Commit Graph
100 Commits
Author SHA1 Message Date
Maruno17 1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Maruno17 9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries 2021-01-31 22:43:51 +00:00
Maruno17 168a1e5df7 Misc tidying 2021-01-31 19:13:51 +00:00
Maruno17 f68cc1c98b Re-added compatibility for old trainers.txt format 2021-01-31 01:17:14 +00:00
Maruno17 d678a8b821 Merge branch 'master' into dev 2021-01-30 21:56:29 +00:00
Maruno17 f3f21d4679 Change to pbDownloadData 2021-01-30 21:55:32 +00:00
Maruno17 e70d89f457 Minor fixes 2021-01-30 17:26:27 +00:00
Maruno17 6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames 2021-01-30 17:06:00 +00:00
Maruno17 4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17 7de034957b More revamping and rearranging 2021-01-23 20:44:07 +00:00
Maruno17 400ad6e208 Fixed error in previous commit 2021-01-22 20:04:08 +00:00
Maruno17 8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17 94ce80c183 Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev 2021-01-20 20:32:32 +00:00
Maruno17 736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon 2021-01-20 20:22:31 +00:00
Maruno17 2fcf5945a5 Merge pull request #84 from jonisavo/remove-thread-critical
Remove all Thread.critical usage from BitmapCache
2021-01-18 22:04:44 +00:00
Maruno17 fec8d7adcd Fixed crash in map rendering, fixed crash when resizing screen 2021-01-17 21:49:05 +00:00
Maruno17 7f254c6434 Tidied up, removed unused code 2021-01-17 21:26:20 +00:00
Maruno17 cb684094be Removed unused audio utilities and audio-recording (e.g. for Chatter) 2021-01-17 20:47:57 +00:00
Maruno17 33ee7f0c9a Fixed crash in map rendering, fixed crash when resizing screen 2021-01-17 19:55:14 +00:00
Maruno17 4dd3a1a2c5 Implemented class GameData::Trainer 2021-01-17 00:22:49 +00:00
Maruno17 e176c1da30 Merge branch 'master' into dev 2021-01-14 20:16:08 +00:00
Maruno17 9364a543e7 Optimisation of tilemap 2021-01-14 20:11:25 +00:00
Maruno17 4c0837c685 Minor tweak 2021-01-11 23:43:16 +00:00
Maruno17 2ab552ad3c Added method $Trainer.party_full? 2021-01-11 23:41:35 +00:00
Maruno17 f72ce06654 Created setting MAX_PARTY_SIZE, fixed some bugs 2021-01-11 22:44:01 +00:00
Maruno17 53c3f23146 Tidying 2021-01-11 19:39:08 +00:00
Maruno17 2586c09c3c Refactoring and tidying 2021-01-11 19:30:45 +00:00
Maruno17 a5d1359dfe Fixing up after merge from master 2021-01-10 19:25:27 +00:00
Maruno17 b11bc133bd Merge branch 'master' into dev 2021-01-10 19:11:26 +00:00
Maruno17 386396cdf6 Condensed references to Unnerve, fixed Copycat always using Copycat 2021-01-10 19:00:03 +00:00
Maruno17 e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) 2021-01-03 13:44:54 +00:00
Maruno17 d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17 63e257323b Merge branch 'master' into dev 2020-12-31 21:08:11 +00:00
Maruno17 cbbf6bad93 Player is no longer asked if they want to switch after they already replaced a fainted battler that round 2020-12-31 14:24:34 +00:00
Maruno17 5e885cf619 Moved egg icons into Graphics/Pokemon/Eggs 2020-12-31 14:18:40 +00:00
Maruno17 20f501c440 Fixed some bugs with the Debug options rewrite 2020-12-30 01:36:44 +00:00
Maruno17 f4821f212f Rewrote Debug menus to store options in self-contained handlers 2020-12-30 01:02:18 +00:00
Maruno17 c462663b6d Game map now refreshes when a Game Switch/Variable is changed in Debug screen 2020-12-28 22:53:01 +00:00
Maruno17 fb29c6b760 General tidying up 2020-12-28 15:46:08 +00:00
Maruno17 d3d7222fd3 Changed naming convention for various sprites, and added compiler script that renames files for this 2020-12-26 19:59:05 +00:00
Maruno17 c8930d408a Sped up compiling of pokemon.txt/pokemonforms.txt 2020-12-25 18:15:14 +00:00
Maruno17 ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17 1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods 2020-12-13 19:40:17 +00:00
Maruno17 d4b5aa0ce7 Restored method that was accidentally deleted 2020-12-13 16:16:12 +00:00
Maruno17 508b3fdf50 Automated proper enumeration of constants in GameData modules 2020-12-12 21:50:33 +00:00
Maruno17 9ceda78d37 Fixed symbol/string error in compiling TM compatibility data 2020-12-12 21:34:57 +00:00
Maruno17 bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17 c8790bafc9 Created and implemented GameData::TrainerType, fixed free text entry text mispositioning 2020-12-06 19:21:18 +00:00
Maruno17 c9c6c2bb96 Update 001_Pokemon.rb
Resolving outstanding issues after merge from master
2020-12-04 21:01:55 +00:00
Maruno17 0cbaba70d7 Merge branch 'master' into dev 2020-12-04 20:56:37 +00:00
Maruno17 06682ba697 Fixed crash when a foe trainer tries to replace a caught Shadow Pokémon, fixed Hall of Fame not remembering entries 2020-12-02 21:14:13 +00:00
Maruno17 96fbe1563d Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle 2020-11-29 16:28:12 +00:00
Maruno17 01f451b398 Fixed battle graphics being incorrectly positioned, fixed mispositioned number choice window text 2020-11-27 21:14:38 +00:00
Maruno17 eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17 017cdb8d0f Merge branch 'master' into dev 2020-11-25 22:07:17 +00:00
Maruno17 e2dcba2169 Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash 2020-11-25 19:15:49 +00:00
Maruno17 bba24abc1a Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z 2020-11-24 22:41:05 +00:00
Maruno17 4af57f6501 Added 1.5x screen size option, fixed 2**32 being 0, tidied up some code 2020-11-22 17:32:10 +00:00
Maruno17 f362b7f847 Killed off RGSS, deleted font installer code 2020-11-22 16:17:46 +00:00
Maruno17 6158e42635 Resolving merge conflicts between refactor and mkxp-z 2020-11-20 21:01:47 +00:00
Maruno17 ce6bc1737f Merge branch 'mkxp-z' into dev 2020-11-20 20:43:27 +00:00
Maruno17 3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17 52ffae9e8a Implemented GameData::Metadata and GameData::MapMetadata 2020-11-15 18:59:07 +00:00
Maruno17 d8476d1fa4 Implemented GameData::BerryPlant 2020-11-13 21:34:11 +00:00
Maruno17 9841bd2630 Fixed typo in Duel minigame, fixed crash when battling a single trainer while you have a partner, fixed undefined variable in Relic Song's form-changing code 2020-11-11 22:09:34 +00:00
Maruno17 5534f338e7 Fixed using pkmn.species= with a form's internal name not setting the actual species. Fixed Shadow Pokémon not being able to have different Shadow Moves for particular forms. 2020-11-11 21:07:26 +00:00
Maruno17 e7fcc27907 Merge branch 'master' into mkxp-z 2020-11-09 19:26:44 +00:00
Maruno17 d7e9f6db67 Merge branch 'master' into refactor 2020-11-09 19:17:24 +00:00
Maruno17 1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17 ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17 9dc6da0742 Extracted common data class methods into mixin modules 2020-11-03 19:51:37 +00:00
Maruno17 531a1c09e3 Fixed the species editor crashing when trying to edit abilities 2020-11-01 20:34:27 +00:00
Maruno17 213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17 5d4a342415 Removed all code relating to RMVX 2020-10-31 16:11:50 +00:00
Maruno17 13d67152d8 Please let this be the last fix 2020-10-29 22:06:25 +00:00
Maruno17 c40f95838a Fixed X items being unusable by AI, finally fixed step after battle caused by a turn 2020-10-29 19:53:57 +00:00
Maruno17 66aea40198 More fixing of auto-stepping after a battle 2020-10-28 22:01:49 +00:00
Maruno17 a28aa5b4ad Fixed triggering a battle upon turning causing the player to take a step after it 2020-10-28 21:04:37 +00:00
Maruno17 e290d1dd45 Fixed Pokémon-fusing items causing a fusion despite saying they can't 2020-10-28 18:33:13 +00:00
Maruno17 f6d626e7dd Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2020-10-26 17:53:08 +00:00
Maruno17 896ec4ab85 Fixed partner trainers being unable to participate in wild/trainer battles against a single Pokémon even if a battle rule gives them a space in it 2020-10-26 17:52:42 +00:00
Maruno17 bfec896b46 Fixed events vanishing instead of becoming your partner trainer 2020-10-23 20:53:36 +01:00
Maruno17 17d1ac7114 Updated mkzp-z.exe with one that plays midi files 2020-10-22 08:25:16 +01:00
Maruno17 103d397938 More fixes to text positions 2020-10-20 21:44:09 +01:00
Maruno17 742a98b179 Added debug option to properly erase invalid tiles from maps 2020-10-19 21:48:13 +01:00
Maruno17 c4e69d0a2e Fixing up merge 2020-10-18 22:08:55 +01:00
Maruno17 3c2b97c21a Merge branch 'master' into refactor 2020-10-18 21:40:04 +01:00
Maruno17 e6b6bdc0b8 Fixed line spacing not being consistent when changing fonts 2020-10-18 17:38:44 +01:00
Maruno17 2be698497a Moved compiler methods into module Compiler, moved call to pbSetUpSystem into Main 2020-10-18 17:23:13 +01:00
Maruno17 a6d21de0c1 Merge branch 'pr/43' into refactor 2020-10-17 14:40:52 +01:00
Maruno17 7640736188 Capitalisation of some constants 2020-10-17 01:18:01 +01:00
Maruno17 22c48b98d9 Tidied up credits script 2020-10-17 01:11:22 +01:00
Maruno17 7e627453da Moved item data constants into module ItemData 2020-10-17 00:56:30 +01:00
Maruno17 2b4f1e1aba Moved trainer data constants into module TrainerData 2020-10-17 00:45:39 +01:00
Maruno17 c30e302ccf Moved move data constants into module MoveData 2020-10-17 00:29:58 +01:00
Maruno17 d3ec5c2c53 Moved species data constants into module SpeciesData 2020-10-17 00:17:40 +01:00
Maruno17 e82b5409fb Moved global/map metadata constants and schema into modules 2020-10-16 22:05:38 +01:00
Maruno17 71a4d09224 Moved all screen transition classes into module Transitions 2020-10-16 21:30:01 +01:00
Maruno17 579a6cbe2a Fixed bug in def pbLoadRpgxpScene 2020-10-16 21:11:13 +01:00
Maruno17 5c4c0f4e35 Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities 2020-10-09 20:54:01 +01:00