Maruno17
9a42b533f1
Added more sound effects
2023-07-29 20:08:31 +01:00
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
aecd9e5bb6
Tidying up for v21's release
2023-06-25 22:31:05 +01:00
Maruno17
17e8be9dca
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
Maruno17
9c2a9130a5
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
Maruno17
679e9d42dc
Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
2023-06-04 20:40:42 +01:00
Maruno17
1901675e33
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
Maruno17
c756e2647a
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
Maruno17
28a2b7c9c1
Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
2023-05-17 18:50:38 +01:00
Maruno17
6ca7da0a06
Merge branch 'ai' into dev
2023-05-14 18:36:25 +01:00
Maruno17
72469bbf79
Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
2023-05-05 20:17:07 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
ce549ab62a
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
2023-04-23 17:52:39 +01:00
Maruno17
b9bf3e8b83
Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
2023-04-15 20:29:47 +01:00
Maruno17
a714086a39
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
Maruno17
9d50b27aa0
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
Maruno17
9f96684048
Slightly simplified phone trainer contacts
2023-03-07 20:58:45 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
ae0d193bba
More item portion name tweaks
2023-01-04 18:21:08 +00:00
Maruno17
2e8329f70b
Implemented item portion names, e.g. "bag of Soft Sand"
2023-01-03 21:32:32 +00:00
Maruno17
707cd143d8
Fixed sliding on ice having the camera lag behind
2023-01-03 15:05:54 +00:00
Maruno17
4f42eca3ee
Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
2022-11-05 18:08:04 +00:00
Maruno17
9eb90b784e
addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
2022-10-16 22:53:41 +01:00
Maruno17
fa2758edaa
Fixed Pastel Veil not providing poison immunity to allies, and not healing the bearer if it becomes poisoned anyway
2022-10-04 22:10:58 +01:00
Maruno17
1ccbafb499
Rewrote the random dungeon generator code
2022-10-01 18:06:15 +01:00
Maruno17
8c31ad994d
Misc tidying
2022-09-11 23:53:25 +01:00
Maruno17
2962944cab
Redesigned phone.txt (old format isn't supported), added support for contact-specific phone messages, added more phone message components
2022-09-11 19:07:47 +01:00
Maruno17
4fcd19e247
Added sorting to phone, both moving individual contacts and sorting all at once
2022-09-10 23:20:40 +01:00
Maruno17
25a8d727ab
Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone
2022-09-10 19:41:12 +01:00
Maruno17
ae91811537
Created folder Graphics/UI, renamed some UI graphics
2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42
Refactored some code relating to colours, trivially simplified some calculations
2022-08-13 23:59:24 +01:00
Maruno17
aa9b1a9e23
Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
2022-08-13 16:52:42 +01:00
Maruno17
f083cddca5
def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting
2022-08-07 14:43:40 +01:00
Maruno17
8f73319605
Fixed evolution reviving fainted Pokémon, fixed Rare Candy not reviving a fainted Shedinja
2022-07-06 20:02:30 +01:00
Golisopod-User
ad93eb7774
Removed all uses of SpriteWrapper ( #184 )
2022-06-19 17:47:23 +01:00
Maruno17
3238ff817c
Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag
2022-06-15 20:03:43 +01:00
Maruno17
301ecb0ac7
Scents now end Hyper Mode, Time Flute now purifies a Shadow Pokémon, Shadow Pokémon now regain 80% of the Exp they missed out on, non-Scent items can't be used on Shadow Pokémon in Hyper Mode
2022-06-13 21:09:48 +01:00
Maruno17
17e386d33e
Fixed def pbChooseItemFromList not storing the correct result in a Game Variable
2022-06-02 16:46:27 +01:00
Maruno17
eab69f213a
Fixed error when using Rotom Catalog
2022-05-24 13:44:12 +01:00
Maruno17
fd5d3e332d
Fixed moves taught via battle Debug menu not working, fixed Max Mushrooms showing the stat up animation for every stat
2022-04-24 21:06:40 +01:00
Maruno17
19e50bd507
Updated Power Green fonts, repositioned all text accordingly
2022-02-20 23:29:09 +00:00
Maruno17
f322b234c6
Added battle rule "disablePokeBalls"
2022-02-15 18:39:41 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Maruno17
f3c4893dbb
Repels now have a flag in items.txt which determines if they can be reused when one runs out
2021-12-29 22:07:10 +00:00
Golisopod-User
13cc9790ce
Minor new additions for v20 ( #147 )
...
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00