Maruno17
10a1fc4430
Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings
2021-10-23 20:30:09 +01:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3
Renamed some more global variables
2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
fbddb9034f
Added a simple way to replace code in events with other code
2021-10-20 22:17:05 +01:00
Maruno17
36ff7c4ba3
Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
2021-10-17 23:02:58 +01:00
Maruno17
56c9b69c44
Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
2021-10-13 22:55:29 +01:00
Maruno17
a090f50bc5
Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files
2021-10-09 23:34:45 +01:00
Maruno17
1f9ba94432
Fixed quote marks around LoseText in trainers.txt
2021-10-03 22:42:18 +01:00
Maruno17
885c1193e3
Added Flags property to ribbons
2021-09-02 21:09:18 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
cfbefceb00
Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them
2021-08-31 17:36:48 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Maruno17
cb0220b751
Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
2021-07-22 22:46:43 +01:00
Maruno17
551f64e8a1
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
Maruno17
3d634a7f22
Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt
2021-07-10 22:17:02 +01:00
Maruno17
fc54ed5630
Merge branch 'dev' into dev-gen8
2021-07-01 21:59:47 +01:00
Maruno17
987cb7640c
Turned move flags into separate words
2021-07-01 21:54:22 +01:00
Maruno17
223d480e0f
Super shininess can now be set for a Pokémon, and trainers.txt can define a Pokémon as super shiny
2021-06-24 18:21:47 +01:00
Maruno17
c194e1b711
Changed the names of some properties in pokemon.txt and pokemon_forms.txt
2021-06-20 20:57:44 +01:00
Maruno17
565b15dca4
Renamed various PBS files
2021-06-20 20:27:57 +01:00
Maruno17
53d27d3cf5
Added new section-based format for ribbons.txt
2021-06-20 17:57:35 +01:00
Maruno17
e201821919
Added new section-based format for abilities.txt
2021-06-20 17:46:36 +01:00
Maruno17
7c42e4ec20
Added new section-based format for moves.txt
2021-06-20 17:29:16 +01:00
Maruno17
1a55a391a3
Removed support for old trainers.txt format
2021-06-20 01:06:49 +01:00
Maruno17
1cec4fc90d
Added new section-based format for trainertypes.txt
2021-06-20 01:00:21 +01:00
Maruno17
e4cdb95314
Added new section-based format for items.txt
2021-06-20 00:13:34 +01:00
Maruno17
9b4bc66dc0
Tidying up
2021-06-19 20:36:17 +01:00
Maruno17
c55324145d
Removed all other uses of and support for ID numbers
2021-06-19 20:01:12 +01:00
Maruno17
49655165e1
Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs
2021-06-19 18:48:33 +01:00
Maruno17
6e188666a4
Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
2021-06-17 22:45:16 +01:00
Maruno17
5358037986
Removed support for old encounters.txt format
2021-06-16 22:53:01 +01:00
Maruno17
e9457a3ea8
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
Maruno17
8c67127f06
Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
2021-06-16 20:32:30 +01:00
Maruno17
5df5e83f68
Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
2021-06-15 22:03:16 +01:00
Maruno17
128a002324
Fix for messages not being reloaded after the game is compiled
2021-06-12 19:05:22 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
3eea17b877
Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower
2021-05-20 19:34:26 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
...
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
2e1a7646ed
Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
2021-05-13 22:34:46 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
911ba343ce
Fixed prevolution data not being compiled properly
2021-05-11 20:12:36 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
43eddaa5da
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
Maruno17
5618607afa
Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
2021-05-07 20:01:49 +01:00
Maruno17
654be6c1de
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
Maruno17
3d88b85f56
Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
2021-05-04 20:36:49 +01:00
Maruno17
b563e73027
Fixed changing a Pokémon's form with an item not doing certain things, fixed alternate forms not inheriting certain properties from the base form
2021-05-03 19:25:49 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00