Commit Graph

  • 6a8e4fcfa5 Added class GameData::Status Maruno17 2021-02-15 23:20:51 +00:00
  • 8b5b9d5fc4 Tweaks to BitmapCache Maruno17 2021-02-08 19:25:54 +00:00
  • 0c7aab530d Merge branch 'master' into dev Maruno17 2021-02-08 18:38:54 +00:00
  • 9fe513ca16 Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect Maruno17 2021-02-08 18:36:02 +00:00
  • 6bf749d3f3 Removed support for ID numbers in species/item/trainer graphics filenames Maruno17 2021-02-07 15:06:21 +00:00
  • eda301b57b Added class GameData::GenderRatio Maruno17 2021-02-06 23:11:48 +00:00
  • 2e125019a9 Added class GameData::BodyColor Maruno17 2021-02-06 22:40:41 +00:00
  • a5af35beb1 Added class GameData::Habitat Maruno17 2021-02-06 22:06:55 +00:00
  • 033434807d Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup Maruno17 2021-02-06 21:30:19 +00:00
  • e9ed260277 Some bug fixes Maruno17 2021-02-03 20:33:46 +00:00
  • e1e9706cd9 Fixed bug with trainer data, tidied evolution-checking code Maruno17 2021-02-02 23:09:57 +00:00
  • 44e3c934ad Implemented GameData::Ribbon Maruno17 2021-02-02 20:53:43 +00:00
  • 66494b0044 Refactoring, documenting deprecated methods Maruno17 2021-02-01 22:53:03 +00:00
  • 1209b804e9 Moved all settings into module Settings Maruno17 2021-02-01 21:03:58 +00:00
  • 923844fdc7 Remove SpriteWindowCursorRect & fix WindowCursorRect (#85) Joni Savolainen 2021-02-01 21:57:54 +02:00
  • 9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries Maruno17 2021-01-31 22:43:51 +00:00
  • 168a1e5df7 Misc tidying Maruno17 2021-01-31 19:13:51 +00:00
  • f68cc1c98b Re-added compatibility for old trainers.txt format Maruno17 2021-01-31 01:17:14 +00:00
  • d678a8b821 Merge branch 'master' into dev Maruno17 2021-01-30 21:56:29 +00:00
  • f3f21d4679 Change to pbDownloadData Maruno17 2021-01-30 21:55:32 +00:00
  • e70d89f457 Minor fixes Maruno17 2021-01-30 17:26:27 +00:00
  • 6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames Maruno17 2021-01-30 17:06:00 +00:00
  • 4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer Maruno17 2021-01-24 17:55:39 +00:00
  • 7de034957b More revamping and rearranging Maruno17 2021-01-23 20:44:07 +00:00
  • 400ad6e208 Fixed error in previous commit Maruno17 2021-01-22 20:04:08 +00:00
  • 8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail Maruno17 2021-01-21 23:04:51 +00:00
  • 94ce80c183 Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev Maruno17 2021-01-20 20:32:32 +00:00
  • 736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon Maruno17 2021-01-20 20:22:31 +00:00
  • 2fcf5945a5 Merge pull request #84 from jonisavo/remove-thread-critical Maruno17 2021-01-18 22:04:44 +00:00
  • 34e362a59b Remove all Thread.critical usage Joni Savolainen 2021-01-18 08:19:42 +02:00
  • fec8d7adcd Fixed crash in map rendering, fixed crash when resizing screen Maruno17 2021-01-17 21:49:05 +00:00
  • 7f254c6434 Tidied up, removed unused code Maruno17 2021-01-17 21:26:20 +00:00
  • cb684094be Removed unused audio utilities and audio-recording (e.g. for Chatter) Maruno17 2021-01-17 20:47:57 +00:00
  • 33ee7f0c9a Fixed crash in map rendering, fixed crash when resizing screen Maruno17 2021-01-17 19:55:14 +00:00
  • 4dd3a1a2c5 Implemented class GameData::Trainer Maruno17 2021-01-17 00:22:49 +00:00
  • e176c1da30 Merge branch 'master' into dev Maruno17 2021-01-14 20:16:08 +00:00
  • 9364a543e7 Optimisation of tilemap Maruno17 2021-01-14 20:11:25 +00:00
  • 4c0837c685 Minor tweak Maruno17 2021-01-11 23:43:16 +00:00
  • 2ab552ad3c Added method $Trainer.party_full? Maruno17 2021-01-11 23:41:35 +00:00
  • f72ce06654 Created setting MAX_PARTY_SIZE, fixed some bugs Maruno17 2021-01-11 22:44:01 +00:00
  • 53c3f23146 Tidying Maruno17 2021-01-11 19:39:08 +00:00
  • 2586c09c3c Refactoring and tidying Maruno17 2021-01-11 19:30:45 +00:00
  • a5d1359dfe Fixing up after merge from master Maruno17 2021-01-10 19:25:27 +00:00
  • b11bc133bd Merge branch 'master' into dev Maruno17 2021-01-10 19:11:26 +00:00
  • 386396cdf6 Condensed references to Unnerve, fixed Copycat always using Copycat Maruno17 2021-01-10 19:00:03 +00:00
  • 831555616e Fix: Changes an apostrophe in the switch out text (#80) Derxwna Kapsyla 2021-01-10 13:00:40 -05:00
  • e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) Maruno17 2021-01-03 13:44:54 +00:00
  • d4a7de4bdd Rearranged settings Maruno17 2021-01-02 21:08:47 +00:00
  • 63e257323b Merge branch 'master' into dev Maruno17 2020-12-31 21:08:11 +00:00
  • 20a60bfe32 Add user-specific folders and files to .gitignore (#78) Joni Savolainen 2020-12-31 16:27:57 +02:00
  • cbbf6bad93 Player is no longer asked if they want to switch after they already replaced a fainted battler that round Maruno17 2020-12-31 14:24:34 +00:00
  • 5e885cf619 Moved egg icons into Graphics/Pokemon/Eggs Maruno17 2020-12-31 14:18:40 +00:00
  • 20f501c440 Fixed some bugs with the Debug options rewrite Maruno17 2020-12-30 01:36:44 +00:00
  • f4821f212f Rewrote Debug menus to store options in self-contained handlers Maruno17 2020-12-30 01:02:18 +00:00
  • c462663b6d Game map now refreshes when a Game Switch/Variable is changed in Debug screen Maruno17 2020-12-28 22:53:01 +00:00
  • fb29c6b760 General tidying up Maruno17 2020-12-28 15:46:08 +00:00
  • d3d7222fd3 Changed naming convention for various sprites, and added compiler script that renames files for this Maruno17 2020-12-26 19:59:05 +00:00
  • c8930d408a Sped up compiling of pokemon.txt/pokemonforms.txt Maruno17 2020-12-25 18:15:14 +00:00
  • ad21fc92cb Created and implemented GameData::Species Maruno17 2020-12-24 21:25:16 +00:00
  • 1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods Maruno17 2020-12-13 19:40:17 +00:00
  • d4b5aa0ce7 Restored method that was accidentally deleted Maruno17 2020-12-13 16:16:12 +00:00
  • 508b3fdf50 Automated proper enumeration of constants in GameData modules Maruno17 2020-12-12 21:50:33 +00:00
  • 9ceda78d37 Fixed symbol/string error in compiling TM compatibility data Maruno17 2020-12-12 21:34:57 +00:00
  • bc13517cb7 Created and implemented GameData::Type Maruno17 2020-12-12 21:26:46 +00:00
  • c8790bafc9 Created and implemented GameData::TrainerType, fixed free text entry text mispositioning Maruno17 2020-12-06 19:21:18 +00:00
  • c9c6c2bb96 Update 001_Pokemon.rb Maruno17 2020-12-04 21:01:55 +00:00
  • 0cbaba70d7 Merge branch 'master' into dev Maruno17 2020-12-04 20:56:37 +00:00
  • 06682ba697 Fixed crash when a foe trainer tries to replace a caught Shadow Pokémon, fixed Hall of Fame not remembering entries Maruno17 2020-12-02 21:14:13 +00:00
  • 96fbe1563d Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle Maruno17 2020-11-29 16:28:12 +00:00
  • 01f451b398 Fixed battle graphics being incorrectly positioned, fixed mispositioned number choice window text Maruno17 2020-11-27 21:14:38 +00:00
  • eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters Maruno17 2020-11-26 21:10:45 +00:00
  • 017cdb8d0f Merge branch 'master' into dev Maruno17 2020-11-25 22:07:17 +00:00
  • e2dcba2169 Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash Maruno17 2020-11-25 19:15:49 +00:00
  • bba24abc1a Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z Maruno17 2020-11-24 22:41:05 +00:00
  • 4af57f6501 Added 1.5x screen size option, fixed 2**32 being 0, tidied up some code Maruno17 2020-11-22 17:32:10 +00:00
  • f362b7f847 Killed off RGSS, deleted font installer code Maruno17 2020-11-22 16:17:46 +00:00
  • 6158e42635 Resolving merge conflicts between refactor and mkxp-z Maruno17 2020-11-20 21:01:47 +00:00
  • ce6bc1737f Merge branch 'mkxp-z' into dev Maruno17 2020-11-20 20:43:27 +00:00
  • 3cd8d59918 Implemented GameData::Move Maruno17 2020-11-19 21:00:29 +00:00
  • 52ffae9e8a Implemented GameData::Metadata and GameData::MapMetadata Maruno17 2020-11-15 18:59:07 +00:00
  • bf356a458b Fix tileset height update when switching tilesets in Terrain Tag editor (#62) Marc L 2020-11-14 17:16:37 +00:00
  • d8476d1fa4 Implemented GameData::BerryPlant Maruno17 2020-11-13 21:34:11 +00:00
  • 9841bd2630 Fixed typo in Duel minigame, fixed crash when battling a single trainer while you have a Maruno17 2020-11-11 22:09:34 +00:00
  • 5534f338e7 Fixed using pkmn.species= with a form's internal name not setting the actual species. Fixed Shadow Pokémon not being able to have different Shadow Moves for particular forms. Maruno17 2020-11-11 21:07:26 +00:00
  • c87a578021 Fix for baby species to return the right species when checked with items (#60) Vendily 2020-11-10 16:05:10 -05:00
  • e7fcc27907 Merge branch 'master' into mkxp-z Maruno17 2020-11-09 19:26:44 +00:00
  • d7e9f6db67 Merge branch 'master' into refactor Maruno17 2020-11-09 19:17:24 +00:00
  • 1955d3698e Implemented usage of GameData::Item Maruno17 2020-11-08 22:45:59 +00:00
  • ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects Maruno17 2020-11-04 21:27:56 +00:00
  • 9dc6da0742 Extracted common data class methods into mixin modules Maruno17 2020-11-03 19:51:37 +00:00
  • 531a1c09e3 Fixed the species editor crashing when trying to edit abilities Maruno17 2020-11-01 20:34:27 +00:00
  • 213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. Maruno17 2020-11-01 20:10:28 +00:00
  • 5d4a342415 Removed all code relating to RMVX Maruno17 2020-10-31 16:11:50 +00:00
  • 0301e2e947 Tweak: Added a wait to the Pokemon obtained message for accuracy (#54) Derxwna Kapsyla 2020-10-31 11:50:52 -04:00
  • 13d67152d8 Please let this be the last fix Maruno17 2020-10-29 22:06:25 +00:00
  • c40f95838a Fixed X items being unusable by AI, finally fixed step after battle caused by a turn Maruno17 2020-10-29 19:53:57 +00:00
  • 66aea40198 More fixing of auto-stepping after a battle Maruno17 2020-10-28 22:01:49 +00:00
  • a28aa5b4ad Fixed triggering a battle upon turning causing the player to take a step after it Maruno17 2020-10-28 21:04:37 +00:00
  • a28eadb9af Fix: Made the "Battle flee" sound effect play before the "Fled from b… (#51) Derxwna Kapsyla 2020-10-28 14:41:18 -04:00
  • e290d1dd45 Fixed Pokémon-fusing items causing a fusion despite saying they Maruno17 2020-10-28 18:33:13 +00:00