Maruno17
4dd3a1a2c5
Implemented class GameData::Trainer
2021-01-17 00:22:49 +00:00
Maruno17
e176c1da30
Merge branch 'master' into dev
2021-01-14 20:16:08 +00:00
Maruno17
9364a543e7
Optimisation of tilemap
2021-01-14 20:11:25 +00:00
Maruno17
4c0837c685
Minor tweak
2021-01-11 23:43:16 +00:00
Maruno17
2ab552ad3c
Added method $Trainer.party_full?
2021-01-11 23:41:35 +00:00
Maruno17
f72ce06654
Created setting MAX_PARTY_SIZE, fixed some bugs
2021-01-11 22:44:01 +00:00
Maruno17
53c3f23146
Tidying
2021-01-11 19:39:08 +00:00
Maruno17
2586c09c3c
Refactoring and tidying
2021-01-11 19:30:45 +00:00
Maruno17
a5d1359dfe
Fixing up after merge from master
2021-01-10 19:25:27 +00:00
Maruno17
b11bc133bd
Merge branch 'master' into dev
2021-01-10 19:11:26 +00:00
Maruno17
386396cdf6
Condensed references to Unnerve, fixed Copycat always using Copycat
2021-01-10 19:00:03 +00:00
Derxwna Kapsyla
831555616e
Fix: Changes an apostrophe in the switch out text ( #80 )
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The apostrophe used in this message is inconsistent with other messages. Further, it does not display properly (at least, not in the FrLg font.) and a box shows up in its place instead.
2021-01-10 18:00:40 +00:00
Maruno17
e35d2e766c
Improved dependent event movement (ledge jumping speed, looking where they're going)
2021-01-03 13:44:54 +00:00
Maruno17
d4a7de4bdd
Rearranged settings
2021-01-02 21:08:47 +00:00
Maruno17
63e257323b
Merge branch 'master' into dev
2020-12-31 21:08:11 +00:00
Joni Savolainen
20a60bfe32
Add user-specific folders and files to .gitignore ( #78 )
2020-12-31 14:27:57 +00:00
Maruno17
cbbf6bad93
Player is no longer asked if they want to switch after they already replaced a fainted battler that round
2020-12-31 14:24:34 +00:00
Maruno17
5e885cf619
Moved egg icons into Graphics/Pokemon/Eggs
2020-12-31 14:18:40 +00:00
Maruno17
20f501c440
Fixed some bugs with the Debug options rewrite
2020-12-30 01:36:44 +00:00
Maruno17
f4821f212f
Rewrote Debug menus to store options in self-contained handlers
2020-12-30 01:02:18 +00:00
Maruno17
c462663b6d
Game map now refreshes when a Game Switch/Variable is changed in Debug screen
2020-12-28 22:53:01 +00:00
Maruno17
fb29c6b760
General tidying up
2020-12-28 15:46:08 +00:00
Maruno17
d3d7222fd3
Changed naming convention for various sprites, and added compiler script that renames files for this
2020-12-26 19:59:05 +00:00
Maruno17
c8930d408a
Sped up compiling of pokemon.txt/pokemonforms.txt
2020-12-25 18:15:14 +00:00
Maruno17
ad21fc92cb
Created and implemented GameData::Species
2020-12-24 21:25:16 +00:00
Maruno17
1ffeddc41c
Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
2020-12-13 19:40:17 +00:00
Maruno17
d4b5aa0ce7
Restored method that was accidentally deleted
2020-12-13 16:16:12 +00:00
Maruno17
508b3fdf50
Automated proper enumeration of constants in GameData modules
2020-12-12 21:50:33 +00:00
Maruno17
9ceda78d37
Fixed symbol/string error in compiling TM compatibility data
2020-12-12 21:34:57 +00:00
Maruno17
bc13517cb7
Created and implemented GameData::Type
2020-12-12 21:26:46 +00:00
Maruno17
c8790bafc9
Created and implemented GameData::TrainerType, fixed free text entry text mispositioning
2020-12-06 19:21:18 +00:00
Maruno17
c9c6c2bb96
Update 001_Pokemon.rb
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Resolving outstanding issues after merge from master
2020-12-04 21:01:55 +00:00
Maruno17
0cbaba70d7
Merge branch 'master' into dev
2020-12-04 20:56:37 +00:00
Maruno17
06682ba697
Fixed crash when a foe trainer tries to replace a caught Shadow Pokémon, fixed Hall of Fame not remembering entries
2020-12-02 21:14:13 +00:00
Maruno17
96fbe1563d
Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle
2020-11-29 16:28:12 +00:00
Maruno17
01f451b398
Fixed battle graphics being incorrectly positioned, fixed mispositioned number choice window text
2020-11-27 21:14:38 +00:00
Maruno17
eb22e49d9b
Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters
2020-11-26 21:10:45 +00:00
Maruno17
017cdb8d0f
Merge branch 'master' into dev
2020-11-25 22:07:17 +00:00
Maruno17
e2dcba2169
Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash
2020-11-25 19:15:49 +00:00
Maruno17
bba24abc1a
Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z
2020-11-24 22:41:05 +00:00
Maruno17
4af57f6501
Added 1.5x screen size option, fixed 2**32 being 0, tidied up some code
2020-11-22 17:32:10 +00:00
Maruno17
f362b7f847
Killed off RGSS, deleted font installer code
2020-11-22 16:17:46 +00:00
Maruno17
6158e42635
Resolving merge conflicts between refactor and mkxp-z
2020-11-20 21:01:47 +00:00
Maruno17
ce6bc1737f
Merge branch 'mkxp-z' into dev
2020-11-20 20:43:27 +00:00
Maruno17
3cd8d59918
Implemented GameData::Move
2020-11-19 21:00:29 +00:00
Maruno17
52ffae9e8a
Implemented GameData::Metadata and GameData::MapMetadata
2020-11-15 18:59:07 +00:00
Marc L
bf356a458b
Fix tileset height update when switching tilesets in Terrain Tag editor ( #62 )
2020-11-14 17:16:37 +00:00
Maruno17
d8476d1fa4
Implemented GameData::BerryPlant
2020-11-13 21:34:11 +00:00
Maruno17
9841bd2630
Fixed typo in Duel minigame, fixed crash when battling a single trainer while you have a
partner, fixed undefined variable in Relic Song's form-changing code
2020-11-11 22:09:34 +00:00
Maruno17
5534f338e7
Fixed using pkmn.species= with a form's internal name not setting the actual species. Fixed Shadow Pokémon not being able to have different Shadow Moves for particular forms.
2020-11-11 21:07:26 +00:00