Commit Graph

679 Commits

Author SHA1 Message Date
Maruno17
c392f8c236 Added Luka's console message colouring code 2021-11-02 23:27:42 +00:00
Maruno17
50d999e7da Updated to mkxp-z v2.2.3 (removed mp3 support) 2021-11-02 21:14:31 +00:00
Maruno17
5ad9f60d61 Added plugin meta.txt property "Essentials", which lists versions of Essentials the plugin is compatible with 2021-11-02 20:46:32 +00:00
Maruno17
cff6edac5b Fixed some bugs from recent commits 2021-11-02 18:37:48 +00:00
Maruno17
e8170a267c Fixed Exp Candies only raising happiness for one item if multiple are used at once 2021-10-31 20:54:53 +00:00
Maruno17
0ec67f78fa Added affection effects 2021-10-31 20:43:16 +00:00
Maruno17
67fc59ad4e Fixed typo from previous commit 2021-10-30 23:27:46 +01:00
Maruno17
308937a9f4 Refactored Day Care code 2021-10-30 21:56:34 +01:00
Maruno17
899d037255 Added pokemon.txt/pokemon_forms.txt property "Offspring" for species that could be produced by breeding 2021-10-29 20:34:50 +01:00
Maruno17
0c3ec24936 Fixed typo in previous commit 2021-10-27 23:54:04 +01:00
Maruno17
f3abcb7caf Obsoleted battle methods that yield battlers in favour of ones that return all of them at once 2021-10-27 22:45:34 +01:00
Maruno17
6066797517 Changing the player's character or outfit immediately updates the player's graphic again 2021-10-26 22:54:31 +01:00
Maruno17
6c38f769c7 Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata 2021-10-25 23:07:58 +01:00
Maruno17
680c1de392 AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation 2021-10-24 23:06:47 +01:00
Maruno17
18049c22b9 More changes to console messages 2021-10-23 23:56:54 +01:00
Maruno17
e417e4c659 Tidied and coloured console messages 2021-10-23 21:55:42 +01:00
Maruno17
10a1fc4430 Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings 2021-10-23 20:30:09 +01:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
fbddb9034f Added a simple way to replace code in events with other code 2021-10-20 22:17:05 +01:00
Maruno17
3a3b44574f Various bug fixes 2021-10-20 13:53:39 +01:00
Maruno17
d3a07df6ab Fixed bug in previous commit 2021-10-19 23:57:00 +01:00
Maruno17
e7522321ad Fixed up code added by previous commit, improved scene closings when using Fly 2021-10-19 22:18:55 +01:00
Golisopod-User
e4e8e60d28 Added Flying from Town Map (#129)
* Added ability to fly from Town Map

* Refactored UI_RegionMap code
2021-10-19 20:03:22 +01:00
Maruno17
837208792a Fixed bug with Neutralizing Gas, fixed typo 2021-10-19 17:39:27 +01:00
Maruno17
aee0595d3f Fixed another crash when removing items from the Bag 2021-10-19 13:58:19 +01:00
Maruno17
50065754a0 Fixed crash when removing items from the Bag 2021-10-19 08:39:15 +01:00
Maruno17
f6a5ea86db Fixed coding error from previous commit 2021-10-17 23:19:06 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends 2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf Implemented Neutralizing Gas 2021-10-17 18:35:57 +01:00
Maruno17
56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit 2021-10-13 22:55:29 +01:00
Maruno17
a5bbd1fb8a Fixed map rendering glitching when using an oversized tileset 2021-10-12 19:05:05 +01:00
Maruno17
de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly 2021-10-10 19:09:36 +01:00
Maruno17
0aad105c6d Made multiple special battle animations easier to register 2021-10-10 17:47:08 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene 2021-10-07 18:47:28 +01:00
Maruno17
c8b594d38d Fixed crash when starting a new game 2021-10-06 00:00:12 +01:00
Maruno17
c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset 2021-10-05 19:14:23 +01:00
Maruno17
8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called 2021-10-05 18:14:10 +01:00
Maruno17
3cc6a1201f Fixed Pomeg Berry glitch 2021-10-03 23:13:29 +01:00
Maruno17
1f9ba94432 Fixed quote marks around LoseText in trainers.txt 2021-10-03 22:42:18 +01:00
Maruno17
929a039f04 Fixed Terrain Tag Editor's background disappearing when saving changes 2021-10-03 22:33:55 +01:00
Maruno17
559caf1046 Fixed crash when walking into really tall grass on a connected map 2021-10-03 22:30:17 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
af23f1ecc4 Removed old map renderer, tidied up 2021-10-02 23:54:06 +01:00
Maruno17
11544da43f Fixed default transition animation not being FPS-agnostic 2021-10-02 22:59:14 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00