Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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2e8329f70b
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Implemented item portion names, e.g. "bag of Soft Sand"
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2023-01-03 21:32:32 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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3a4b01e2dc
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Fixed default terrain not being set properly sometimes
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2022-12-10 22:04:24 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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5dd8c31ff0
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Fixed only one IV being inherited due to a held Power item if both
parents are holding different Power items
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2022-11-05 18:46:22 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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9eb90b784e
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addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
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2022-10-16 22:53:41 +01:00 |
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Maruno17
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b41a46aacf
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Fixed roaming Pokémon not remembering whether they have been caught
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2022-10-08 18:06:37 +01:00 |
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Maruno17
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882f4c96f8
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Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding
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2022-10-08 17:46:29 +01:00 |
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Maruno17
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88dc215417
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Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
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2022-10-02 14:59:59 +01:00 |
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Maruno17
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1ccbafb499
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Rewrote the random dungeon generator code
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2022-10-01 18:06:15 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Maruno17
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ae91811537
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Created folder Graphics/UI, renamed some UI graphics
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2022-08-14 01:07:06 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Maruno17
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aa9b1a9e23
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Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
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2022-08-13 16:52:42 +01:00 |
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Golisopod-User
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bff0cc6974
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Fixed set movement type (#185)
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2022-08-08 17:40:12 +01:00 |
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Maruno17
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6542d505a6
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The player now dismounts the Bicycle after various map transfers
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2022-08-07 16:07:37 +01:00 |
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Maruno17
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cca414a826
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Bug Contest maps can now be defined using a map metadata flag
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2022-08-07 15:00:40 +01:00 |
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Maruno17
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f083cddca5
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def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting
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2022-08-07 14:43:40 +01:00 |
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Maruno17
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8ae07a6d15
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Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect
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2022-07-08 13:44:04 +01:00 |
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Maruno17
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3314477f08
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Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number
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2022-07-07 20:49:49 +01:00 |
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Maruno17
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6dd88e49e1
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Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
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2022-07-03 15:58:37 +01:00 |
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Golisopod-User
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ad93eb7774
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Removed all uses of SpriteWrapper (#184)
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2022-06-19 17:47:23 +01:00 |
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Maruno17
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732c167ad5
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Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying
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2022-06-13 20:17:16 +01:00 |
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Maruno17
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cdc82b6e65
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Fix to previous commit about trainer intro BGM persisting after skipped battles
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2022-06-10 17:48:18 +01:00 |
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Maruno17
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248b0dd882
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Added def GameData::Species.base_stat_total, other minor code tweaks
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2022-06-09 21:06:35 +01:00 |
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Maruno17
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cb2f33d8f6
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Fixed GameData::Species.icon_bitmap_from_pokemon causing a crash, fixed trainer intro music not stopping after skipping their battle
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2022-06-09 21:05:22 +01:00 |
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Maruno17
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d383d69cf4
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Fix for tiles being invisible after a map transfer if they were on screen before it
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2022-06-04 16:06:00 +01:00 |
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Maruno17
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2c65a9de7d
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Fix for tiles being invisible after battle until they leave the edge
of the screen
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2022-06-03 20:13:19 +01:00 |
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Maruno17
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eebe93678a
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Fixed Pickup's out-of-battle effect causing an error
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2022-05-26 18:50:48 +01:00 |
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Maruno17
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cc7ecf0326
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Fixed incorrect message when choosing a Pokémon to withdraw from Day Care
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2022-05-20 17:35:02 +01:00 |
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Maruno17
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d7f4434000
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Added "Sight(x)" event name snippet
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2022-05-18 19:32:28 +01:00 |
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Maruno17
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04f3b29fe3
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Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics
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2022-05-17 23:52:53 +01:00 |
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Maruno17
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e12b6fde1d
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NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array
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2022-05-17 22:28:29 +01:00 |
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Maruno17
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22f0c8627a
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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
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2022-05-15 20:28:06 +01:00 |
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Maruno17
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5a1ef50e57
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Fixed location signpost display incorrectly caring about a map's RMXP name when it shouldn't
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2022-05-06 18:59:08 +01:00 |
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Maruno17
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1b551b30f4
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Fixed fishing/Rock Smash/Headbutt being able to cause double wild battles
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2022-05-01 01:08:33 +01:00 |
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Maruno17
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c3af3c6f58
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Rewrote/generalised pbPickup and moved its item arrays and chances into separate constants
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2022-04-28 21:29:06 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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0680f8665d
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Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
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2022-04-05 23:01:07 +01:00 |
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Maruno17
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3c6799091e
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Added battle transition animation for Elite Four/Champion
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2022-03-27 22:42:43 +01:00 |
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Maruno17
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a20a1775c0
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Added "VS Rocket Admin" battle transition animation
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2022-03-05 20:16:11 +00:00 |
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Maruno17
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fe6b87c075
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Teak to animation in previous commit
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2022-02-24 20:56:09 +00:00 |
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Maruno17
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4fc6e7f289
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Added HGSS "Vs Trainer" battle transition
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2022-02-24 20:41:18 +00:00 |
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Maruno17
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15e70fa67e
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Added a battle transition for Team Rocket Grunts
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2022-02-22 22:34:28 +00:00 |
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Maruno17
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2057084f69
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Light effects now centre themselves vertically on their events as intended
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2022-02-21 23:36:43 +00:00 |
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Maruno17
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19e50bd507
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Updated Power Green fonts, repositioned all text accordingly
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2022-02-20 23:29:09 +00:00 |
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Maruno17
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f322b234c6
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Added battle rule "disablePokeBalls"
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2022-02-15 18:39:41 +00:00 |
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