Commit Graph

95 Commits

Author SHA1 Message Date
Maruno17
05f5d621b7 Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry 2023-03-04 23:37:50 +00:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
a0af8e6eb5 Fixed screen positioning bug when jumping over ledges near the top or left of a map 2023-01-26 18:33:21 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
707cd143d8 Fixed sliding on ice having the camera lag behind 2023-01-03 15:05:54 +00:00
Maruno17
7c39a56a43 Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected 2022-11-27 22:38:47 +00:00
Maruno17
5384a7afe4 Fixed a scrolled screen snapping back to centre on the player as soon as they move 2022-10-23 15:37:45 +01:00
Maruno17
88dc215417 Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates 2022-10-02 14:59:59 +01:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Golisopod-User
bff0cc6974 Fixed set movement type (#185) 2022-08-08 17:40:12 +01:00
Maruno17
f22707f2f1 Fixed being unable to set the player's movement speed during a move route 2022-08-07 14:27:39 +01:00
Maruno17
72e45ab137 Fixed error when getting terrain tag when the player moves between connected maps 2022-07-10 19:05:54 +01:00
Maruno17
473d4cbb67 Fixed SystemStackError when two events on connected maps have their backs to the other map 2022-07-10 19:05:42 +01:00
Maruno17
2486fa9fe2 Fixed player being able to be stuck in running position when opening the pause/ready menu 2022-06-19 22:44:29 +01:00
Maruno17
4b895e44ef Fixed the passability of the blank tile not being ignored if its priority is 0 2022-06-17 21:41:35 +01:00
Maruno17
d42e35f8c4 Fixed being unable to walk across a map connection into an event even while holding Ctrl in Debug mode 2022-06-17 21:41:22 +01:00
Maruno17
cd47b9899c Fixed some maps being loaded when they shouldn't 2022-06-16 19:50:36 +01:00
Maruno17
ff1f9633f3 Fixed SystemStackError when loading a connected map with an event at its edge facing away from that edge 2022-06-03 14:42:04 +01:00
Maruno17
41479fac04 Fixed the player animating super-fast for a while after surfing 2022-05-23 23:29:23 +01:00
Maruno17
f5ee3b9c9f Fixed F9 skipping a turn in Safari battles, fixed Gym Leader attempts stat not working 2022-05-19 22:24:40 +01:00
Maruno17
e9cd62b8b6 Added Game_Character#x_offset and y_offset, to adjust event display positions by pixels 2022-05-18 21:49:27 +01:00
Maruno17
d7f4434000 Added "Sight(x)" event name snippet 2022-05-18 19:32:28 +01:00
Maruno17
140ba4c622 Player's charset now changes accordingly when moved fast/slow by a move route 2022-05-01 01:06:38 +01:00
Maruno17
d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
Maruno17
93a0173fe8 Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio 2022-03-10 22:49:01 +00:00
Maruno17
bcb31c7a56 Made checks of map connections go through a single method, which can be used to modify connections on the fly 2022-03-05 23:49:53 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
6c5c54a7d3 Tweaked Jukebox functionality, simplified code relating to night versions of BGMs 2022-01-30 20:40:07 +00:00
Maruno17
7c7a6d91bd Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player 2022-01-29 18:05:11 +00:00
Maruno17
d0da7b0c1b Fixed "Set Event Location" (moveto) sending an event off-screen not making it disappear 2022-01-23 21:16:08 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
b988638746 Fixed the default field weather being 0 instead of :None, rearranged save conversions 2021-12-23 16:35:19 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
6b3fa5e1bf Made Giratina's form use a map_metadata flag "DistortionWorld" instead of a hardcoded array of map numbers 2021-12-21 19:12:19 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
b5ee1b211d Replaced get_character(0) with get_self 2021-12-15 22:10:53 +00:00
Maruno17
eec29709ac Improved how followers go through and come out of doors 2021-12-15 22:01:53 +00:00
Maruno17
2ddedfb935 Tweaked code for interacting with a follower 2021-12-12 00:06:33 +00:00
Maruno17
6a56a8f7d0 Added def follower_move_route which makes the next Move Route event command apply to the follower instead, events are no longer automatically erased if they are followers 2021-12-09 23:33:46 +00:00
Maruno17
c55f1f0a2a Follower checks when using some items/moves in the field are now more specific, which should help following Pokémon scripts 2021-12-09 23:30:52 +00:00