Maruno17
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ea7b5d56d2
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Fixed crash upon soft resetting
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2023-07-31 23:40:02 +01:00 |
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Maruno17
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4c25ade184
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Fixed overworld weather fading out/in when walking between maps with the same weather, added support for Sprite coordinates being floats
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2023-07-30 20:32:39 +01:00 |
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Maruno17
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9a42b533f1
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Added more sound effects
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2023-07-29 20:08:31 +01:00 |
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Maruno17
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fc95baf92c
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Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
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2023-07-20 22:05:50 +01:00 |
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Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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7d77c5f3fc
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Tweaked some overworld weather animations, added NPCTrainer#version, added Debug function for editing more things in the phone and its contacts
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2023-06-24 23:52:09 +01:00 |
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Maruno17
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4fc0806c8a
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Ensured random dungeons place large events properly
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2023-06-20 19:26:40 +01:00 |
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Maruno17
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17e8be9dca
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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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2023-06-19 23:55:49 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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Maruno17
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679e9d42dc
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Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
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2023-06-04 20:40:42 +01:00 |
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Maruno17
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3470f9769c
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Synced FPS to monitor's refresh rate, fixed broken waterfall movement
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2023-06-03 22:33:49 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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a397e60ca5
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Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
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2023-05-06 18:25:56 +01:00 |
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Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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4bab130785
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Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
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2023-04-20 18:04:15 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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a0af8e6eb5
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Fixed screen positioning bug when jumping over ledges near the top or left of a map
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2023-01-26 18:33:21 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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2e8329f70b
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Implemented item portion names, e.g. "bag of Soft Sand"
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2023-01-03 21:32:32 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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3a4b01e2dc
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Fixed default terrain not being set properly sometimes
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2022-12-10 22:04:24 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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5dd8c31ff0
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Fixed only one IV being inherited due to a held Power item if both
parents are holding different Power items
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2022-11-05 18:46:22 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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9eb90b784e
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addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
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2022-10-16 22:53:41 +01:00 |
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Maruno17
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b41a46aacf
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Fixed roaming Pokémon not remembering whether they have been caught
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2022-10-08 18:06:37 +01:00 |
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Maruno17
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882f4c96f8
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Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding
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2022-10-08 17:46:29 +01:00 |
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Maruno17
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88dc215417
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Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
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2022-10-02 14:59:59 +01:00 |
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Maruno17
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1ccbafb499
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Rewrote the random dungeon generator code
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2022-10-01 18:06:15 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Maruno17
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ae91811537
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Created folder Graphics/UI, renamed some UI graphics
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2022-08-14 01:07:06 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Maruno17
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aa9b1a9e23
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Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
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2022-08-13 16:52:42 +01:00 |
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Golisopod-User
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bff0cc6974
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Fixed set movement type (#185)
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2022-08-08 17:40:12 +01:00 |
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Maruno17
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6542d505a6
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The player now dismounts the Bicycle after various map transfers
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2022-08-07 16:07:37 +01:00 |
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Maruno17
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cca414a826
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Bug Contest maps can now be defined using a map metadata flag
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2022-08-07 15:00:40 +01:00 |
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Maruno17
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f083cddca5
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def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting
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2022-08-07 14:43:40 +01:00 |
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Maruno17
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8ae07a6d15
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Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect
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2022-07-08 13:44:04 +01:00 |
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