Maruno17
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e1ae094ff4
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Fixed crash upon gaining a Pokémon after starting a new game, fixed default player's potentially being longer than allowed
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2021-04-27 21:34:07 +01:00 |
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Maruno17
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853ce8e9e5
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Update README.md
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2021-04-27 21:05:37 +01:00 |
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Maruno17
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5456459a98
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Tweaked ability-setting Pokémon Debug feature to allow setting any ability
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2021-04-27 18:33:18 +01:00 |
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Maruno17
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31c87cbb1d
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Tweaked plugin manager error code, fixed type from previous commit
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2021-04-26 20:11:12 +01:00 |
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Maruno17
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b9e7d350a2
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More code changes for Plugin Manager
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2021-04-25 23:12:05 +01:00 |
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Maruno17
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3e7ffb71a7
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Improved Plugin Manager's check for looping dependencies
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2021-04-25 20:32:31 +01:00 |
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Maruno17
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0b757d3863
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Added extension to Plugin Manager that supports scripts in a Plugin folder
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2021-04-25 19:09:56 +01:00 |
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Maruno17
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484813c592
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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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2021-04-25 16:38:47 +01:00 |
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Maruno17
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a42b66db68
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Merge branch 'master' into dev
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2021-04-22 21:15:14 +01:00 |
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aprogergely
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4b9fe2eb4c
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Wonder Skin (#103)
the accuracy should be 50(percent) instead of 0 (which would make moves Sure Hit)
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2021-04-22 21:11:54 +01:00 |
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Maruno17
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4ae84f9b5d
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Added generic item icon support for HMs/TRs, moves taught by TR are now relearnable, tweaked determination of valid Mega forms
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2021-04-22 21:08:34 +01:00 |
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Maruno17
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70b9f65558
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Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
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2021-04-21 18:45:44 +01:00 |
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Maruno17
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3bde4d911a
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Reimplemented comparing edit times of PBS/data files to decide whether to compile
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2021-04-18 22:27:01 +01:00 |
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Maruno17
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66ee5937bc
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Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
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2021-04-18 16:30:17 +01:00 |
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Maruno17
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f10fe5c491
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Minor fixes for previous commit
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2021-04-17 23:56:51 +01:00 |
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Maruno17
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2ca8a42949
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Yet more script rearranging
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2021-04-17 23:45:42 +01:00 |
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Maruno17
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96c68e79a3
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Added conversion of things in Game Variables in save data, renamed some files
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2021-04-17 22:39:36 +01:00 |
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Maruno17
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cef2beb063
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Fixed Natural Gift always being Normal-type
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2021-04-17 20:21:46 +01:00 |
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Maruno17
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4489cde044
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Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes
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2021-04-17 19:32:54 +01:00 |
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Maruno17
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4bc744e3fb
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Fixed some minor bugs from previous commits
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2021-04-14 22:56:12 +01:00 |
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Maruno17
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9f70b29795
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Moved some global metadata values to class Player, added battle points property
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2021-04-12 20:31:15 +01:00 |
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Maruno17
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e49ddde198
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Renamed class PlayerTrainer to class Player, implemented class Player#Pokedex
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2021-04-11 20:45:44 +01:00 |
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Maruno17
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dcd0fe8b21
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Rewrote perma-caching code, added another controls help page
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2021-04-11 16:19:58 +01:00 |
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Maruno17
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c58164ef97
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Permanently cached some graphics (player charsets, windowskins and related graphics)
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2021-04-11 15:41:55 +01:00 |
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Maruno17
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e5a0e3acdd
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Finalised input names, added some more save file conversion code
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2021-04-11 15:18:04 +01:00 |
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Maruno17
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614e0ed9a2
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Stopped errors happening when trying to load a graphic without a filename
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2021-04-08 22:28:05 +01:00 |
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Maruno17
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327d0de334
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Redesigned controls help screen, added example of changing encounter version
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2021-04-08 21:20:34 +01:00 |
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Maruno17
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64d9b38605
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Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength
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2021-04-06 21:00:59 +01:00 |
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Maruno17
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8d76ff2e89
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Properly removed script file
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2021-04-05 00:07:28 +01:00 |
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Maruno17
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f541a13c9b
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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2021-04-05 00:04:18 +01:00 |
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Maruno17
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5b0960337a
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Updated to mkxp-z v2.1.1, renamed and rearranged some script files
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2021-04-04 16:24:46 +01:00 |
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Maruno17
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afd76503b2
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Added support for large events, allowed field move-related event names to have other text in their names
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2021-04-03 01:10:27 +01:00 |
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Maruno17
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af33799cb7
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Minor tweaks to README
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2021-03-29 19:29:22 +01:00 |
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Maruno17
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01a066a4d9
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Rearranged and tidied up game data scripts
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2021-03-29 19:01:03 +01:00 |
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Maruno17
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cd62ba840c
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Added class GameData::TerrainTag
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2021-03-29 17:19:05 +01:00 |
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Maruno17
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e1ffd44e67
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Merge branch 'master' into dev
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2021-03-28 22:36:26 +01:00 |
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Maruno17
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2a00bf8d3d
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Replaced Game.exe with one that opens a console in Debug mode
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2021-03-27 20:25:35 +00:00 |
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Maruno17
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ca5dcf70ae
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Fixed "cannotRun" battle rule not applying to Roar/Circle Throw/Poké Dolls, commented out compiler code that edits what it thinks are supposed to be doors
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2021-03-27 20:11:16 +00:00 |
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Maruno17
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b5c8c6ba26
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Added class GameData::Weather
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2021-03-27 19:47:34 +00:00 |
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Maruno17
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8975d7a20c
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Rewrote fading of overworld weather, added fog weather
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2021-03-27 17:36:02 +00:00 |
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Maruno17
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ade9d5aea7
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Made weather animations use delta time instead of frame count
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2021-03-15 17:51:00 +00:00 |
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Maruno17
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8d1865e2f1
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Changed overworld weather animations
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2021-03-14 23:38:08 +00:00 |
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Maruno17
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a0082c52f7
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Fixed bug in previous commit
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2021-03-12 23:25:42 +00:00 |
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Maruno17
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d8bf4b7fda
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Added class GameData::Evolution, moved evolution-related methods to more appropriate places
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2021-03-12 23:20:02 +00:00 |
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Maruno17
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ba1d225b83
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Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work
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2021-03-10 21:32:00 +00:00 |
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Maruno17
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117396f8e2
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Minor tidying
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2021-03-09 21:31:17 +00:00 |
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Maruno17
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4c35a7ecfe
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Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
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2021-03-07 23:08:05 +00:00 |
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Maruno17
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3ca08f27b8
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Changed functionality of running key, added compatibility with old Mystery Gifts
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2021-03-07 19:16:05 +00:00 |
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Maruno17
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3a1b9b6dc6
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Added class GameData::EncounterType
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2021-03-06 22:01:16 +00:00 |
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Maruno17
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ff0c2f00c8
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Added class GameData::Stat
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2021-03-04 22:59:48 +00:00 |
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