Maruno17
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05f5d621b7
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Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
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2023-03-04 23:37:50 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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a0af8e6eb5
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Fixed screen positioning bug when jumping over ledges near the top or left of a map
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2023-01-26 18:33:21 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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7c39a56a43
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Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected
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2022-11-27 22:38:47 +00:00 |
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Maruno17
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5384a7afe4
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Fixed a scrolled screen snapping back to centre on the player as soon as they move
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2022-10-23 15:37:45 +01:00 |
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Maruno17
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88dc215417
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Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
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2022-10-02 14:59:59 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Golisopod-User
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bff0cc6974
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Fixed set movement type (#185)
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2022-08-08 17:40:12 +01:00 |
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Maruno17
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f22707f2f1
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Fixed being unable to set the player's movement speed during a move route
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2022-08-07 14:27:39 +01:00 |
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Maruno17
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72e45ab137
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Fixed error when getting terrain tag when the player moves between connected maps
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2022-07-10 19:05:54 +01:00 |
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Maruno17
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473d4cbb67
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Fixed SystemStackError when two events on connected maps have their backs to the other map
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2022-07-10 19:05:42 +01:00 |
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Maruno17
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2486fa9fe2
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Fixed player being able to be stuck in running position when opening the pause/ready menu
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2022-06-19 22:44:29 +01:00 |
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Maruno17
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4b895e44ef
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Fixed the passability of the blank tile not being ignored if its priority is 0
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2022-06-17 21:41:35 +01:00 |
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Maruno17
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d42e35f8c4
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Fixed being unable to walk across a map connection into an event even while holding Ctrl in Debug mode
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2022-06-17 21:41:22 +01:00 |
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Maruno17
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cd47b9899c
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Fixed some maps being loaded when they shouldn't
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2022-06-16 19:50:36 +01:00 |
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Maruno17
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ff1f9633f3
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Fixed SystemStackError when loading a connected map with an event at its edge facing away from that edge
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2022-06-03 14:42:04 +01:00 |
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Maruno17
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41479fac04
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Fixed the player animating super-fast for a while after surfing
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2022-05-23 23:29:23 +01:00 |
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Maruno17
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f5ee3b9c9f
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Fixed F9 skipping a turn in Safari battles, fixed Gym Leader attempts stat not working
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2022-05-19 22:24:40 +01:00 |
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Maruno17
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e9cd62b8b6
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Added Game_Character#x_offset and y_offset, to adjust event display positions by pixels
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2022-05-18 21:49:27 +01:00 |
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Maruno17
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d7f4434000
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Added "Sight(x)" event name snippet
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2022-05-18 19:32:28 +01:00 |
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Maruno17
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140ba4c622
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Player's charset now changes accordingly when moved fast/slow by a move route
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2022-05-01 01:06:38 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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f66e8db906
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Minor script rearranging
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2022-04-12 21:21:58 +01:00 |
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Maruno17
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93a0173fe8
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Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
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2022-03-10 22:49:01 +00:00 |
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Maruno17
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bcb31c7a56
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Made checks of map connections go through a single method, which can be used to modify connections on the fly
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2022-03-05 23:49:53 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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6c5c54a7d3
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Tweaked Jukebox functionality, simplified code relating to night versions of BGMs
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2022-01-30 20:40:07 +00:00 |
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Maruno17
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7c7a6d91bd
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Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player
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2022-01-29 18:05:11 +00:00 |
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Maruno17
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d0da7b0c1b
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Fixed "Set Event Location" (moveto) sending an event off-screen not making it disappear
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2022-01-23 21:16:08 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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aa643a6049
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More Rubocop
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2021-12-27 00:26:45 +00:00 |
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Maruno17
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b988638746
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Fixed the default field weather being 0 instead of :None, rearranged save conversions
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2021-12-23 16:35:19 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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6b3fa5e1bf
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Made Giratina's form use a map_metadata flag "DistortionWorld" instead of a hardcoded array of map numbers
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2021-12-21 19:12:19 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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b5ee1b211d
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Replaced get_character(0) with get_self
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2021-12-15 22:10:53 +00:00 |
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Maruno17
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eec29709ac
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Improved how followers go through and come out of doors
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2021-12-15 22:01:53 +00:00 |
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Maruno17
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2ddedfb935
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Tweaked code for interacting with a follower
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2021-12-12 00:06:33 +00:00 |
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Maruno17
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6a56a8f7d0
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Added def follower_move_route which makes the next Move Route event command apply to the follower instead, events are no longer automatically erased if they are followers
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2021-12-09 23:33:46 +00:00 |
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Maruno17
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c55f1f0a2a
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Follower checks when using some items/moves in the field are now more specific, which should help following Pokémon scripts
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2021-12-09 23:30:52 +00:00 |
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