Commit Graph

974 Commits

Author SHA1 Message Date
Maruno17
25a8d727ab Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone 2022-09-10 19:41:12 +01:00
Maruno17
662d023ff5 Improved console messages when compiling didn't happen, egg crack graphics are now found in the same way as egg graphics 2022-09-10 19:38:21 +01:00
Maruno17
dcba641a86 Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0 2022-09-10 16:33:11 +01:00
Maruno17
eb8fc1d298 More AI checks and fixes 2022-09-10 15:26:38 +01:00
Maruno17
9bd31300ad AI-only battles shouldn't be usable before loading a game 2022-09-06 22:59:36 +01:00
Maruno17
eecb7a1453 Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos 2022-09-06 22:57:51 +01:00
Maruno17
b8c61a6038 Rewrote AI calculations for move effects that raise the user's stats, fixed Sea of Fire effect lasting forever 2022-09-04 17:46:59 +01:00
Maruno17
db215a71d6 Fixed AI accuracy calculation for OHKO moves, reviewed more AI function code score modifiers 2022-09-02 21:36:31 +01:00
Maruno17
d870b027db More misc AI move effect calculation rewrites 2022-09-02 00:24:56 +01:00
Maruno17
429068f3cb More AI move effect calculation rewrites 2022-08-31 19:02:54 +01:00
Maruno17
ecb5e2ffd1 Rewrote AI calculations for remaining healing move effects 2022-08-31 16:23:24 +01:00
Maruno17
92c0fe5c90 Rewrote AI calculations for move effects relating to healing the user, added calculation to add predicted damage to a move's score 2022-08-30 22:13:23 +01:00
Maruno17
931a47c5fe Rewrote AI calculations for move effects relating to the user fainting 2022-08-30 18:33:31 +01:00
Maruno17
8275d40193 Added Mold Breaker consideration to AI, updated some AI calculations, fixed non-ignorable abilities in damage calculation actually being ignorable 2022-08-29 22:39:06 +01:00
Maruno17
22dce593e8 Split AI general move score modifiers into handlers 2022-08-29 15:59:22 +01:00
Maruno17
9ed2f3e920 Misc tidying and commenting of AI code 2022-08-28 17:59:02 +01:00
Maruno17
fbbddc8c2b Changed AI's random move choice after scores are calculated 2022-08-27 20:37:05 +01:00
Maruno17
265897f9e1 Made AI function code-specific MoveFailureCheck handlers 2022-08-27 20:11:01 +01:00
Maruno17
b6c84fa278 Added AI handlers that calculate a move's base power, moved AI damage calculation 2022-08-25 19:16:21 +01:00
Maruno17
cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console 2022-08-22 21:37:33 +01:00
Maruno17
b094a2fd8e Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers 2022-08-21 15:59:49 +01:00
Maruno17
18ffd4fb94 Fix to colour-stringifying methods 2022-08-19 21:40:46 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. 2022-08-13 16:52:42 +01:00
Maruno17
c79b970d6b Fixed error when shifting Pokémon at the end of a battle round, fixed Giratina's form code crashing if the current map doesn't have metadata, fixed item sell prices being halved twice 2022-08-13 16:29:48 +01:00
Maruno17
1d2f13f9c5 Entered dev version for v21 2022-08-10 21:16:17 +01:00
Keyacom
d890cd8a24 Edited string methods (#186)
* Changed numeric check regex
- `^` may match the position right after a newline character, and `$` may match right before the newline character (due to the multiline flag being enabled by default), so substing these with `\A` and `\Z`.
- Changed both instances of `[0-9]` with the shorthand `\d`.
- Removed capturing group around the first `\d+`.
* Changed get character at index
`anyString[0, 1]` is functionally the same as `anyString[0]` because the range `[a, b]` returns all characters from index `a` up to but not including the char at index `b`.
2022-08-10 21:11:19 +01:00
Maruno17
a20f378b33 Minor tweaks 2022-08-09 19:30:27 +01:00
Golisopod-User
bff0cc6974 Fixed set movement type (#185) 2022-08-08 17:40:12 +01:00
Maruno17
b2ddedbce1 Reduced the work done when updating the sprites of events without a graphic 2022-08-07 16:29:29 +01:00
Maruno17
6542d505a6 The player now dismounts the Bicycle after various map transfers 2022-08-07 16:07:37 +01:00
Maruno17
cca414a826 Bug Contest maps can now be defined using a map metadata flag 2022-08-07 15:00:40 +01:00
Maruno17
f083cddca5 def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting 2022-08-07 14:43:40 +01:00
Maruno17
b423f34da6 Returning to the title screen now fades out the overworld first 2022-08-07 14:39:10 +01:00
Maruno17
f22707f2f1 Fixed being unable to set the player's movement speed during a move route 2022-08-07 14:27:39 +01:00
Maruno17
3c748c9d68 Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo 2022-08-07 14:21:30 +01:00
Maruno17
757798c8a8 Summary screen now uses only the first Regional Dex to determine Dex No. if the National Dex is locked 2022-07-10 19:16:11 +01:00
Maruno17
72e45ab137 Fixed error when getting terrain tag when the player moves between connected maps 2022-07-10 19:05:54 +01:00
Maruno17
473d4cbb67 Fixed SystemStackError when two events on connected maps have their backs to the other map 2022-07-10 19:05:42 +01:00
Maruno17
8ae07a6d15 Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect 2022-07-08 13:44:04 +01:00
Maruno17
3314477f08 Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number 2022-07-07 20:49:49 +01:00
Maruno17
b50ce948f6 Fixed battle rule "forceCatchIntoParty" being circumventable, fixed wrong message when sending a party Pokémon to storage and replacing it with a caught Pokémon 2022-07-07 20:42:23 +01:00
Maruno17
e1dc7c91bc Fixed broken Bill's PC menu options 2022-07-06 20:03:46 +01:00
Maruno17
0b65865962 Fixed error message spam in the console when editing Game Swtches via the Debug mode feature 2022-07-06 20:03:10 +01:00
Maruno17
8f73319605 Fixed evolution reviving fainted Pokémon, fixed Rare Candy not reviving a fainted Shedinja 2022-07-06 20:02:30 +01:00
Maruno17
a85f672c73 Fixed crash when the Compiler rewrites a door event 2022-07-06 18:43:52 +01:00
Maruno17
2976ee93ce Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks 2022-07-03 17:39:44 +01:00
Maruno17
a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-03 16:40:25 +01:00
Maruno17
6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00