Commit Graph
100 Commits
Author SHA1 Message Date
Maruno17 d21d3cb1fd Merge branch 'master' into dev 2021-07-22 18:36:38 +01:00
Maruno17 1bd5652a3a Fixed typo in Conversion's code that treated a type as an item 2021-07-22 18:35:30 +01:00
Maruno17 551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17 03a7ff39ad Merge branch 'master' into dev 2021-07-18 23:14:45 +01:00
Maruno17 4d9c8feb81 Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar 2021-07-18 23:13:37 +01:00
Maruno17 8f72876a23 Typo fix 2021-07-17 21:17:13 +01:00
Maruno17 14748f4999 Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio 2021-07-17 20:48:06 +01:00
Maruno17 78f5530cbe Added more Gen 8 code 2021-07-13 20:52:26 +01:00
Maruno17 8b7a532e29 Updating some PBS files 2021-07-11 21:58:57 +01:00
Maruno17 3d634a7f22 Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt 2021-07-10 22:17:02 +01:00
Maruno17 8ed9c5139e Merge branch 'dev' into dev-gen8 2021-07-10 19:49:08 +01:00
Maruno17 4b98850c3a Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems 2021-07-10 19:23:56 +01:00
Maruno17 33f0403945 Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits 2021-07-09 21:44:58 +01:00
Maruno17 ae7661edc5 Some fixes related to the previous commit and Exp Candy effect 2021-07-08 23:38:57 +01:00
Maruno17 d5aeeaca7b Added code for Gen 8 alternate forms 2021-07-08 23:04:21 +01:00
Maruno17 ba6806aa5b Added Gen 8 PBS files 2021-07-08 21:19:45 +01:00
Maruno17 633a0b1a1b Fixed typos 2021-07-01 22:30:16 +01:00
Maruno17 f4ba8951c6 Merge branch 'dev' into dev-gen8 2021-07-01 22:29:06 +01:00
Maruno17 16a11d314f Merge branch 'master' into dev 2021-07-01 22:26:48 +01:00
Maruno17 66ed71dcad Fixed error when trying to make a roaming Pokémon roam 2021-07-01 22:26:24 +01:00
Maruno17 fc54ed5630 Merge branch 'dev' into dev-gen8 2021-07-01 21:59:47 +01:00
Maruno17 987cb7640c Turned move flags into separate words 2021-07-01 21:54:22 +01:00
Maruno17 536a0b4f9a Applied code related to deprecated move flag for Magic Coat 2021-07-01 21:11:42 +01:00
Maruno17 0af3fe46bd Merge branch 'dev' into dev-gen8 2021-07-01 21:09:05 +01:00
Maruno17 93b67c9047 Deprecated three move flags as they should depend on move effects instead 2021-07-01 21:06:24 +01:00
Maruno17 5736ef404b Made various changes to effects, added some Gen 8 mechanics 2021-06-30 23:25:47 +01:00
Maruno17 d5459fb97c Merge branch 'dev' into dev-gen8 2021-06-28 19:53:12 +01:00
Maruno17 bc7f469308 Merge branch 'master' into dev 2021-06-28 19:52:43 +01:00
Maruno17 c457d59a0e Fixed error in code used by Pickup 2021-06-28 19:32:04 +01:00
Maruno17 d4c01724c7 Added Rare Candy being usable at level 100, added event evolutions 2021-06-27 18:32:43 +01:00
Maruno17 66169b56be Merge branch 'dev' into dev-gen8 2021-06-27 17:40:01 +01:00
Maruno17 753650acf3 Merge branch 'master' into dev 2021-06-27 17:39:23 +01:00
Maruno17 e93b08a87b Added some more Gen 8 move effects 2021-06-26 22:12:47 +01:00
Maruno17 18408d204e Merge branch 'dev' into dev-gen8 2021-06-24 20:59:00 +01:00
Maruno17 80e95dc48a Fixed slightly inaccurate chances for each number of hits for moves that hit 2-5 times 2021-06-24 20:57:32 +01:00
Maruno17 49e7374c3d Added more Gen 8 move effects 2021-06-24 20:47:47 +01:00
Maruno17 223d480e0f Super shininess can now be set for a Pokémon, and trainers.txt can define a Pokémon as super shiny 2021-06-24 18:21:47 +01:00
Maruno17 bb429a2680 Moved the Gen 8 items so that the game actually runs 2021-06-23 23:20:52 +01:00
Maruno17 feb9e3b2de Added some Gen 8 item effects, added super shininess 2021-06-23 23:15:15 +01:00
Maruno17 0ad86e6b03 Added some Gen 8 ability effects 2021-06-22 22:36:12 +01:00
Maruno17 9344ef8d04 Added setting that determines if Pokémon put into storage are healed 2021-06-21 23:28:51 +01:00
Maruno17 43900dca8c Added some Gen 8 move effects 2021-06-21 22:17:55 +01:00
Maruno17 9e1e113333 Added groundwork for Gen 8 code 2021-06-21 19:19:37 +01:00
Maruno17 eceb7f2084 Merge branch 'master' into dev 2021-06-20 23:12:30 +01:00
Maruno17 c194e1b711 Changed the names of some properties in pokemon.txt and pokemon_forms.txt 2021-06-20 20:57:44 +01:00
Maruno17 565b15dca4 Renamed various PBS files 2021-06-20 20:27:57 +01:00
Maruno17 b1caf13110 Updating all PBS files to new formats 2021-06-20 18:45:55 +01:00
Maruno17 ca09e8c092 Removed all deprecated code slated for removal, removed support for pre-v19 save files 2021-06-20 18:37:37 +01:00
Maruno17 53d27d3cf5 Added new section-based format for ribbons.txt 2021-06-20 17:57:35 +01:00
Maruno17 e201821919 Added new section-based format for abilities.txt 2021-06-20 17:46:36 +01:00
Maruno17 7c42e4ec20 Added new section-based format for moves.txt 2021-06-20 17:29:16 +01:00
Maruno17 1a55a391a3 Removed support for old trainers.txt format 2021-06-20 01:06:49 +01:00
Maruno17 1cec4fc90d Added new section-based format for trainertypes.txt 2021-06-20 01:00:21 +01:00
Maruno17 e4cdb95314 Added new section-based format for items.txt 2021-06-20 00:13:34 +01:00
Maruno17 9b4bc66dc0 Tidying up 2021-06-19 20:36:17 +01:00
Maruno17 e472d0fcdf Rewrote PBS files to set all their "ID numbers" to 0 2021-06-19 20:18:55 +01:00
Maruno17 c55324145d Removed all other uses of and support for ID numbers 2021-06-19 20:01:12 +01:00
Maruno17 49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs 2021-06-19 18:48:33 +01:00
Maruno17 6e188666a4 Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names 2021-06-17 22:45:16 +01:00
Maruno17 eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17 5358037986 Removed support for old encounters.txt format 2021-06-16 22:53:01 +01:00
Maruno17 e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers 2021-06-16 22:42:20 +01:00
Maruno17 8c67127f06 Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number 2021-06-16 20:32:30 +01:00
Maruno17 0e8b1e70b1 Updated to mkxp-z 2.2.1 2021-06-15 22:11:12 +01:00
Maruno17 5df5e83f68 Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt 2021-06-15 22:03:16 +01:00
Maruno17 9226bce078 Renamed some PBS files 2021-06-15 20:58:11 +01:00
Maruno17 c23f50e5a6 Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type 2021-06-15 19:23:50 +01:00
Maruno17 128a002324 Fix for messages not being reloaded after the game is compiled 2021-06-12 19:05:22 +01:00
Maruno17 8dec89bb50 Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one 2021-06-12 17:23:15 +01:00
Maruno17 eb1458018d Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option 2021-06-12 16:12:36 +01:00
Maruno17 63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17 7c3fdb9ef8 v19.1 update 2021-05-22 17:03:22 +01:00
Maruno17 1c622a3b91 Credits screen now renders text in multiple smaller bitmaps rather than one tall one 2021-05-22 16:29:51 +01:00
Maruno17 ca8193aab4 Added more characters to naming screen 2021-05-21 20:05:32 +01:00
Maruno17 38081305b0 Fixed cycling speed's charset animation not being slower as intended 2021-05-20 21:46:09 +01:00
Maruno17 8e56608409 Fixed Species Editor's base stats and EVs properties 2021-05-20 21:10:12 +01:00
Maruno17 a97a42e89d Prevented error if trying to set a species of nil for an encounter in the Encounters Editor, fixed trainer Pokémon's EVs and IVs not being set properly in the Encounters Editor 2021-05-20 20:45:37 +01:00
Maruno17 3eea17b877 Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower 2021-05-20 19:34:26 +01:00
Maruno17 2b5d63673d Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2021-05-20 19:15:30 +01:00
Maruno17 2a1dafcd9c Disabled receiving a Mystery Gift item via the Continue/New Game's Debug menu 2021-05-19 21:10:43 +01:00
Maruno17 e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Maruno17 42b7988089 Rewrote Terrain Tag Editor to work with overly large tilesets 2021-05-18 22:31:47 +01:00
Maruno17 8af787abdd Quick fix to previous commit 2021-05-18 21:30:51 +01:00
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Maruno17 8e64bcc11b Removed the player's ability to change the font 2021-05-16 14:32:20 +01:00
Maruno17 206244a3f0 Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor 2021-05-15 21:01:39 +01:00
Maruno17 66b40fd181 Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching 2021-05-15 20:28:15 +01:00
Maruno17 f303b84033 Made the Battle Factory work 2021-05-15 17:38:16 +01:00
Maruno17 e350cb8f4a Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed 2021-05-13 22:53:38 +01:00
Maruno17 2e1a7646ed Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility) 2021-05-13 22:34:46 +01:00
Maruno17 8384adeb22 Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES 2021-05-13 21:50:36 +01:00
Maruno17 52e7f7b51a Fixed broken AI for Camouflage, minor tweaks to some other AI 2021-05-12 21:06:23 +01:00
Maruno17 481e051234 Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag) 2021-05-12 18:59:47 +01:00
Maruno17 6685b06e2f Fixed repeated known moves bug for Shadow Pokémon 2021-05-11 21:37:30 +01:00
Maruno17 47e51ed79b Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets 2021-05-11 21:20:25 +01:00
Maruno17 8ff43cbd4c Renamed trainer charsets and added code to the sprite renamer that will rename them and edit map data accordingly 2021-05-11 21:00:15 +01:00
Maruno17 911ba343ce Fixed prevolution data not being compiled properly 2021-05-11 20:12:36 +01:00
Maruno17 5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00
Maruno17 ab3bb12d53 Updated mkxp-z to 2.2.0, added support for animated gifs 2021-05-09 20:51:36 +01:00
Maruno17 e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00