Commit Graph

  • 8975d7a20c Rewrote fading of overworld weather, added fog weather Maruno17 2021-03-27 17:36:02 +00:00
  • ade9d5aea7 Made weather animations use delta time instead of frame count Maruno17 2021-03-15 17:51:00 +00:00
  • 8d1865e2f1 Changed overworld weather animations Maruno17 2021-03-14 23:38:08 +00:00
  • a0082c52f7 Fixed bug in previous commit Maruno17 2021-03-12 23:25:42 +00:00
  • d8bf4b7fda Added class GameData::Evolution, moved evolution-related methods to more appropriate places Maruno17 2021-03-12 23:20:02 +00:00
  • ba1d225b83 Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work Maruno17 2021-03-10 21:32:00 +00:00
  • 117396f8e2 Minor tidying Maruno17 2021-03-09 21:31:17 +00:00
  • 4c35a7ecfe Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag Maruno17 2021-03-07 23:08:05 +00:00
  • 3ca08f27b8 Changed functionality of running key, added compatibility with old Mystery Gifts Maruno17 2021-03-07 19:16:05 +00:00
  • 3a1b9b6dc6 Added class GameData::EncounterType Maruno17 2021-03-06 22:01:16 +00:00
  • ff0c2f00c8 Added class GameData::Stat Maruno17 2021-03-04 22:59:48 +00:00
  • 934e38662a Tweaks to encounter chance calculator and Rock Smash Maruno17 2021-03-02 22:09:27 +00:00
  • 47b164f0ab Module#deprecated_method_alias (#101) Joni Savolainen 2021-03-02 22:16:22 +02:00
  • 8b0796588f Altered encounter chance calculation to be closer to Gen 3 (inc. Rock Smash), Pokémon's ball bug fix Maruno17 2021-03-01 23:28:43 +00:00
  • ec742ac5f2 Added more save data conversions Maruno17 2021-03-01 19:12:32 +00:00
  • fa99c2bcd7 Fixed screen mispositioning while sliding on ice, fixed broken Marts Maruno17 2021-03-01 17:12:18 +00:00
  • 57b3fe1b09 Tidied, fixed some bugs Maruno17 2021-02-28 23:58:53 +00:00
  • 9c2b6e943b Save data rewrite & Game module (#91) Joni Savolainen 2021-02-28 23:26:16 +02:00
  • a112a21a87 Renamed ABC inputs Maruno17 2021-02-27 22:02:46 +00:00
  • 19fe83f932 Fixed battle BGM fading in/being offset Maruno17 2021-02-27 21:11:24 +00:00
  • 1bf829c3f1 Made window bigger in map connections editor, fixed a couple of bugs, added Generation data to pokemon PBS files Maruno17 2021-02-27 16:33:32 +00:00
  • 8895d6b1a9 Optimised checking of map connections Maruno17 2021-02-26 23:59:52 +00:00
  • 5963f0fd07 Undid caching of map_connections.dat as it was already cached Maruno17 2021-02-26 23:15:54 +00:00
  • b281734312 Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data Maruno17 2021-02-26 23:00:27 +00:00
  • c9903c59c8 Add support for timing using delta clocks (#97) Roza 2021-02-26 14:57:52 -05:00
  • dd0bbe5da4 Fixed some Debug menu options closing the Debug menu automatically when they shouldn't Maruno17 2021-02-26 19:49:55 +00:00
  • 4e43a06f1b Remove unnecessary utilities (#99) Joni Savolainen 2021-02-26 21:38:27 +02:00
  • d6b80118c9 Remove all usage of missing doubleclick? method (#98) Joni Savolainen 2021-02-26 21:28:34 +02:00
  • 46ed10a31d Tweaks relating to previous commit Maruno17 2021-02-25 22:57:39 +00:00
  • 1f2309c4d2 Remove Win32API calls & upgrade to modern Ruby (#96) Roza 2021-02-25 17:09:59 -05:00
  • 87285a2a1f Added class GameData::Target Maruno17 2021-02-24 21:05:04 +00:00
  • 823e7eb8ec Fixed typo in previous commit Maruno17 2021-02-24 12:42:25 +00:00
  • eda534f3be Added class GameData::GrowthRate Maruno17 2021-02-23 22:20:34 +00:00
  • f302d8346a Added class GameData::BodyShape, some bug fixes, updated some PBS files Maruno17 2021-02-22 00:21:52 +00:00
  • bcab462ef0 Added more information to terrain tag editor Maruno17 2021-02-21 20:24:30 +00:00
  • 611d0a74eb Added class GameData::BattleWeather Maruno17 2021-02-21 19:04:36 +00:00
  • 63e640c79b Added classes GameData::Environment and GameData::BattleTerrain Maruno17 2021-02-21 18:37:26 +00:00
  • c16311326c Fix a crash in PokeBattle_Trainer.copy (#95) Joni Savolainen 2021-02-20 17:51:12 +02:00
  • a6b22d5741 Moved status condition common animation names into the definitions of statuses Maruno17 2021-02-16 22:42:28 +00:00
  • d3bf81e764 Fixed X items not being used properly (again) Maruno17 2021-02-16 20:50:53 +00:00
  • 6a8e4fcfa5 Added class GameData::Status Maruno17 2021-02-15 23:20:51 +00:00
  • 8b5b9d5fc4 Tweaks to BitmapCache Maruno17 2021-02-08 19:25:54 +00:00
  • 0c7aab530d Merge branch 'master' into dev Maruno17 2021-02-08 18:38:54 +00:00
  • 9fe513ca16 Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect Maruno17 2021-02-08 18:36:02 +00:00
  • 6bf749d3f3 Removed support for ID numbers in species/item/trainer graphics filenames Maruno17 2021-02-07 15:06:21 +00:00
  • eda301b57b Added class GameData::GenderRatio Maruno17 2021-02-06 23:11:48 +00:00
  • 2e125019a9 Added class GameData::BodyColor Maruno17 2021-02-06 22:40:41 +00:00
  • a5af35beb1 Added class GameData::Habitat Maruno17 2021-02-06 22:06:55 +00:00
  • 033434807d Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup Maruno17 2021-02-06 21:30:19 +00:00
  • e9ed260277 Some bug fixes Maruno17 2021-02-03 20:33:46 +00:00
  • e1e9706cd9 Fixed bug with trainer data, tidied evolution-checking code Maruno17 2021-02-02 23:09:57 +00:00
  • 44e3c934ad Implemented GameData::Ribbon Maruno17 2021-02-02 20:53:43 +00:00
  • 66494b0044 Refactoring, documenting deprecated methods Maruno17 2021-02-01 22:53:03 +00:00
  • 1209b804e9 Moved all settings into module Settings Maruno17 2021-02-01 21:03:58 +00:00
  • 923844fdc7 Remove SpriteWindowCursorRect & fix WindowCursorRect (#85) Joni Savolainen 2021-02-01 21:57:54 +02:00
  • 9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries Maruno17 2021-01-31 22:43:51 +00:00
  • 168a1e5df7 Misc tidying Maruno17 2021-01-31 19:13:51 +00:00
  • f68cc1c98b Re-added compatibility for old trainers.txt format Maruno17 2021-01-31 01:17:14 +00:00
  • d678a8b821 Merge branch 'master' into dev Maruno17 2021-01-30 21:56:29 +00:00
  • f3f21d4679 Change to pbDownloadData Maruno17 2021-01-30 21:55:32 +00:00
  • e70d89f457 Minor fixes Maruno17 2021-01-30 17:26:27 +00:00
  • 6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames Maruno17 2021-01-30 17:06:00 +00:00
  • 4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer Maruno17 2021-01-24 17:55:39 +00:00
  • 7de034957b More revamping and rearranging Maruno17 2021-01-23 20:44:07 +00:00
  • 400ad6e208 Fixed error in previous commit Maruno17 2021-01-22 20:04:08 +00:00
  • 8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail Maruno17 2021-01-21 23:04:51 +00:00
  • 94ce80c183 Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev Maruno17 2021-01-20 20:32:32 +00:00
  • 736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon Maruno17 2021-01-20 20:22:31 +00:00
  • 2fcf5945a5 Merge pull request #84 from jonisavo/remove-thread-critical Maruno17 2021-01-18 22:04:44 +00:00
  • 34e362a59b Remove all Thread.critical usage Joni Savolainen 2021-01-18 08:19:42 +02:00
  • fec8d7adcd Fixed crash in map rendering, fixed crash when resizing screen Maruno17 2021-01-17 21:49:05 +00:00
  • 7f254c6434 Tidied up, removed unused code Maruno17 2021-01-17 21:26:20 +00:00
  • cb684094be Removed unused audio utilities and audio-recording (e.g. for Chatter) Maruno17 2021-01-17 20:47:57 +00:00
  • 33ee7f0c9a Fixed crash in map rendering, fixed crash when resizing screen Maruno17 2021-01-17 19:55:14 +00:00
  • 4dd3a1a2c5 Implemented class GameData::Trainer Maruno17 2021-01-17 00:22:49 +00:00
  • e176c1da30 Merge branch 'master' into dev Maruno17 2021-01-14 20:16:08 +00:00
  • 9364a543e7 Optimisation of tilemap Maruno17 2021-01-14 20:11:25 +00:00
  • 4c0837c685 Minor tweak Maruno17 2021-01-11 23:43:16 +00:00
  • 2ab552ad3c Added method $Trainer.party_full? Maruno17 2021-01-11 23:41:35 +00:00
  • f72ce06654 Created setting MAX_PARTY_SIZE, fixed some bugs Maruno17 2021-01-11 22:44:01 +00:00
  • 53c3f23146 Tidying Maruno17 2021-01-11 19:39:08 +00:00
  • 2586c09c3c Refactoring and tidying Maruno17 2021-01-11 19:30:45 +00:00
  • a5d1359dfe Fixing up after merge from master Maruno17 2021-01-10 19:25:27 +00:00
  • b11bc133bd Merge branch 'master' into dev Maruno17 2021-01-10 19:11:26 +00:00
  • 386396cdf6 Condensed references to Unnerve, fixed Copycat always using Copycat Maruno17 2021-01-10 19:00:03 +00:00
  • 831555616e Fix: Changes an apostrophe in the switch out text (#80) Derxwna Kapsyla 2021-01-10 13:00:40 -05:00
  • e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) Maruno17 2021-01-03 13:44:54 +00:00
  • d4a7de4bdd Rearranged settings Maruno17 2021-01-02 21:08:47 +00:00
  • 63e257323b Merge branch 'master' into dev Maruno17 2020-12-31 21:08:11 +00:00
  • 20a60bfe32 Add user-specific folders and files to .gitignore (#78) Joni Savolainen 2020-12-31 16:27:57 +02:00
  • cbbf6bad93 Player is no longer asked if they want to switch after they already replaced a fainted battler that round Maruno17 2020-12-31 14:24:34 +00:00
  • 5e885cf619 Moved egg icons into Graphics/Pokemon/Eggs Maruno17 2020-12-31 14:18:40 +00:00
  • 20f501c440 Fixed some bugs with the Debug options rewrite Maruno17 2020-12-30 01:36:44 +00:00
  • f4821f212f Rewrote Debug menus to store options in self-contained handlers Maruno17 2020-12-30 01:02:18 +00:00
  • c462663b6d Game map now refreshes when a Game Switch/Variable is changed in Debug screen Maruno17 2020-12-28 22:53:01 +00:00
  • fb29c6b760 General tidying up Maruno17 2020-12-28 15:46:08 +00:00
  • d3d7222fd3 Changed naming convention for various sprites, and added compiler script that renames files for this Maruno17 2020-12-26 19:59:05 +00:00
  • c8930d408a Sped up compiling of pokemon.txt/pokemonforms.txt Maruno17 2020-12-25 18:15:14 +00:00
  • ad21fc92cb Created and implemented GameData::Species Maruno17 2020-12-24 21:25:16 +00:00
  • 1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods Maruno17 2020-12-13 19:40:17 +00:00