Commit Graph

65 Commits

Author SHA1 Message Date
Maruno17
6d1013d34e Rearranged Bag pockets, replaced Mail pocket with Held Items pocket 2024-09-21 19:10:32 +01:00
Maruno17
f62a357cbd Merge branch 'dev' into ui-redesign 2024-09-20 21:30:46 +01:00
Maruno17
2c071b224f Added more stats, added script variables, fixed AI thinking Wonder Guard provides total immunity, releasing a Pokémon puts its held item in the Bag, tweaked new map Compiler 2024-09-20 00:51:54 +01:00
Maruno17
801c2d35c6 Implemented GameData BagPocket 2024-09-14 01:27:17 +01:00
Maruno17
6cc07d1c7a Removed deprecated methods 2024-06-27 21:37:00 +01:00
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
1ff5b12acd Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects 2024-03-11 23:31:48 +00:00
Maruno17
24dda5128a Improved fix of phone data conversion 2024-02-15 22:13:10 +00:00
Maruno17
3e167b9357 Fixed type-resisting berries trying to be consumed twice when triggered by a move called by another move, fixed bad old phone data conversion, fixed events of even sizes moving endlessly when approaching the player 2024-02-15 21:16:15 +00:00
Maruno17
c5d7d1447b Added Setting for item sell prices, added stat for primal reversions, fixed weird movement when jumping across a map connection 2024-01-18 22:20:46 +00:00
Maruno17
aecd9e5bb6 Tidying up for v21's release 2023-06-25 22:31:05 +01:00
Maruno17
22fa0f9c0b Added messages_core.dat and extracted text from it to GitHub, moved game credits to Settings, made credits translatable, tweaked some messages 2023-06-25 16:53:13 +01:00
Maruno17
68de25562a Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall 2023-05-28 17:25:30 +01:00
Maruno17
72469bbf79 Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects 2023-05-05 20:17:07 +01:00
Maruno17
5f20121e59 Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation 2023-04-29 18:10:26 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
9f96684048 Slightly simplified phone trainer contacts 2023-03-07 20:58:45 +00:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
c984fda1cf Standardised compiling-based console messages 2022-11-05 16:18:24 +00:00
Maruno17
4ddf689887 Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location 2022-10-02 16:01:35 +01:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Maruno17
aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. 2022-08-13 16:52:42 +01:00
Maruno17
3c748c9d68 Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo 2022-08-07 14:21:30 +01:00
Maruno17
47ad801645 Tidying up for v20 release 2022-05-19 19:42:16 +01:00
Maruno17
0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
b988638746 Fixed the default field weather being 0 instead of :None, rearranged save conversions 2021-12-23 16:35:19 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Nathan-MV
db4acd3369 Give Nicknames (#142)
* Option: Give Nicknames
2021-12-19 21:08:31 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
a858408951 Changed how Pokémon markings are recorded, and allowed variants of each mark (e.g. alternate colours) 2021-12-06 23:26:18 +00:00
Maruno17
ea9cacd6b9 Updated console message code to Luka's latest version 2021-11-21 17:36:25 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
c392f8c236 Added Luka's console message colouring code 2021-11-02 23:27:42 +00:00
Maruno17
308937a9f4 Refactored Day Care code 2021-10-30 21:56:34 +01:00
Maruno17
18049c22b9 More changes to console messages 2021-10-23 23:56:54 +01:00
Maruno17
e417e4c659 Tidied and coloured console messages 2021-10-23 21:55:42 +01:00
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
f6a5ea86db Fixed coding error from previous commit 2021-10-17 23:19:06 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files 2021-10-09 23:34:45 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
153aa69bb8 Merge branch 'master' into dev 2021-08-12 20:37:25 +01:00
FL
4b768bec32 Fix event command "Return to Title Screen" (#124)
Fix loading a game after event command "Return to Title Screen" starting a loop.
2021-08-12 20:23:27 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00