Commit Graph

  • d3a07df6ab Fixed bug in previous commit Maruno17 2021-10-19 23:57:00 +01:00
  • e7522321ad Fixed up code added by previous commit, improved scene closings when using Fly Maruno17 2021-10-19 22:18:55 +01:00
  • e4e8e60d28 Added Flying from Town Map (#129) Golisopod-User 2021-10-20 00:33:22 +05:30
  • 837208792a Fixed bug with Neutralizing Gas, fixed typo Maruno17 2021-10-19 17:39:27 +01:00
  • aee0595d3f Fixed another crash when removing items from the Bag Maruno17 2021-10-19 13:58:19 +01:00
  • 50065754a0 Fixed crash when removing items from the Bag Maruno17 2021-10-19 08:39:15 +01:00
  • f6a5ea86db Fixed coding error from previous commit Maruno17 2021-10-17 23:19:06 +01:00
  • 36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity Maruno17 2021-10-17 23:02:58 +01:00
  • 72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends Maruno17 2021-10-17 19:49:25 +01:00
  • c68e5e7abf Implemented Neutralizing Gas Maruno17 2021-10-17 18:35:57 +01:00
  • fc5a71b46f unfuse traded fusions + some fixes infinitefusion 2021-10-16 16:41:03 -04:00
  • 56c9b69c44 Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit Maruno17 2021-10-13 22:55:29 +01:00
  • a5bbd1fb8a Fixed map rendering glitching when using an oversized tileset Maruno17 2021-10-12 19:05:05 +01:00
  • ce8ce1f934 cut/rock smash animations + sprite resize in summary infinitefusion 2021-10-11 14:54:08 -04:00
  • de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly Maruno17 2021-10-10 19:09:36 +01:00
  • 0aad105c6d Made multiple special battle animations easier to register Maruno17 2021-10-10 17:47:08 +01:00
  • 45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability Maruno17 2021-10-10 16:41:47 +01:00
  • cd2e3cd04c side stairs + wonderguard infinitefusion 2021-10-09 18:46:55 -04:00
  • a090f50bc5 Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files Maruno17 2021-10-09 23:34:45 +01:00
  • 5f9e03726c mt silver (wip) infinitefusion 2021-10-09 13:06:31 -04:00
  • 166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene Maruno17 2021-10-07 18:47:28 +01:00
  • c8b594d38d Fixed crash when starting a new game Maruno17 2021-10-06 00:00:12 +01:00
  • c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset Maruno17 2021-10-05 19:14:23 +01:00
  • 8bb8c1149f Fixed bridge tiles not changing their priority when pbBridgeOn/pbBridgeOff are called Maruno17 2021-10-05 18:14:10 +01:00
  • 3cc6a1201f Fixed Pomeg Berry glitch Maruno17 2021-10-03 23:13:29 +01:00
  • 1f9ba94432 Fixed quote marks around LoseText in trainers.txt Maruno17 2021-10-03 22:42:18 +01:00
  • 929a039f04 Fixed Terrain Tag Editor's background disappearing when saving Maruno17 2021-10-03 22:33:55 +01:00
  • 559caf1046 Fixed crash when walking into really tall grass on a connected map Maruno17 2021-10-03 22:30:17 +01:00
  • c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map Maruno17 2021-10-03 20:19:28 +01:00
  • 26cc4c20ce bugfixes 1.6, battle lag, event crashes, mt. silver event (wip) infinitefusion 2021-10-03 14:01:09 -04:00
  • af23f1ecc4 Removed old map renderer, tidied up Maruno17 2021-10-02 23:54:06 +01:00
  • 348b847b68 Changed example follower from Brendan to May just because Maruno17 2021-10-02 23:12:37 +01:00
  • 11544da43f Fixed default transition animation not being FPS-agnostic Maruno17 2021-10-02 22:59:14 +01:00
  • f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges Maruno17 2021-10-02 22:57:54 +01:00
  • 0b656edffc Added support for an extended autotile format containing full-tile concave corners Maruno17 2021-10-01 19:50:47 +01:00
  • c496fed620 Added new map renderer Maruno17 2021-09-29 18:18:50 +01:00
  • 75a39dbc42 Fixed typo from commit relating to refactoring switching code Maruno17 2021-09-23 08:29:28 +01:00
  • 096f13f451 The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation. Maruno17 2021-09-22 22:57:06 +01:00
  • 694e567f3d Fixed overworld weather moving relative to the screen rather than the map Maruno17 2021-09-20 23:25:12 +01:00
  • 4edd06208a Moved Gen 8 item code to its proper places Maruno17 2021-09-19 23:14:24 +01:00
  • d4abc6ef2b Added Eject Pack's effect Maruno17 2021-09-19 23:04:29 +01:00
  • 1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used Maruno17 2021-09-19 19:03:17 +01:00
  • b51c2afcae bugfixes 1.5, speed up, variableShop infinitefusion 2021-09-19 14:02:12 -04:00
  • f00f030825 Added effect of Pokémon Box Link Maruno17 2021-09-12 21:08:46 +01:00
  • dd0c64f2b7 bugfixes 1.4 infinitefusion 2021-09-12 15:21:16 -04:00
  • f9c6e142e5 Added effect of Blunder Policy Maruno17 2021-09-12 20:13:43 +01:00
  • df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect Maruno17 2021-09-10 20:40:45 +01:00
  • 73d4a83752 bugfixes 1.3 infinitefusion 2021-09-09 20:18:33 -04:00
  • 27be1cb330 Tidied up some function codes, added missing ones Maruno17 2021-09-06 21:26:59 +01:00
  • c670c63bf5 Renamed all move function codes Maruno17 2021-09-06 20:56:37 +01:00
  • ace5657d23 added limit threshold before clearing cache infinitefusion 2021-09-05 16:57:18 -04:00
  • 2c86a187af improved map loading time. might cause memory issues infinitefusion 2021-09-05 16:34:12 -04:00
  • a62ab706c5 fixed abilities and rival evolution infinitefusion 2021-09-05 11:00:51 -04:00
  • c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle Maruno17 2021-09-04 20:53:43 +01:00
  • 39714c97ef fixed npx trade infinitefusion 2021-09-04 15:41:44 -04:00
  • 82681f4611 release beta 1 infinitefusion 2021-09-04 13:23:05 -04:00
  • 423961e524 Fixed unique Galarian evolutions not being flagged as being able to pass their form on when breeding, fixed bred Sinistea sometimes not being phony form Maruno17 2021-09-02 22:01:17 +01:00
  • 885c1193e3 Added Flags property to ribbons Maruno17 2021-09-02 21:09:18 +01:00
  • cef3d08917 Generalised form inheritance, making use of species flags Maruno17 2021-09-02 21:05:53 +01:00
  • 86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. Maruno17 2021-09-02 19:01:16 +01:00
  • cfbefceb00 Renamed skill code property in trainer_types.txt to SkillFlags, and allowed any number of them Maruno17 2021-08-31 17:36:48 +01:00
  • 171f1aade2 Fixed visual mistake in SnakeSquares transition animation Maruno17 2021-08-31 16:54:14 +01:00
  • 218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working Maruno17 2021-08-31 16:54:03 +01:00
  • 3c88c897f0 Refactored checking whether a Pokémon/species is single gendered, tweaked console message. Maruno17 2021-08-31 00:17:30 +01:00
  • 0405497868 Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8 Maruno17 2021-08-30 00:38:06 +01:00
  • c92bb2fb42 Pokémon in storage no longer recalculate their form Maruno17 2021-08-30 00:10:31 +01:00
  • 70ef588190 Merge branch 'master' into dev Maruno17 2021-08-29 23:50:52 +01:00
  • a9426b0802 Fixed Sweet Scent not working Maruno17 2021-08-29 23:49:43 +01:00
  • f411867c52 Updated all BaseExp values for species and forms Maruno17 2021-08-29 20:48:43 +01:00
  • a31ac0d4af Merge branch 'master' into dev Maruno17 2021-08-29 18:24:34 +01:00
  • 6db668b449 Fixed HappinessMoveType, fixed particle effects on events not working Maruno17 2021-08-29 18:20:52 +01:00
  • c39eca3975 Merge branch 'master' into dev Maruno17 2021-08-24 13:46:03 +01:00
  • 6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions Maruno17 2021-08-24 13:36:52 +01:00
  • 7318d304de Fixed battle transition animations after fix to default RMXP animation Maruno17 2021-08-23 19:35:44 +01:00
  • 8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen Maruno17 2021-08-22 23:18:34 +01:00
  • ecc5a040cd Refactoring and Bugfixes (#127) Golisopod-User 2021-08-23 02:55:29 +05:30
  • e57e1f4a1e Merge branch 'master' into dev Maruno17 2021-08-22 00:03:32 +01:00
  • e0e5cfebb7 Fixed Pokédex searches not considering the properties of alternate forms, fixed RMXP-style battle transitions not working, tweaked form-inheriting code in breeding Maruno17 2021-08-22 00:00:51 +01:00
  • 1b9e7400f9 Minor fixes to some move definitions Maruno17 2021-08-21 22:47:25 +01:00
  • 45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect Maruno17 2021-08-21 18:26:48 +01:00
  • 41ce9309d7 Refactored and improved transition animations Maruno17 2021-08-20 21:39:20 +01:00
  • 9c5c3c77ed Fixed changing a Pokémon's species to a single gendered/non-gendered one not updating its gender, enabled a bred Mr. Mime/Meowth to inherit Galarian forms Maruno17 2021-08-19 18:29:53 +01:00
  • f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level Maruno17 2021-08-15 18:27:37 +01:00
  • 7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility Maruno17 2021-08-14 22:36:55 +01:00
  • 2112cdba37 Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs. Maruno17 2021-08-14 19:07:57 +01:00
  • 0672b5823e tms for fusions infinitefusion 2021-08-14 10:45:55 -04:00
  • 153aa69bb8 Merge branch 'master' into dev Maruno17 2021-08-12 20:37:25 +01:00
  • 4b768bec32 Fix event command "Return to Title Screen" (#124) FL 2021-08-12 16:23:27 -03:00
  • 19535b8160 Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console Maruno17 2021-08-12 20:00:42 +01:00
  • c360c4ddd2 Added effects of Ripen/Gorilla Tactics/Steam Engine, fixed SE move-weakening berries working on normal effectiveness moves as well Maruno17 2021-08-07 20:56:43 +01:00
  • 61242a9836 Shortened ability/move descriptions to fit, added Howl's Gen 8 effect Maruno17 2021-08-06 19:59:20 +01:00
  • 2db3cc49af Merge branch 'master' into dev Maruno17 2021-08-03 18:48:11 +01:00
  • 7f86115c36 Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given Maruno17 2021-08-03 18:45:39 +01:00
  • da32acad53 moves compatibility infinitefusion 2021-08-02 19:11:17 -04:00
  • 76eaadda61 Marged Gen 8 AI code into existing script file Maruno17 2021-08-02 23:06:55 +01:00
  • c6da16409e AI and other Gen 8 Effects (#123) Golisopod-User 2021-08-03 03:26:55 +05:30
  • a91485cb8f small fixes infinitefusion 2021-08-01 15:01:36 -04:00
  • cd5a2caf94 trainers rematch infinitefusion 2021-08-01 13:45:50 -04:00
  • 960867dc7d main menu & save lag fix infinitefusion 2021-07-31 20:56:40 -04:00
  • 4354cc778a battle bg infinitefusion 2021-07-31 16:21:22 -04:00