Commit Graph

96 Commits

Author SHA1 Message Date
chardub
b412ad7b39 Migration - more progress 2025-04-25 22:06:46 -04:00
Maruno17
3eb2724794 Rewrote save game screen, added rest of multiple save file support 2024-10-22 22:17:19 +01:00
Maruno17
6152b75cb1 Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names 2024-10-20 23:46:56 +01:00
Maruno17
f62a357cbd Merge branch 'dev' into ui-redesign 2024-09-20 21:30:46 +01:00
Maruno17
2c071b224f Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler 2024-09-20 00:51:54 +01:00
Maruno17
d8263da05e Rewrote Bag screen 2024-09-13 23:01:40 +01:00
Maruno17
2190f7c251 Rewrote party screen, implemented redesign of it 2024-09-07 21:51:54 +01:00
Maruno17
fab5fc0641 New UI no longer activates as part of initializing 2024-08-30 21:54:12 +01:00
Maruno17
9a7dfbb587 More refactoring of summary screen code, added module UIActionHandlers 2024-08-28 21:19:55 +01:00
Maruno17
2c6fe70f0c Fixed and implemented new pause menu and Trainer Card scripts 2024-08-22 22:26:57 +01:00
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
86c92e7657 Fixed reflections not disappearing if the parent event changes to a blank page 2024-02-02 00:07:32 +00:00
Maruno17
e6fe242d4b AI changes, fixed input detection Conditional Branch, Fishious Rend is now a biting move 2024-02-01 23:50:09 +00:00
Maruno17
c5d7d1447b Added Setting for item sell prices, added stat for primal reversions, fixed weird movement when jumping across a map connection 2024-01-18 22:20:46 +00:00
Maruno17
156a6fca74 Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting 2023-11-05 15:42:15 +00:00
Maruno17
02e45ebf19 NamedEvents can now be overwritten, fixed error in validating all types, replaced wiki shortcut 2023-09-10 15:59:14 +01:00
Maruno17
9a42b533f1 Added more sound effects 2023-07-29 20:08:31 +01:00
Maruno17
fc95baf92c Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch" 2023-07-20 22:05:50 +01:00
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
b5e37248b9 Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code 2023-06-18 20:12:36 +01:00
Maruno17
9c2a9130a5 Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing 2023-06-12 22:32:41 +01:00
Maruno17
3470f9769c Synced FPS to monitor's refresh rate, fixed broken waterfall movement 2023-06-03 22:33:49 +01:00
Maruno17
1901675e33 Finished FPS agnosticism, removed particle engine 2023-06-03 21:55:02 +01:00
Maruno17
68de25562a Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall 2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a More FPS agnosticism, fixed pause after finishing an event's repeating move route 2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
e7e153bf11 Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references 2023-05-15 19:41:34 +01:00
Maruno17
3f5c1f0974 Merge branch 'dev' into ai 2023-02-05 19:10:25 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
a22f75f500 Merge branch 'dev' into ai 2023-01-08 21:56:33 +00:00
Maruno17
632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17
707cd143d8 Fixed sliding on ice having the camera lag behind 2023-01-03 15:05:54 +00:00
Maruno17
55563463d8 Resolving clashing code from merge 2022-11-05 21:10:05 +00:00
Maruno17
3e73d1c1f9 Merge branch 'dev' into ai 2022-11-05 20:42:12 +00:00
Maruno17
2d411cf152 Fixed error in previous commit 2022-10-19 20:01:17 +01:00
Maruno17
64f975072b Fixed BGM always restarting when changing maps if the new map's BGM has a night version 2022-10-19 19:12:39 +01:00
Maruno17
9eb90b784e addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance 2022-10-16 22:53:41 +01:00
Maruno17
882f4c96f8 Bug fixes: Shadow Pokémon still knowing some original moves when they shouldn't, Interpreter not resetting if saved in the middle of an event and then starting a new game, priority 1 tiles appearing below the player at larger screen sizes, ability inheritance when breeding 2022-10-08 17:46:29 +01:00
Maruno17
9695094b02 Merge branch 'dev' into ai 2022-10-04 22:56:27 +01:00
Maruno17
4ddf689887 Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location 2022-10-02 16:01:35 +01:00
Maruno17
b094a2fd8e Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers 2022-08-21 15:59:49 +01:00
Maruno17
b423f34da6 Returning to the title screen now fades out the overworld first 2022-08-07 14:39:10 +01:00
Maruno17
a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-03 16:40:25 +01:00
Maruno17
d383d69cf4 Fix for tiles being invisible after a map transfer if they were on screen before it 2022-06-04 16:06:00 +01:00
Maruno17
0da046d2c3 Fixed memory leak caused by lots of map transfers 2022-06-02 16:43:58 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17
9b3e62b1f3 Fixed bug relating to night BGMs from previous commit, improved Purify Chamber a bit 2022-02-20 23:31:09 +00:00