Commit Graph
100 Commits
Author SHA1 Message Date
Maruno17 c23f50e5a6 Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type 2021-06-15 19:23:50 +01:00
Maruno17 128a002324 Fix for messages not being reloaded after the game is compiled 2021-06-12 19:05:22 +01:00
Maruno17 8dec89bb50 Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one 2021-06-12 17:23:15 +01:00
Maruno17 eb1458018d Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option 2021-06-12 16:12:36 +01:00
Maruno17 63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17 7c3fdb9ef8 v19.1 update 2021-05-22 17:03:22 +01:00
Maruno17 1c622a3b91 Credits screen now renders text in multiple smaller bitmaps rather than one tall one 2021-05-22 16:29:51 +01:00
Maruno17 ca8193aab4 Added more characters to naming screen 2021-05-21 20:05:32 +01:00
Maruno17 38081305b0 Fixed cycling speed's charset animation not being slower as intended 2021-05-20 21:46:09 +01:00
Maruno17 8e56608409 Fixed Species Editor's base stats and EVs properties 2021-05-20 21:10:12 +01:00
Maruno17 a97a42e89d Prevented error if trying to set a species of nil for an encounter in the Encounters Editor, fixed trainer Pokémon's EVs and IVs not being set properly in the Encounters Editor 2021-05-20 20:45:37 +01:00
Maruno17 3eea17b877 Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower 2021-05-20 19:34:26 +01:00
Maruno17 2b5d63673d Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2021-05-20 19:15:30 +01:00
Maruno17 2a1dafcd9c Disabled receiving a Mystery Gift item via the Continue/New Game's Debug menu 2021-05-19 21:10:43 +01:00
Maruno17 e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Maruno17 42b7988089 Rewrote Terrain Tag Editor to work with overly large tilesets 2021-05-18 22:31:47 +01:00
Maruno17 8af787abdd Quick fix to previous commit 2021-05-18 21:30:51 +01:00
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Maruno17 8e64bcc11b Removed the player's ability to change the font 2021-05-16 14:32:20 +01:00
Maruno17 206244a3f0 Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor 2021-05-15 21:01:39 +01:00
Maruno17 66b40fd181 Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching 2021-05-15 20:28:15 +01:00
Maruno17 f303b84033 Made the Battle Factory work 2021-05-15 17:38:16 +01:00
Maruno17 e350cb8f4a Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed 2021-05-13 22:53:38 +01:00
Maruno17 2e1a7646ed Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility) 2021-05-13 22:34:46 +01:00
Maruno17 8384adeb22 Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES 2021-05-13 21:50:36 +01:00
Maruno17 52e7f7b51a Fixed broken AI for Camouflage, minor tweaks to some other AI 2021-05-12 21:06:23 +01:00
Maruno17 481e051234 Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag) 2021-05-12 18:59:47 +01:00
Maruno17 6685b06e2f Fixed repeated known moves bug for Shadow Pokémon 2021-05-11 21:37:30 +01:00
Maruno17 47e51ed79b Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets 2021-05-11 21:20:25 +01:00
Maruno17 8ff43cbd4c Renamed trainer charsets and added code to the sprite renamer that will rename them and edit map data accordingly 2021-05-11 21:00:15 +01:00
Maruno17 911ba343ce Fixed prevolution data not being compiled properly 2021-05-11 20:12:36 +01:00
Maruno17 5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00
Maruno17 ab3bb12d53 Updated mkxp-z to 2.2.0, added support for animated gifs 2021-05-09 20:51:36 +01:00
Maruno17 e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00
Maruno17 852c924ed6 Fixed certain species not learning moves upon changing form like they should 2021-05-09 17:09:12 +01:00
Maruno17 05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17 326e2e7929 Shortened the default inspect message for everything, corrected the extension of GameData::Encounter 2021-05-09 01:52:55 +01:00
Maruno17 218225cc91 Fixed Event Touch not working, fixed misnamed variables in module Effectiveness 2021-05-08 16:31:33 +01:00
Maruno17 43eddaa5da Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file 2021-05-07 21:09:22 +01:00
Maruno17 5618607afa Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor 2021-05-07 20:01:49 +01:00
Maruno17 23996a4781 Rearranged OrgBattle scripts 2021-05-07 18:23:20 +01:00
Maruno17 654be6c1de Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing 2021-05-07 18:20:52 +01:00
Maruno17 6efca2f9a8 Fixes for Battle Arena 2021-05-04 21:30:26 +01:00
Maruno17 3d88b85f56 Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2 2021-05-04 20:36:49 +01:00
Maruno17 b563e73027 Fixed changing a Pokémon's form with an item not doing certain things, fixed alternate forms not inheriting certain properties from the base form 2021-05-03 19:25:49 +01:00
Maruno17 c5cc1eadac Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable 2021-05-03 18:58:02 +01:00
Maruno17 474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17 8e6ee21c20 Updated to mkxp-z 2.1.2, added def inspect to some classes 2021-05-02 00:58:25 +01:00
Maruno17 7877f75f99 Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2021-05-01 17:40:40 +01:00
Maruno17 9007e59668 Fixed rounding error in positioning of overworld weather tile
sprites
2021-05-01 17:22:36 +01:00
Maruno17 f29da5fc8f Fixed crash when getting the length of an ogg file, fixed mispositioning of message in Hall of Fame, fixedMusic Vlume option not applying to newly played BGM, 2021-05-01 17:13:27 +01:00
Maruno17 748ea472ba Fixed being unable to force compiling of plugins, fixed crash when saving edited terrain tags, fixed invalid tile erase crashing, fixed crash when showing Pokédex for newly caught species 2021-04-30 19:06:10 +01:00
Maruno17 5130b097ce Fixed demo party not clearing the party before adding itself, fixed Pokémon icon renamer/mover not moving shiny Pokémon icons properly, added GameData#Something#keys method 2021-04-28 23:27:11 +01:00
Maruno17 1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17 17d1344e74 Fixed crash when soft resetting, fixed crash when Struggle and confusion pseudo-moves are used, fix broken AI, fixed crash after evolution, fixed crash when editing weather map metadata. 2021-04-28 23:24:17 +01:00
Maruno17 f3048abd86 Fixed bug when getting a partner's back sprite 2021-04-27 22:17:25 +01:00
Maruno17 8e2130ce57 Fixed bug in conversion of Bag contents, fixed mispositioning of text cursor in keyboard text entry, fixed not being able to move right in keyboard text entry, fixed mispositioning of icons in text, fixed events not being able to see at a distance 2021-04-27 22:10:06 +01:00
Maruno17 e1ae094ff4 Fixed crash upon gaining a Pokémon after starting a new game, fixed default player's potentially being longer than allowed 2021-04-27 21:34:07 +01:00
Maruno17 853ce8e9e5 Update README.md 2021-04-27 21:05:37 +01:00
Maruno17 5456459a98 Tweaked ability-setting Pokémon Debug feature to allow setting any ability 2021-04-27 18:33:18 +01:00
Maruno17 31c87cbb1d Tweaked plugin manager error code, fixed type from previous commit 2021-04-26 20:11:12 +01:00
Maruno17 b9e7d350a2 More code changes for Plugin Manager 2021-04-25 23:12:05 +01:00
Maruno17 3e7ffb71a7 Improved Plugin Manager's check for looping dependencies 2021-04-25 20:32:31 +01:00
Maruno17 0b757d3863 Added extension to Plugin Manager that supports scripts in a Plugin folder 2021-04-25 19:09:56 +01:00
Maruno17 484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17 a42b66db68 Merge branch 'master' into dev 2021-04-22 21:15:14 +01:00
Maruno17 4ae84f9b5d Added generic item icon support for HMs/TRs, moves taught by TR are now relearnable, tweaked determination of valid Mega forms 2021-04-22 21:08:34 +01:00
Maruno17 70b9f65558 Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks 2021-04-21 18:45:44 +01:00
Maruno17 3bde4d911a Reimplemented comparing edit times of PBS/data files to decide whether to compile 2021-04-18 22:27:01 +01:00
Maruno17 66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00
Maruno17 f10fe5c491 Minor fixes for previous commit 2021-04-17 23:56:51 +01:00
Maruno17 2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17 96c68e79a3 Added conversion of things in Game Variables in save data, renamed some files 2021-04-17 22:39:36 +01:00
Maruno17 cef2beb063 Fixed Natural Gift always being Normal-type 2021-04-17 20:21:46 +01:00
Maruno17 4489cde044 Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes 2021-04-17 19:32:54 +01:00
Maruno17 4bc744e3fb Fixed some minor bugs from previous commits 2021-04-14 22:56:12 +01:00
Maruno17 9f70b29795 Moved some global metadata values to class Player, added battle points property 2021-04-12 20:31:15 +01:00
Maruno17 e49ddde198 Renamed class PlayerTrainer to class Player, implemented class Player#Pokedex 2021-04-11 20:45:44 +01:00
Maruno17 dcd0fe8b21 Rewrote perma-caching code, added another controls help page 2021-04-11 16:19:58 +01:00
Maruno17 c58164ef97 Permanently cached some graphics (player charsets, windowskins and related graphics) 2021-04-11 15:41:55 +01:00
Maruno17 e5a0e3acdd Finalised input names, added some more save file conversion code 2021-04-11 15:18:04 +01:00
Maruno17 614e0ed9a2 Stopped errors happening when trying to load a graphic without a filename 2021-04-08 22:28:05 +01:00
Maruno17 327d0de334 Redesigned controls help screen, added example of changing encounter version 2021-04-08 21:20:34 +01:00
Maruno17 64d9b38605 Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength 2021-04-06 21:00:59 +01:00
Maruno17 8d76ff2e89 Properly removed script file 2021-04-05 00:07:28 +01:00
Maruno17 f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
Maruno17 5b0960337a Updated to mkxp-z v2.1.1, renamed and rearranged some script files 2021-04-04 16:24:46 +01:00
Maruno17 afd76503b2 Added support for large events, allowed field move-related event names to have other text in their names 2021-04-03 01:10:27 +01:00
Maruno17 af33799cb7 Minor tweaks to README 2021-03-29 19:29:22 +01:00
Maruno17 01a066a4d9 Rearranged and tidied up game data scripts 2021-03-29 19:01:03 +01:00
Maruno17 cd62ba840c Added class GameData::TerrainTag 2021-03-29 17:19:05 +01:00
Maruno17 e1ffd44e67 Merge branch 'master' into dev 2021-03-28 22:36:26 +01:00
Maruno17 2a00bf8d3d Replaced Game.exe with one that opens a console in Debug mode 2021-03-27 20:25:35 +00:00
Maruno17 ca5dcf70ae Fixed "cannotRun" battle rule not applying to Roar/Circle Throw/Poké Dolls, commented out compiler code that edits what it thinks are supposed to be doors 2021-03-27 20:11:16 +00:00
Maruno17 b5c8c6ba26 Added class GameData::Weather 2021-03-27 19:47:34 +00:00
Maruno17 8975d7a20c Rewrote fading of overworld weather, added fog weather 2021-03-27 17:36:02 +00:00
Maruno17 ade9d5aea7 Made weather animations use delta time instead of frame count 2021-03-15 17:51:00 +00:00
Maruno17 8d1865e2f1 Changed overworld weather animations 2021-03-14 23:38:08 +00:00
Maruno17 a0082c52f7 Fixed bug in previous commit 2021-03-12 23:25:42 +00:00
Maruno17 d8bf4b7fda Added class GameData::Evolution, moved evolution-related methods to more appropriate places 2021-03-12 23:20:02 +00:00