Commit Graph

  • 0ec67f78fa Added affection effects Maruno17 2021-10-31 20:43:16 +00:00
  • ee16c22388 Added Hidden Power tutor compatibility to Gen 8 PBS files Maruno17 2021-10-31 15:30:56 +00:00
  • 67fc59ad4e Fixed typo from previous commit Maruno17 2021-10-30 23:27:46 +01:00
  • 308937a9f4 Refactored Day Care code Maruno17 2021-10-30 21:56:34 +01:00
  • 899d037255 Added pokemon.txt/pokemon_forms.txt property "Offspring" for species that could be produced by breeding Maruno17 2021-10-29 20:34:50 +01:00
  • 0c3ec24936 Fixed typo in previous commit Maruno17 2021-10-27 23:54:04 +01:00
  • f3abcb7caf Obsoleted battle methods that yield battlers in favour of ones that return all of them at once Maruno17 2021-10-27 22:45:34 +01:00
  • 6066797517 Changing the player's character or outfit immediately updates the player's graphic again Maruno17 2021-10-26 22:54:31 +01:00
  • 6c38f769c7 Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata Maruno17 2021-10-25 23:07:58 +01:00
  • 680c1de392 AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation Maruno17 2021-10-24 23:06:47 +01:00
  • 18049c22b9 More changes to console messages Maruno17 2021-10-23 23:56:54 +01:00
  • e417e4c659 Tidied and coloured console messages Maruno17 2021-10-23 21:55:42 +01:00
  • 10a1fc4430 Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings Maruno17 2021-10-23 20:30:09 +01:00
  • ca680c9feb Merged class PokemonTemp into class Game_Temp Maruno17 2021-10-21 22:01:59 +01:00
  • 5e51f702b3 Renamed some more global variables Maruno17 2021-10-20 23:13:30 +01:00
  • e49cd8d498 Renamed $Trainer to $player Maruno17 2021-10-20 22:57:43 +01:00
  • fbddb9034f Added a simple way to replace code in events with other code Maruno17 2021-10-20 22:17:05 +01:00
  • 3a3b44574f Various bug fixes Maruno17 2021-10-20 13:53:39 +01:00
  • d3a07df6ab Fixed bug in previous commit Maruno17 2021-10-19 23:57:00 +01:00
  • e7522321ad Fixed up code added by previous commit, improved scene closings when using Fly Maruno17 2021-10-19 22:18:55 +01:00
  • e4e8e60d28 Added Flying from Town Map (#129) Golisopod-User 2021-10-20 00:33:22 +05:30
  • 837208792a Fixed bug with Neutralizing Gas, fixed typo Maruno17 2021-10-19 17:39:27 +01:00
  • aee0595d3f Fixed another crash when removing items from the Bag Maruno17 2021-10-19 13:58:19 +01:00
  • 50065754a0 Fixed crash when removing items from the Bag Maruno17 2021-10-19 08:39:15 +01:00
  • f6a5ea86db Fixed coding error from previous commit Maruno17 2021-10-17 23:19:06 +01:00
  • 36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity Maruno17 2021-10-17 23:02:58 +01:00
  • 72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends Maruno17 2021-10-17 19:49:25 +01:00
  • c68e5e7abf Implemented Neutralizing Gas Maruno17 2021-10-17 18:35:57 +01:00
  • fc5a71b46f unfuse traded fusions + some fixes infinitefusion 2021-10-16 16:41:03 -04:00
  • 56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit Maruno17 2021-10-13 22:55:29 +01:00
  • a5bbd1fb8a Fixed map rendering glitching when using an oversized tileset Maruno17 2021-10-12 19:05:05 +01:00
  • ce8ce1f934 cut/rock smash animations + sprite resize in summary infinitefusion 2021-10-11 14:54:08 -04:00
  • de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly Maruno17 2021-10-10 19:09:36 +01:00
  • 0aad105c6d Made multiple special battle animations easier to register Maruno17 2021-10-10 17:47:08 +01:00
  • 45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability Maruno17 2021-10-10 16:41:47 +01:00
  • cd2e3cd04c side stairs + wonderguard infinitefusion 2021-10-09 18:46:55 -04:00
  • a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files Maruno17 2021-10-09 23:34:45 +01:00
  • 5f9e03726c mt silver (wip) infinitefusion 2021-10-09 13:06:31 -04:00
  • 166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene Maruno17 2021-10-07 18:47:28 +01:00
  • c8b594d38d Fixed crash when starting a new game Maruno17 2021-10-06 00:00:12 +01:00
  • c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset Maruno17 2021-10-05 19:14:23 +01:00
  • 8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called Maruno17 2021-10-05 18:14:10 +01:00
  • 3cc6a1201f Fixed Pomeg Berry glitch Maruno17 2021-10-03 23:13:29 +01:00
  • 1f9ba94432 Fixed quote marks around LoseText in trainers.txt Maruno17 2021-10-03 22:42:18 +01:00
  • 929a039f04 Fixed Terrain Tag Editor's background disappearing when saving Maruno17 2021-10-03 22:33:55 +01:00
  • 559caf1046 Fixed crash when walking into really tall grass on a connected map Maruno17 2021-10-03 22:30:17 +01:00
  • c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map Maruno17 2021-10-03 20:19:28 +01:00
  • 26cc4c20ce bugfixes 1.6, battle lag, event crashes, mt. silver event (wip) infinitefusion 2021-10-03 14:01:09 -04:00
  • af23f1ecc4 Removed old map renderer, tidied up Maruno17 2021-10-02 23:54:06 +01:00
  • 348b847b68 Changed example follower from Brendan to May just because Maruno17 2021-10-02 23:12:37 +01:00
  • 11544da43f Fixed default transition animation not being FPS-agnostic Maruno17 2021-10-02 22:59:14 +01:00
  • f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges Maruno17 2021-10-02 22:57:54 +01:00
  • 0b656edffc Added support for an extended autotile format containing full-tile concave corners Maruno17 2021-10-01 19:50:47 +01:00
  • c496fed620 Added new map renderer Maruno17 2021-09-29 18:18:50 +01:00
  • 75a39dbc42 Fixed typo from commit relating to refactoring switching code Maruno17 2021-09-23 08:29:28 +01:00
  • 096f13f451 The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation. Maruno17 2021-09-22 22:57:06 +01:00
  • 694e567f3d Fixed overworld weather moving relative to the screen rather than the map Maruno17 2021-09-20 23:25:12 +01:00
  • 4edd06208a Moved Gen 8 item code to its proper places Maruno17 2021-09-19 23:14:24 +01:00
  • d4abc6ef2b Added Eject Pack's effect Maruno17 2021-09-19 23:04:29 +01:00
  • 1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used Maruno17 2021-09-19 19:03:17 +01:00
  • b51c2afcae bugfixes 1.5, speed up, variableShop infinitefusion 2021-09-19 14:02:12 -04:00
  • f00f030825 Added effect of Pokémon Box Link Maruno17 2021-09-12 21:08:46 +01:00
  • dd0c64f2b7 bugfixes 1.4 infinitefusion 2021-09-12 15:21:16 -04:00
  • f9c6e142e5 Added effect of Blunder Policy Maruno17 2021-09-12 20:13:43 +01:00
  • df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect Maruno17 2021-09-10 20:40:45 +01:00
  • 73d4a83752 bugfixes 1.3 infinitefusion 2021-09-09 20:18:33 -04:00
  • 27be1cb330 Tidied up some function codes, added missing ones Maruno17 2021-09-06 21:26:59 +01:00
  • c670c63bf5 Renamed all move function codes Maruno17 2021-09-06 20:56:37 +01:00
  • ace5657d23 added limit threshold before clearing cache infinitefusion 2021-09-05 16:57:18 -04:00
  • 2c86a187af improved map loading time. might cause memory issues infinitefusion 2021-09-05 16:34:12 -04:00
  • a62ab706c5 fixed abilities and rival evolution infinitefusion 2021-09-05 11:00:51 -04:00
  • c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle Maruno17 2021-09-04 20:53:43 +01:00
  • 39714c97ef fixed npx trade infinitefusion 2021-09-04 15:41:44 -04:00
  • 82681f4611 release beta 1 infinitefusion 2021-09-04 13:23:05 -04:00
  • 423961e524 Fixed unique Galarian evolutions not being flagged as being able to pass their form on when breeding, fixed bred Sinistea sometimes not being phony form Maruno17 2021-09-02 22:01:17 +01:00
  • 885c1193e3 Added Flags property to ribbons Maruno17 2021-09-02 21:09:18 +01:00
  • cef3d08917 Generalised form inheritance, making use of species flags Maruno17 2021-09-02 21:05:53 +01:00
  • 86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. Maruno17 2021-09-02 19:01:16 +01:00
  • cfbefceb00 Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them Maruno17 2021-08-31 17:36:48 +01:00
  • 171f1aade2 Fixed visual mistake in SnakeSquares transition animation Maruno17 2021-08-31 16:54:14 +01:00
  • 218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working Maruno17 2021-08-31 16:54:03 +01:00
  • 3c88c897f0 Refactored checking whether a Pokémon/species is single gendered, tweaked console message. Maruno17 2021-08-31 00:17:30 +01:00
  • 0405497868 Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8 Maruno17 2021-08-30 00:38:06 +01:00
  • c92bb2fb42 Pokémon in storage no longer recalculate their form Maruno17 2021-08-30 00:10:31 +01:00
  • 70ef588190 Merge branch 'master' into dev Maruno17 2021-08-29 23:50:52 +01:00
  • a9426b0802 Fixed Sweet Scent not working Maruno17 2021-08-29 23:49:43 +01:00
  • f411867c52 Updated all BaseExp values for species and forms Maruno17 2021-08-29 20:48:43 +01:00
  • a31ac0d4af Merge branch 'master' into dev Maruno17 2021-08-29 18:24:34 +01:00
  • 6db668b449 Fixed HappinessMoveType, fixed particle effects on events not working Maruno17 2021-08-29 18:20:52 +01:00
  • c39eca3975 Merge branch 'master' into dev Maruno17 2021-08-24 13:46:03 +01:00
  • 6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions Maruno17 2021-08-24 13:36:52 +01:00
  • 7318d304de Fixed battle transition animations after fix to default RMXP animation Maruno17 2021-08-23 19:35:44 +01:00
  • 8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen Maruno17 2021-08-22 23:18:34 +01:00
  • ecc5a040cd Refactoring and Bugfixes (#127) Golisopod-User 2021-08-23 02:55:29 +05:30
  • e57e1f4a1e Merge branch 'master' into dev Maruno17 2021-08-22 00:03:32 +01:00
  • e0e5cfebb7 Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding Maruno17 2021-08-22 00:00:51 +01:00
  • 1b9e7400f9 Minor fixes to some move definitions Maruno17 2021-08-21 22:47:25 +01:00
  • 45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect Maruno17 2021-08-21 18:26:48 +01:00
  • 41ce9309d7 Refactored and improved transition animations Maruno17 2021-08-20 21:39:20 +01:00
  • 9c5c3c77ed Fixed changing a Pokémon's species to a single gendered/non-gendered one not updating its gender, enabled a bred Mr. Mime/Meowth to inherit Galarian forms Maruno17 2021-08-19 18:29:53 +01:00