Maruno17
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de0eb8e4e1
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Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly
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2021-10-10 19:09:36 +01:00 |
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Maruno17
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0aad105c6d
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Made multiple special battle animations easier to register
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2021-10-10 17:47:08 +01:00 |
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Maruno17
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45fd570414
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Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability
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2021-10-10 16:41:47 +01:00 |
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Maruno17
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a090f50bc5
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Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files
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2021-10-09 23:34:45 +01:00 |
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Maruno17
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166a289a60
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Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene
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2021-10-07 18:47:28 +01:00 |
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Maruno17
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c8b594d38d
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Fixed crash when starting a new game
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2021-10-06 00:00:12 +01:00 |
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Maruno17
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c0ac135a69
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Added support for extra autotiles used instead of the top tiles of the tileset
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2021-10-05 19:14:23 +01:00 |
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Maruno17
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8bb8c1149f
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Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called
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2021-10-05 18:14:10 +01:00 |
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Maruno17
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3cc6a1201f
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Fixed Pomeg Berry glitch
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2021-10-03 23:13:29 +01:00 |
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Maruno17
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1f9ba94432
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Fixed quote marks around LoseText in trainers.txt
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2021-10-03 22:42:18 +01:00 |
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Maruno17
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929a039f04
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Fixed Terrain Tag Editor's background disappearing when saving
changes
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2021-10-03 22:33:55 +01:00 |
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Maruno17
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559caf1046
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Fixed crash when walking into really tall grass on a connected map
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2021-10-03 22:30:17 +01:00 |
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Maruno17
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c7858de42a
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Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map
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2021-10-03 20:19:28 +01:00 |
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Maruno17
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af23f1ecc4
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Removed old map renderer, tidied up
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2021-10-02 23:54:06 +01:00 |
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Maruno17
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348b847b68
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Changed example follower from Brendan to May just because
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2021-10-02 23:12:37 +01:00 |
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Maruno17
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11544da43f
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Fixed default transition animation not being FPS-agnostic
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2021-10-02 22:59:14 +01:00 |
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Maruno17
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f35a51f975
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Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
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2021-10-02 22:57:54 +01:00 |
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Maruno17
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0b656edffc
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Added support for an extended autotile format containing full-tile concave corners
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2021-10-01 19:50:47 +01:00 |
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Maruno17
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c496fed620
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Added new map renderer
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2021-09-29 18:18:50 +01:00 |
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Maruno17
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75a39dbc42
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Fixed typo from commit relating to refactoring switching code
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2021-09-23 08:29:28 +01:00 |
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Maruno17
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096f13f451
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The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
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2021-09-22 22:57:06 +01:00 |
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Maruno17
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694e567f3d
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Fixed overworld weather moving relative to the screen rather than the map
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2021-09-20 23:25:12 +01:00 |
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Maruno17
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4edd06208a
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Moved Gen 8 item code to its proper places
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2021-09-19 23:14:24 +01:00 |
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Maruno17
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d4abc6ef2b
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Added Eject Pack's effect
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2021-09-19 23:04:29 +01:00 |
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Maruno17
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1fb3ff5408
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Refactoring of code relating to switching, effect damage and effects that trigger after a move is used
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2021-09-19 19:03:17 +01:00 |
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Maruno17
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f00f030825
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Added effect of Pokémon Box Link
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2021-09-12 21:08:46 +01:00 |
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Maruno17
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f9c6e142e5
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Added effect of Blunder Policy
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2021-09-12 20:13:43 +01:00 |
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Maruno17
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df7c033a9d
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Tweaked Fissure's function code, added Mirror Armor's effect
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2021-09-10 20:40:45 +01:00 |
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Maruno17
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27be1cb330
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Tidied up some function codes, added missing ones
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2021-09-06 21:26:59 +01:00 |
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Maruno17
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c670c63bf5
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Renamed all move function codes
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2021-09-06 20:56:37 +01:00 |
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Maruno17
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c7fd147040
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Added effect of Dragon Darts, fixed incorrect status icon being used in battle
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2021-09-04 20:53:43 +01:00 |
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Maruno17
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423961e524
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Fixed unique Galarian evolutions not being flagged as being able to pass their form on when breeding, fixed bred Sinistea sometimes not being phony form
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2021-09-02 22:01:17 +01:00 |
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Maruno17
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885c1193e3
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Added Flags property to ribbons
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2021-09-02 21:09:18 +01:00 |
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Maruno17
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cef3d08917
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Generalised form inheritance, making use of species flags
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2021-09-02 21:05:53 +01:00 |
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Maruno17
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86cbcad382
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Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
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2021-09-02 19:01:16 +01:00 |
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Maruno17
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cfbefceb00
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Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them
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2021-08-31 17:36:48 +01:00 |
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Maruno17
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171f1aade2
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Fixed visual mistake in SnakeSquares transition animation
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2021-08-31 16:54:14 +01:00 |
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Maruno17
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218307d993
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Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working
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2021-08-31 16:54:03 +01:00 |
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Maruno17
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3c88c897f0
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Refactored checking whether a Pokémon/species is single gendered, tweaked console message.
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2021-08-31 00:17:30 +01:00 |
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Maruno17
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0405497868
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Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8
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2021-08-30 00:38:06 +01:00 |
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Maruno17
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c92bb2fb42
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Pokémon in storage no longer recalculate their form
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2021-08-30 00:10:31 +01:00 |
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Maruno17
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70ef588190
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Merge branch 'master' into dev
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2021-08-29 23:50:52 +01:00 |
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Maruno17
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a9426b0802
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Fixed Sweet Scent not working
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2021-08-29 23:49:43 +01:00 |
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Maruno17
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f411867c52
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Updated all BaseExp values for species and forms
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2021-08-29 20:48:43 +01:00 |
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Maruno17
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a31ac0d4af
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Merge branch 'master' into dev
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2021-08-29 18:24:34 +01:00 |
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Maruno17
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6db668b449
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Fixed HappinessMoveType, fixed particle effects on events not working
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2021-08-29 18:20:52 +01:00 |
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Maruno17
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c39eca3975
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Merge branch 'master' into dev
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2021-08-24 13:46:03 +01:00 |
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Maruno17
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6551697b4f
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Fixed incorrect layering of sprites in battle, unfixed RMXP transitions
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2021-08-24 13:36:52 +01:00 |
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Maruno17
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7318d304de
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Fixed battle transition animations after fix to default RMXP animation
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2021-08-23 19:35:44 +01:00 |
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Maruno17
|
8bb70a226e
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Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
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2021-08-22 23:18:34 +01:00 |
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