Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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Maruno17
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9c2a9130a5
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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2023-06-12 22:32:41 +01:00 |
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ENLS
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20affb4345
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Update 004_Game_Map.rb (#210)
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2023-06-06 20:44:08 +01:00 |
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Maruno17
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679e9d42dc
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Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
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2023-06-04 20:40:42 +01:00 |
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Maruno17
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3470f9769c
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Synced FPS to monitor's refresh rate, fixed broken waterfall movement
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2023-06-03 22:33:49 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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f27841a7f8
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Better version of the previous commit's fix
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2023-05-25 15:38:29 +01:00 |
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Maruno17
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01a6869061
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Fixed freeze from previous commit relating to script-type move route commands
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2023-05-25 15:24:14 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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276c052822
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Updated mkxp-z version, fixed BGM issues caused by v2.4.2
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2023-05-20 21:03:08 +01:00 |
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Maruno17
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d112e2361a
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A lot of FPS agnosticism, added def lerp
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2023-05-20 18:37:54 +01:00 |
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Maruno17
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28a2b7c9c1
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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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2023-05-17 18:50:38 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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5f20121e59
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Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
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2023-04-29 18:10:26 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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05f5d621b7
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Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
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2023-03-04 23:37:50 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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a0af8e6eb5
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Fixed screen positioning bug when jumping over ledges near the top or left of a map
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2023-01-26 18:33:21 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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7c39a56a43
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Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected
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2022-11-27 22:38:47 +00:00 |
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Maruno17
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5384a7afe4
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Fixed a scrolled screen snapping back to centre on the player as soon as they move
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2022-10-23 15:37:45 +01:00 |
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Maruno17
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88dc215417
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Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
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2022-10-02 14:59:59 +01:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Golisopod-User
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bff0cc6974
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Fixed set movement type (#185)
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2022-08-08 17:40:12 +01:00 |
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Maruno17
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f22707f2f1
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Fixed being unable to set the player's movement speed during a move route
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2022-08-07 14:27:39 +01:00 |
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Maruno17
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72e45ab137
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Fixed error when getting terrain tag when the player moves between connected maps
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2022-07-10 19:05:54 +01:00 |
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Maruno17
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473d4cbb67
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Fixed SystemStackError when two events on connected maps have their backs to the other map
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2022-07-10 19:05:42 +01:00 |
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Maruno17
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2486fa9fe2
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Fixed player being able to be stuck in running position when opening the pause/ready menu
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2022-06-19 22:44:29 +01:00 |
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Maruno17
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4b895e44ef
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Fixed the passability of the blank tile not being ignored if its priority is 0
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2022-06-17 21:41:35 +01:00 |
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Maruno17
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d42e35f8c4
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Fixed being unable to walk across a map connection into an event even while holding Ctrl in Debug mode
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2022-06-17 21:41:22 +01:00 |
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Maruno17
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cd47b9899c
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Fixed some maps being loaded when they shouldn't
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2022-06-16 19:50:36 +01:00 |
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Maruno17
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ff1f9633f3
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Fixed SystemStackError when loading a connected map with an event at its edge facing away from that edge
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2022-06-03 14:42:04 +01:00 |
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Maruno17
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41479fac04
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Fixed the player animating super-fast for a while after surfing
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2022-05-23 23:29:23 +01:00 |
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Maruno17
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f5ee3b9c9f
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Fixed F9 skipping a turn in Safari battles, fixed Gym Leader attempts stat not working
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2022-05-19 22:24:40 +01:00 |
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Maruno17
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e9cd62b8b6
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Added Game_Character#x_offset and y_offset, to adjust event display positions by pixels
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2022-05-18 21:49:27 +01:00 |
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Maruno17
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d7f4434000
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Added "Sight(x)" event name snippet
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2022-05-18 19:32:28 +01:00 |
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Maruno17
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140ba4c622
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Player's charset now changes accordingly when moved fast/slow by a move route
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2022-05-01 01:06:38 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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f66e8db906
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Minor script rearranging
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2022-04-12 21:21:58 +01:00 |
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Maruno17
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93a0173fe8
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Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
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2022-03-10 22:49:01 +00:00 |
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Maruno17
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bcb31c7a56
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Made checks of map connections go through a single method, which can be used to modify connections on the fly
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2022-03-05 23:49:53 +00:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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6c5c54a7d3
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Tweaked Jukebox functionality, simplified code relating to night versions of BGMs
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2022-01-30 20:40:07 +00:00 |
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Maruno17
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7c7a6d91bd
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Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player
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2022-01-29 18:05:11 +00:00 |
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Maruno17
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d0da7b0c1b
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Fixed "Set Event Location" (moveto) sending an event off-screen not making it disappear
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2022-01-23 21:16:08 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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aa643a6049
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More Rubocop
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2021-12-27 00:26:45 +00:00 |
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