Commit Graph

56 Commits

Author SHA1 Message Date
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
2444b70ef6 Improved code for using multiples of an item at once, added a Setting for it, made it apply to more items 2021-12-12 00:10:01 +00:00
Maruno17
b9d69b780b Fixed bugs relating to followers from previous commit, fixed error in Safari Battles from previous commit 2021-12-11 01:44:44 +00:00
Maruno17
c55f1f0a2a Follower checks when using some items/moves in the field are now more specific, which should help following Pokémon scripts 2021-12-09 23:30:52 +00:00
Maruno17
c8b574ed7c Made Player Transfer event command not cancel surfing/diving, so pbTransferSurfing and pbTransferUnderwater are deprecated. 2021-11-21 19:10:16 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
e8170a267c Fixed Exp Candies only raising happiness for one item if multiple are used at once 2021-10-31 20:54:53 +00:00
Maruno17
f3abcb7caf Obsoleted battle methods that yield battlers in favour of ones that return all of them at once 2021-10-27 22:45:34 +01:00
Maruno17
6c38f769c7 Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata 2021-10-25 23:07:58 +01:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
e7522321ad Fixed up code added by previous commit, improved scene closings when using Fly 2021-10-19 22:18:55 +01:00
Golisopod-User
e4e8e60d28 Added Flying from Town Map (#129)
* Added ability to fly from Town Map

* Refactored UI_RegionMap code
2021-10-19 20:03:22 +01:00
Maruno17
aee0595d3f Fixed another crash when removing items from the Bag 2021-10-19 13:58:19 +01:00
Maruno17
50065754a0 Fixed crash when removing items from the Bag 2021-10-19 08:39:15 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
4edd06208a Moved Gen 8 item code to its proper places 2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b Added Eject Pack's effect 2021-09-19 23:04:29 +01:00
Maruno17
f00f030825 Added effect of Pokémon Box Link 2021-09-12 21:08:46 +01:00
Maruno17
f9c6e142e5 Added effect of Blunder Policy 2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd Refactoring and Bugfixes (#127)
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect 2021-08-21 18:26:48 +01:00
Maruno17
2112cdba37 Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs. 2021-08-14 19:07:57 +01:00
Golisopod-User
c6da16409e AI and other Gen 8 Effects (#123)
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in

Co-authored-by: Maruno17 <serialcolour@hotmail.com>
2021-08-02 22:56:55 +01:00
Maruno17
34dd2a9fbd Rewrote random dungeon code to improve it and fix some bugs, rewrote Bag's def rearrange 2021-07-25 19:00:36 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00
Maruno17
551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17
03a7ff39ad Merge branch 'master' into dev 2021-07-18 23:14:45 +01:00
Maruno17
4d9c8feb81 Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar 2021-07-18 23:13:37 +01:00
Maruno17
14748f4999 Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio 2021-07-17 20:48:06 +01:00
Maruno17
3d634a7f22 Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt 2021-07-10 22:17:02 +01:00
Maruno17
ae7661edc5 Some fixes related to the previous commit and Exp Candy effect 2021-07-08 23:38:57 +01:00
Maruno17
5736ef404b Made various changes to effects, added some Gen 8 mechanics 2021-06-30 23:25:47 +01:00
Maruno17
d4c01724c7 Added Rare Candy being usable at level 100, added event evolutions 2021-06-27 18:32:43 +01:00
Maruno17
bb429a2680 Moved the Gen 8 items so that the game actually runs 2021-06-23 23:20:52 +01:00
Maruno17
feb9e3b2de Added some Gen 8 item effects, added super shininess 2021-06-23 23:15:15 +01:00
Maruno17
ca09e8c092 Removed all deprecated code slated for removal, removed support for pre-v19 save files 2021-06-20 18:37:37 +01:00
Maruno17
6e188666a4 Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names 2021-06-17 22:45:16 +01:00
Maruno17
8384adeb22 Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES 2021-05-13 21:50:36 +01:00
Maruno17
5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00