Maruno17
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fcb4a1cec3
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Merge branch 'dev' into ui-redesign
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2024-11-22 19:55:58 +00:00 |
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Maruno17
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00d1e431b4
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Some bug fixes, added PriorityChange item handler
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2024-11-22 00:38:20 +00:00 |
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Maruno17
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210cfc654f
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Added Setting SHOW_MODIFIED_MOVE_PROPERTIES, other minor tweaks and fixes
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2024-10-29 22:14:36 +00:00 |
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Maruno17
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6152b75cb1
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Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names
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2024-10-20 23:46:56 +01:00 |
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Maruno17
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fc538a09f7
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Fixed Focus Band only triggering at full HP, made more text translatable
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2024-09-30 21:44:36 +01:00 |
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Maruno17
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012814f557
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Plugins now recompile if any plugin name/version doesn't match one that was previously compiled, fixed Throat Chop's effect
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2024-09-20 21:30:10 +01:00 |
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Maruno17
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8841a534fe
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Some more code for Gen 9 abilities
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2024-08-21 22:11:01 +01:00 |
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Maruno17
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6cc07d1c7a
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Removed deprecated methods
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2024-06-27 21:37:00 +01:00 |
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Maruno17
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509a414f37
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More or less standardised separator comments in the code
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2024-06-27 21:21:26 +01:00 |
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Maruno17
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195c34a7c8
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Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies
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2024-06-25 15:55:10 +01:00 |
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Maruno17
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ff2d8e5f55
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More Gen 9 move effects
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2024-06-24 21:51:49 +01:00 |
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Maruno17
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8e9417c3b7
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Snowstorm, forfeiting trainer battles, battle outcome values
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2024-06-15 21:29:00 +01:00 |
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Maruno17
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22b33ca6c2
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Coded some Gen 9 ability/item/move effects
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2024-06-15 15:58:31 +01:00 |
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Maruno17
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5e23984765
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Added Gen 9 forms code, evolution code, some item effects
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2024-06-08 19:35:45 +01:00 |
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Maruno17
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b86d5b5b57
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Fixed incorrect reflection layering, fixed Metal Burst counting damage taken by a substitute, fixed Metal Burst not trying to target all battlers that hit it, fixed Mega Scizor's stats
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2024-05-16 19:18:35 +01:00 |
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Maruno17
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8c5911e4a4
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Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed
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2024-01-01 20:35:28 +00:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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8287f32a5e
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Fixed another crash when entering a map with no map metadata, fixed Sky Drop failing causing the target to remain in the air, decapitalised some Debug menu text
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2023-07-12 21:06:54 +01:00 |
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Maruno17
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60f8a0cf7b
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Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
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2023-06-27 19:16:14 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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b5e37248b9
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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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2023-06-18 20:12:36 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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Maruno17
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e7e153bf11
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Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
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2023-05-15 19:41:34 +01:00 |
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Maruno17
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a4d74a9663
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Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
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2023-05-13 22:49:09 +01:00 |
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Maruno17
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ce549ab62a
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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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2023-04-23 17:52:39 +01:00 |
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Maruno17
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7f6f57dec3
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Merge branch 'dev' into ai
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2023-04-13 19:36:18 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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a22c5ea89c
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More work on the AI, refactored stat stage multipliers
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2023-04-09 22:26:48 +01:00 |
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Maruno17
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138d41f7bc
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Merge branch 'dev' into ai
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2023-03-23 23:20:58 +00:00 |
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Maruno17
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e2648032c1
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More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants
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2023-03-19 17:22:53 +00:00 |
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Keyacom
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f5bf1f6ab1
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Remove powder check from Magic Powder (#202)
This is already handled by the `Powder` flag on Magic Powder, so this is unneeded.
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2023-03-11 22:28:04 +00:00 |
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Maruno17
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e9a44377ce
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AI: Added checks for additional effect chance, Snatch/Magic Coat, more item ratings
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2023-03-11 20:13:02 +00:00 |
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Maruno17
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5a18f7fd65
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Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves
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2023-03-09 20:37:26 +00:00 |
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Maruno17
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e93c3c69ac
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Merge branch 'dev' into ai
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2023-03-09 18:31:30 +00:00 |
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Maruno17
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05f5d621b7
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Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
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2023-03-04 23:37:50 +00:00 |
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Maruno17
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d0c99aa512
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Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter
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2023-02-20 23:33:09 +00:00 |
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Maruno17
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81d069eef1
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Refactored AI switching code, added "UsePokemonInOrder" skill flag
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2023-02-14 16:40:52 +00:00 |
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Maruno17
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7e4ef4247b
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Merge branch 'dev' into ai
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2023-02-10 21:20:28 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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01e98c8f97
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Rewrote AI for move function codes for counters, protection removal, Wonder Room, Substitute. Fixed Counters working with damage absorbed by a substitute.
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2023-02-08 22:19:45 +00:00 |
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Maruno17
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3f5c1f0974
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Merge branch 'dev' into ai
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2023-02-05 19:10:25 +00:00 |
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Maruno17
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4749bd5201
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Fixed Bug Bite/Pluck and Fling not enabling Belch/triggering Symbiosis when a berry is consumed
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2023-02-05 18:59:30 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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d8f38947f4
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AI function code rewrites, added Shadow Sky's missing effects, fixed Shadow End's recoil damage
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2023-01-22 21:21:19 +00:00 |
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Maruno17
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f7578002ea
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Rewrites of disabling move AI function codes, fixed various AI errors
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2023-01-19 22:30:55 +00:00 |
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Maruno17
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2627d68782
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Added more debug logging to AI, fixed some bugs in AI
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2023-01-16 19:29:28 +00:00 |
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Maruno17
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98f16c2afa
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More AI function code rewrites, ensured all AI procs next an appropriate value
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2023-01-14 23:51:39 +00:00 |
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Maruno17
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84bdd1f60b
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AI function code rewrites
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2023-01-12 23:08:26 +00:00 |
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Maruno17
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05b954e262
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Merge branch 'dev' into ai
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2022-12-31 17:28:56 +00:00 |
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