Commit Graph

  • dc7df58c17 game data infinitefusion 2021-07-28 20:20:50 -04:00
  • 980517c0a2 hidden ability maps infinitefusion 2021-07-28 20:18:51 -04:00
  • ec84d581ad Merge branch 'master' into dev Maruno17 2021-07-28 18:44:19 +01:00
  • c8b1b6251b Fix for Pokémon editor deleting a moveset move when "changing" which move it is to the same move, fixed typo in def addBackgroundOrColoredPlane. Maruno17 2021-07-28 18:42:32 +01:00
  • 34dd2a9fbd Rewrote random dungeon code to improve it and fix some bugs, rewrote Bag's def rearrange Maruno17 2021-07-25 19:00:36 +01:00
  • 2b9f96d07c town map infinitefusion 2021-07-25 13:33:41 -04:00
  • 4f751ee39b battle factory infinitefusion 2021-07-24 21:58:08 -04:00
  • d71a3d47e8 Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face Maruno17 2021-07-24 21:19:01 +01:00
  • a1cff9cc36 Changed the content of error messages raised by code in a Script event command Maruno17 2021-07-23 20:06:06 +01:00
  • 912631a8b1 Fix to previous commit's code Maruno17 2021-07-23 08:32:11 +01:00
  • cd8e190430 speech bubbles infinitefusion 2021-07-22 18:42:53 -04:00
  • c2675157fb speech bubbles infinitefusion 2021-07-22 18:42:44 -04:00
  • cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title Maruno17 2021-07-22 22:46:43 +01:00
  • d21d3cb1fd Merge branch 'master' into dev Maruno17 2021-07-22 18:36:38 +01:00
  • 1bd5652a3a Fixed typo in Conversion's code that treated a type as an item Maruno17 2021-07-22 18:35:30 +01:00
  • 9fba10f5b0 title screen selector infinitefusion 2021-07-22 12:15:07 -04:00
  • bc229f8713 recomp infinitefusion 2021-07-21 18:40:54 -04:00
  • 21e9ad4a96 triple battles lounge infinitefusion 2021-07-21 17:47:20 -04:00
  • 551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes Maruno17 2021-07-21 22:46:49 +01:00
  • 0bce311f14 custom trainers (doesn't work) infinitefusion 2021-07-21 09:58:27 -04:00
  • 77878847b5 resort gorgeous / debug options infinitefusion 2021-07-20 10:45:45 -04:00
  • 03a7ff39ad Merge branch 'master' into dev Maruno17 2021-07-18 23:14:45 +01:00
  • 4d9c8feb81 Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar Maruno17 2021-07-18 23:13:37 +01:00
  • 8f72876a23 Typo fix Maruno17 2021-07-17 21:17:13 +01:00
  • 14748f4999 Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio Maruno17 2021-07-17 20:48:06 +01:00
  • 0190b3c365 pokedex infinitefusion 2021-07-15 14:45:38 -04:00
  • 17c136e050 battle sprites resize infinitefusion 2021-07-15 10:46:13 -04:00
  • abfad12b0a fusion icons infinitefusion 2021-07-14 19:20:37 -04:00
  • 78f5530cbe Added more Gen 8 code Maruno17 2021-07-13 20:52:26 +01:00
  • 8b7a532e29 Updating some PBS files Maruno17 2021-07-11 21:58:57 +01:00
  • 3d634a7f22 Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt Maruno17 2021-07-10 22:17:02 +01:00
  • 8ed9c5139e Merge branch 'dev' into dev-gen8 Maruno17 2021-07-10 19:49:08 +01:00
  • 4b98850c3a Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems Maruno17 2021-07-10 19:23:56 +01:00
  • 33f0403945 Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits Maruno17 2021-07-09 21:44:58 +01:00
  • ae7661edc5 Some fixes related to the previous commit and Exp Candy effect Maruno17 2021-07-08 23:38:57 +01:00
  • d5aeeaca7b Added code for Gen 8 alternate forms Maruno17 2021-07-08 23:04:21 +01:00
  • ba6806aa5b Added Gen 8 PBS files Maruno17 2021-07-08 21:19:45 +01:00
  • 086577c6f5 super splicers nature fix infinitefusion 2021-07-04 10:05:42 -04:00
  • 8cae8fb8da title screen infinitefusion 2021-07-02 21:48:03 -04:00
  • 500edeca7d dna reverser, hotel crashes fix, unfusing & exp tracking, wondertrade infinitefusion 2021-07-01 20:08:02 -04:00
  • 633a0b1a1b Fixed typos Maruno17 2021-07-01 22:30:16 +01:00
  • f4ba8951c6 Merge branch 'dev' into dev-gen8 Maruno17 2021-07-01 22:29:06 +01:00
  • 16a11d314f Merge branch 'master' into dev Maruno17 2021-07-01 22:26:48 +01:00
  • 66ed71dcad Fixed error when trying to make a roaming Pokémon roam Maruno17 2021-07-01 22:26:24 +01:00
  • fc54ed5630 Merge branch 'dev' into dev-gen8 Maruno17 2021-07-01 21:59:47 +01:00
  • 987cb7640c Turned move flags into separate words Maruno17 2021-07-01 21:54:22 +01:00
  • 536a0b4f9a Applied code related to deprecated move flag for Magic Coat Maruno17 2021-07-01 21:11:42 +01:00
  • 0af3fe46bd Merge branch 'dev' into dev-gen8 Maruno17 2021-07-01 21:09:05 +01:00
  • 93b67c9047 Deprecated three move flags as they should depend on move effects instead Maruno17 2021-07-01 21:06:24 +01:00
  • 5736ef404b Made various changes to effects, added some Gen 8 mechanics Maruno17 2021-06-30 23:25:47 +01:00
  • d5459fb97c Merge branch 'dev' into dev-gen8 Maruno17 2021-06-28 19:53:12 +01:00
  • bc7f469308 Merge branch 'master' into dev Maruno17 2021-06-28 19:52:43 +01:00
  • c457d59a0e Fixed error in code used by Pickup Maruno17 2021-06-28 19:32:04 +01:00
  • de78064786 fixed gym battles crash infinitefusion 2021-06-27 21:09:47 -04:00
  • 996d12ae70 DNA splicers infinitefusion 2021-06-27 15:54:18 -04:00
  • d4c01724c7 Added Rare Candy being usable at level 100, added event evolutions Maruno17 2021-06-27 18:32:43 +01:00
  • 66169b56be Merge branch 'dev' into dev-gen8 Maruno17 2021-06-27 17:40:01 +01:00
  • 753650acf3 Merge branch 'master' into dev Maruno17 2021-06-27 17:39:23 +01:00
  • cb60fa1299 typo (#122) aprogergely 2021-06-27 18:37:35 +02:00
  • 84b1512c9b typo (#121) aprogergely 2021-06-27 18:37:23 +02:00
  • 421a66b610 custom sprites infinitefusion 2021-06-26 19:11:15 -04:00
  • e93b08a87b Added some more Gen 8 move effects Maruno17 2021-06-26 22:12:47 +01:00
  • 605f387c65 fixed battles lag infinitefusion 2021-06-26 16:09:31 -04:00
  • 84d885d4b0 battles infinitefusion 2021-06-25 20:33:47 -04:00
  • 18408d204e Merge branch 'dev' into dev-gen8 Maruno17 2021-06-24 20:59:00 +01:00
  • 80e95dc48a Fixed slightly inaccurate chances for each number of hits for moves that hit 2-5 times Maruno17 2021-06-24 20:57:32 +01:00
  • 49e7374c3d Added more Gen 8 move effects Maruno17 2021-06-24 20:47:47 +01:00
  • 223d480e0f Super shininess can now be set for a Pokémon, and trainers.txt can define a Pokémon as super shiny Maruno17 2021-06-24 18:21:47 +01:00
  • ba536c0b02 compatibility items trainers e19-clean-install infinitefusion 2021-06-24 12:10:44 -04:00
  • bb429a2680 Moved the Gen 8 items so that the game actually runs Maruno17 2021-06-23 23:20:52 +01:00
  • feb9e3b2de Added some Gen 8 item effects, added super shininess Maruno17 2021-06-23 23:15:15 +01:00
  • 0ad86e6b03 Added some Gen 8 ability effects Maruno17 2021-06-22 22:36:12 +01:00
  • 9344ef8d04 Added setting that determines if Pokémon put into storage are healed Maruno17 2021-06-21 23:28:51 +01:00
  • 43900dca8c Added some Gen 8 move effects Maruno17 2021-06-21 22:17:55 +01:00
  • 9e1e113333 Added groundwork for Gen 8 code Maruno17 2021-06-21 19:19:37 +01:00
  • eceb7f2084 Merge branch 'master' into dev Maruno17 2021-06-20 23:12:30 +01:00
  • 3c3802b80b Fixed Plugin Manager raising an error when optional dependency of Plugin is not installed (#119) Golisopod-User 2021-06-21 03:41:18 +05:30
  • 657ed7944d Fix Crash on attempting to get Favored Types (#120) CorvusAtrox 2021-06-20 17:00:42 -05:00
  • c194e1b711 Changed the names of some properties in pokemon.txt and pokemon_forms.txt Maruno17 2021-06-20 20:57:44 +01:00
  • 565b15dca4 Renamed various PBS files Maruno17 2021-06-20 20:27:57 +01:00
  • b1caf13110 Updating all PBS files to new formats Maruno17 2021-06-20 18:45:55 +01:00
  • ca09e8c092 Removed all deprecated code slated for removal, removed support for pre-v19 save files Maruno17 2021-06-20 18:37:37 +01:00
  • 53d27d3cf5 Added new section-based format for ribbons.txt Maruno17 2021-06-20 17:57:35 +01:00
  • e201821919 Added new section-based format for abilities.txt Maruno17 2021-06-20 17:46:36 +01:00
  • 7c42e4ec20 Added new section-based format for moves.txt Maruno17 2021-06-20 17:29:16 +01:00
  • 1a55a391a3 Removed support for old trainers.txt format Maruno17 2021-06-20 01:06:49 +01:00
  • 1cec4fc90d Added new section-based format for trainertypes.txt Maruno17 2021-06-20 01:00:21 +01:00
  • e4cdb95314 Added new section-based format for items.txt Maruno17 2021-06-20 00:13:34 +01:00
  • 9b4bc66dc0 Tidying up Maruno17 2021-06-19 20:36:17 +01:00
  • e472d0fcdf Rewrote PBS files to set all their "ID numbers" to 0 Maruno17 2021-06-19 20:18:55 +01:00
  • c55324145d Removed all other uses of and support for ID numbers Maruno17 2021-06-19 20:01:12 +01:00
  • 49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs Maruno17 2021-06-19 18:48:33 +01:00
  • 6e188666a4 Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names Maruno17 2021-06-17 22:45:16 +01:00
  • eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys Maruno17 2021-06-17 22:21:24 +01:00
  • 5358037986 Removed support for old encounters.txt format Maruno17 2021-06-16 22:53:01 +01:00
  • e9457a3ea8 Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers Maruno17 2021-06-16 22:42:20 +01:00
  • 8c67127f06 Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number Maruno17 2021-06-16 20:32:30 +01:00
  • 0e8b1e70b1 Updated to mkxp-z 2.2.1 Maruno17 2021-06-15 22:11:12 +01:00
  • 5df5e83f68 Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt Maruno17 2021-06-15 22:03:16 +01:00
  • 9226bce078 Renamed some PBS files Maruno17 2021-06-15 20:58:11 +01:00