Commit Graph

581 Commits

Author SHA1 Message Date
Maruno17
de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly 2021-10-10 19:09:36 +01:00
Maruno17
0aad105c6d Made multiple special battle animations easier to register 2021-10-10 17:47:08 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene 2021-10-07 18:47:28 +01:00
Maruno17
c8b594d38d Fixed crash when starting a new game 2021-10-06 00:00:12 +01:00
Maruno17
c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset 2021-10-05 19:14:23 +01:00
Maruno17
8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called 2021-10-05 18:14:10 +01:00
Maruno17
3cc6a1201f Fixed Pomeg Berry glitch 2021-10-03 23:13:29 +01:00
Maruno17
1f9ba94432 Fixed quote marks around LoseText in trainers.txt 2021-10-03 22:42:18 +01:00
Maruno17
929a039f04 Fixed Terrain Tag Editor's background disappearing when saving changes 2021-10-03 22:33:55 +01:00
Maruno17
559caf1046 Fixed crash when walking into really tall grass on a connected map 2021-10-03 22:30:17 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
af23f1ecc4 Removed old map renderer, tidied up 2021-10-02 23:54:06 +01:00
Maruno17
348b847b68 Changed example follower from Brendan to May just because 2021-10-02 23:12:37 +01:00
Maruno17
11544da43f Fixed default transition animation not being FPS-agnostic 2021-10-02 22:59:14 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
0b656edffc Added support for an extended autotile format containing full-tile concave corners 2021-10-01 19:50:47 +01:00
Maruno17
c496fed620 Added new map renderer 2021-09-29 18:18:50 +01:00
Maruno17
75a39dbc42 Fixed typo from commit relating to refactoring switching code 2021-09-23 08:29:28 +01:00
Maruno17
096f13f451 The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation. 2021-09-22 22:57:06 +01:00
Maruno17
694e567f3d Fixed overworld weather moving relative to the screen rather than the map 2021-09-20 23:25:12 +01:00
Maruno17
4edd06208a Moved Gen 8 item code to its proper places 2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b Added Eject Pack's effect 2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used 2021-09-19 19:03:17 +01:00
Maruno17
f00f030825 Added effect of Pokémon Box Link 2021-09-12 21:08:46 +01:00
Maruno17
f9c6e142e5 Added effect of Blunder Policy 2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330 Tidied up some function codes, added missing ones 2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5 Renamed all move function codes 2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle 2021-09-04 20:53:43 +01:00
Maruno17
423961e524 Fixed unique Galarian evolutions not being flagged as being able to pass their form on when breeding, fixed bred Sinistea sometimes not being phony form 2021-09-02 22:01:17 +01:00
Maruno17
885c1193e3 Added Flags property to ribbons 2021-09-02 21:09:18 +01:00
Maruno17
cef3d08917 Generalised form inheritance, making use of species flags 2021-09-02 21:05:53 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17
cfbefceb00 Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them 2021-08-31 17:36:48 +01:00
Maruno17
171f1aade2 Fixed visual mistake in SnakeSquares transition animation 2021-08-31 16:54:14 +01:00
Maruno17
218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00
Maruno17
3c88c897f0 Refactored checking whether a Pokémon/species is single gendered, tweaked console message. 2021-08-31 00:17:30 +01:00
Maruno17
0405497868 Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8 2021-08-30 00:38:06 +01:00
Maruno17
c92bb2fb42 Pokémon in storage no longer recalculate their form 2021-08-30 00:10:31 +01:00
Maruno17
70ef588190 Merge branch 'master' into dev 2021-08-29 23:50:52 +01:00
Maruno17
a9426b0802 Fixed Sweet Scent not working 2021-08-29 23:49:43 +01:00
Maruno17
f411867c52 Updated all BaseExp values for species and forms 2021-08-29 20:48:43 +01:00
Maruno17
a31ac0d4af Merge branch 'master' into dev 2021-08-29 18:24:34 +01:00
Maruno17
6db668b449 Fixed HappinessMoveType, fixed particle effects on events not working 2021-08-29 18:20:52 +01:00
Maruno17
c39eca3975 Merge branch 'master' into dev 2021-08-24 13:46:03 +01:00
Maruno17
6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions 2021-08-24 13:36:52 +01:00
Maruno17
7318d304de Fixed battle transition animations after fix to default RMXP animation 2021-08-23 19:35:44 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00