Commit Graph

461 Commits

Author SHA1 Message Date
Maruno17
66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00
Maruno17
f10fe5c491 Minor fixes for previous commit 2021-04-17 23:56:51 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
96c68e79a3 Added conversion of things in Game Variables in save data, renamed some files 2021-04-17 22:39:36 +01:00
Maruno17
cef2beb063 Fixed Natural Gift always being Normal-type 2021-04-17 20:21:46 +01:00
Maruno17
4489cde044 Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes 2021-04-17 19:32:54 +01:00
Maruno17
4bc744e3fb Fixed some minor bugs from previous commits 2021-04-14 22:56:12 +01:00
Maruno17
9f70b29795 Moved some global metadata values to class Player, added battle points property 2021-04-12 20:31:15 +01:00
Maruno17
e49ddde198 Renamed class PlayerTrainer to class Player, implemented class Player#Pokedex 2021-04-11 20:45:44 +01:00
Maruno17
dcd0fe8b21 Rewrote perma-caching code, added another controls help page 2021-04-11 16:19:58 +01:00
Maruno17
c58164ef97 Permanently cached some graphics (player charsets, windowskins and related graphics) 2021-04-11 15:41:55 +01:00
Maruno17
e5a0e3acdd Finalised input names, added some more save file conversion code 2021-04-11 15:18:04 +01:00
Maruno17
614e0ed9a2 Stopped errors happening when trying to load a graphic without a filename 2021-04-08 22:28:05 +01:00
Maruno17
327d0de334 Redesigned controls help screen, added example of changing encounter version 2021-04-08 21:20:34 +01:00
Maruno17
64d9b38605 Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength 2021-04-06 21:00:59 +01:00
Maruno17
8d76ff2e89 Properly removed script file 2021-04-05 00:07:28 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
Maruno17
5b0960337a Updated to mkxp-z v2.1.1, renamed and rearranged some script files 2021-04-04 16:24:46 +01:00
Maruno17
afd76503b2 Added support for large events, allowed field move-related event names to have other text in their names 2021-04-03 01:10:27 +01:00
Maruno17
af33799cb7 Minor tweaks to README 2021-03-29 19:29:22 +01:00
Maruno17
01a066a4d9 Rearranged and tidied up game data scripts 2021-03-29 19:01:03 +01:00
Maruno17
cd62ba840c Added class GameData::TerrainTag 2021-03-29 17:19:05 +01:00
Maruno17
e1ffd44e67 Merge branch 'master' into dev 2021-03-28 22:36:26 +01:00
Maruno17
2a00bf8d3d Replaced Game.exe with one that opens a console in Debug mode 2021-03-27 20:25:35 +00:00
Maruno17
ca5dcf70ae Fixed "cannotRun" battle rule not applying to Roar/Circle Throw/Poké Dolls, commented out compiler code that edits what it thinks are supposed to be doors 2021-03-27 20:11:16 +00:00
Maruno17
b5c8c6ba26 Added class GameData::Weather 2021-03-27 19:47:34 +00:00
Maruno17
8975d7a20c Rewrote fading of overworld weather, added fog weather 2021-03-27 17:36:02 +00:00
Maruno17
ade9d5aea7 Made weather animations use delta time instead of frame count 2021-03-15 17:51:00 +00:00
Maruno17
8d1865e2f1 Changed overworld weather animations 2021-03-14 23:38:08 +00:00
Maruno17
a0082c52f7 Fixed bug in previous commit 2021-03-12 23:25:42 +00:00
Maruno17
d8bf4b7fda Added class GameData::Evolution, moved evolution-related methods to more appropriate places 2021-03-12 23:20:02 +00:00
Maruno17
ba1d225b83 Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work 2021-03-10 21:32:00 +00:00
Maruno17
117396f8e2 Minor tidying 2021-03-09 21:31:17 +00:00
Maruno17
4c35a7ecfe Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag 2021-03-07 23:08:05 +00:00
Maruno17
3ca08f27b8 Changed functionality of running key, added compatibility with old Mystery Gifts 2021-03-07 19:16:05 +00:00
Maruno17
3a1b9b6dc6 Added class GameData::EncounterType 2021-03-06 22:01:16 +00:00
Maruno17
ff0c2f00c8 Added class GameData::Stat 2021-03-04 22:59:48 +00:00
Maruno17
934e38662a Tweaks to encounter chance calculator and Rock Smash 2021-03-02 22:09:27 +00:00
Joni Savolainen
47b164f0ab Module#deprecated_method_alias (#101)
* Add Module#deprecated_method_alias
* Use deprecated_method_alias in 010_Pokemon_Deprecated.rb
* Use deprecated_method_alias on the rest of Pokemon methods
Also, use deprecate_constant on MAX_POKEMON_NAME_SIZE
* Use deprecated_method_alias on PlayerTrainer methods
* Ensure aliased method exists in deprecated_method_alias
2021-03-02 20:16:22 +00:00
Maruno17
8b0796588f Altered encounter chance calculation to be closer to Gen 3 (inc. Rock Smash), Pokémon's ball bug fix 2021-03-01 23:28:43 +00:00
Maruno17
ec742ac5f2 Added more save data conversions 2021-03-01 19:12:32 +00:00
Maruno17
fa99c2bcd7 Fixed screen mispositioning while sliding on ice, fixed broken Marts 2021-03-01 17:12:18 +00:00
Maruno17
57b3fe1b09 Tidied, fixed some bugs 2021-02-28 23:58:53 +00:00
Joni Savolainen
9c2b6e943b Save data rewrite & Game module (#91) 2021-02-28 21:26:16 +00:00
Maruno17
a112a21a87 Renamed ABC inputs 2021-02-27 22:02:46 +00:00
Maruno17
19fe83f932 Fixed battle BGM fading in/being offset 2021-02-27 21:11:24 +00:00
Maruno17
1bf829c3f1 Made window bigger in map connections editor, fixed a couple of bugs, added Generation data to pokemon PBS files 2021-02-27 16:33:32 +00:00
Maruno17
8895d6b1a9 Optimised checking of map connections 2021-02-26 23:59:52 +00:00
Maruno17
5963f0fd07 Undid caching of map_connections.dat as it was already cached 2021-02-26 23:15:54 +00:00
Maruno17
b281734312 Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data 2021-02-26 23:00:27 +00:00