:00
Maruno17
9a42b533f1
Added more sound effects
2023-07-29 20:08:31 +01:00
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
4ca2500d6b
The Pokédex entry of a newly obtained species now only shows if that species is in an unlocked Dex list
2023-07-12 21:08:02 +01:00
Maruno17
104bf2b598
Added some graphics filenames to the core messages
2023-07-01 22:49:02 +01:00
Maruno17
60f8a0cf7b
Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
2023-06-27 19:16:14 +01:00
Maruno17
aecd9e5bb6
Tidying up for v21's release
2023-06-25 22:31:05 +01:00
Maruno17
22fa0f9c0b
Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages
2023-06-25 16:53:13 +01:00
Maruno17
b5e37248b9
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
Maruno17
9c2a9130a5
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
Maruno17
679e9d42dc
Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
2023-06-04 20:40:42 +01:00
Maruno17
1901675e33
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
Maruno17
68de25562a
Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
Maruno17
167155c67d
Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
2023-05-20 22:10:11 +01:00
Maruno17
d112e2361a
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
Maruno17
62e372f4d7
Improved usage of Time.now and pbGetTimeNow
2023-05-17 19:24:38 +01:00
Maruno17
28a2b7c9c1
Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
2023-05-17 18:50:38 +01:00
Maruno17
5a2f0723ab
Fixed broken file paths for BP shop
2023-05-06 22:45:50 +01:00
Maruno17
a397e60ca5
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00
Maruno17
72469bbf79
Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
2023-05-05 20:17:07 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
b9bf3e8b83
Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
2023-04-15 20:29:47 +01:00
Maruno17
a714086a39
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
Maruno17
5315b53eae
Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
2023-04-07 01:12:17 +01:00
Maruno17
cb4a1fd8af
def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
2023-04-04 21:16:09 +01:00
Maruno17
e7847fba9a
Fixed typo in a previous commit
2023-04-02 00:59:05 +01:00
Maruno17
9d50b27aa0
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
FL
02129f5507
Fixed party navigation on pokémon selection ( #198 )
...
* Fixed party navigation on pokémon selection
On a selections like Battle Tower's, if player places the cursor into cancel and press up, the cursor doesn't move/loop. This was fixed.
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2023-03-11 22:52:07 +00:00
Maruno17
05f5d621b7
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
4749bd5201
Fixed Bug Bite/Pluck and Fling not enabling Belch/triggering Symbiosis when a berry is consumed
2023-02-05 18:59:30 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
632b0f8b4b
Overhauled text translations
2023-01-08 17:11:38 +00:00
Maruno17
2e8329f70b
Implemented item portion names, e.g. "bag of Soft Sand"
2023-01-03 21:32:32 +00:00
Maruno17
522f78b75d
Fixed party Pokémon icons overlapping the marking window in Pokémon storage
2022-12-31 18:03:17 +00:00
Maruno17
3fe324d0da
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
Maruno17
d654f3edbf
Added BP shop and prices to various items
2022-12-01 22:43:47 +00:00
Maruno17
91efb4684b
Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration
2022-11-23 22:43:11 +00:00
Maruno17
4d147a7bf7
Turned Town Map PBS data into a GameData class
2022-11-20 21:44:53 +00:00
Maruno17
4fcd19e247
Added sorting to phone, both moving individual contacts and sorting all at once
2022-09-10 23:20:40 +01:00
Maruno17
25a8d727ab
Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone
2022-09-10 19:41:12 +01:00
Maruno17
662d023ff5
Improved console messages when compiling didn't happen, egg crack graphics are now found in the same way as egg graphics
2022-09-10 19:38:21 +01:00
Maruno17
dcba641a86
Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0
2022-09-10 16:33:11 +01:00
Maruno17
ae91811537
Created folder Graphics/UI, renamed some UI graphics
2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42
Refactored some code relating to colours, trivially simplified some calculations
2022-08-13 23:59:24 +01:00
Maruno17
aa9b1a9e23
Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
2022-08-13 16:52:42 +01:00
Maruno17
c79b970d6b
Fixed error when shifting Pokémon at the end of a battle round, fixed Giratina's form code crashing if the current map doesn't have metadata, fixed item sell prices being halved twice
2022-08-13 16:29:48 +01:00
Maruno17
3c748c9d68
Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
2022-08-07 14:21:30 +01:00