Maruno17
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f3f21d4679
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Change to pbDownloadData
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2021-01-30 21:55:32 +00:00 |
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Maruno17
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e70d89f457
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Minor fixes
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2021-01-30 17:26:27 +00:00 |
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Maruno17
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400ad6e208
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Fixed error in previous commit
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2021-01-22 20:04:08 +00:00 |
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Maruno17
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fec8d7adcd
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Fixed crash in map rendering, fixed crash when resizing screen
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2021-01-17 21:49:05 +00:00 |
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Maruno17
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9364a543e7
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Optimisation of tilemap
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2021-01-14 20:11:25 +00:00 |
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Maruno17
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386396cdf6
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Condensed references to Unnerve, fixed Copycat always using Copycat
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2021-01-10 19:00:03 +00:00 |
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Maruno17
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e35d2e766c
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Improved dependent event movement (ledge jumping speed, looking where they're going)
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2021-01-03 13:44:54 +00:00 |
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Maruno17
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cbbf6bad93
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Player is no longer asked if they want to switch after they already replaced a fainted battler that round
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2020-12-31 14:24:34 +00:00 |
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Maruno17
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c462663b6d
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Game map now refreshes when a Game Switch/Variable is changed in Debug screen
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2020-12-28 22:53:01 +00:00 |
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Maruno17
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06682ba697
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Fixed crash when a foe trainer tries to replace a caught Shadow Pokémon, fixed Hall of Fame not remembering entries
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2020-12-02 21:14:13 +00:00 |
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Maruno17
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96fbe1563d
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Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle
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2020-11-29 16:28:12 +00:00 |
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Maruno17
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e2dcba2169
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Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash
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2020-11-25 19:15:49 +00:00 |
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Maruno17
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9841bd2630
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Fixed typo in Duel minigame, fixed crash when battling a single trainer while you have a
partner, fixed undefined variable in Relic Song's form-changing code
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2020-11-11 22:09:34 +00:00 |
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Maruno17
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5534f338e7
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Fixed using pkmn.species= with a form's internal name not setting the actual species. Fixed Shadow Pokémon not being able to have different Shadow Moves for particular forms.
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2020-11-11 21:07:26 +00:00 |
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Maruno17
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13d67152d8
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Please let this be the last fix
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2020-10-29 22:06:25 +00:00 |
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Maruno17
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c40f95838a
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Fixed X items being unusable by AI, finally fixed step after battle caused by a turn
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2020-10-29 19:53:57 +00:00 |
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Maruno17
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66aea40198
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More fixing of auto-stepping after a battle
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2020-10-28 22:01:49 +00:00 |
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Maruno17
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a28aa5b4ad
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Fixed triggering a battle upon turning causing the player to take a step after it
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2020-10-28 21:04:37 +00:00 |
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Maruno17
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e290d1dd45
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Fixed Pokémon-fusing items causing a fusion despite saying they
can't
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2020-10-28 18:33:13 +00:00 |
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Maruno17
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f6d626e7dd
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-10-26 17:53:08 +00:00 |
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Maruno17
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896ec4ab85
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Fixed partner trainers being unable to participate in wild/trainer battles against a single Pokémon even if a battle rule gives them a space in it
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2020-10-26 17:52:42 +00:00 |
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Maruno17
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bfec896b46
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Fixed events vanishing instead of becoming your partner trainer
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2020-10-23 20:53:36 +01:00 |
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Maruno17
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742a98b179
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Added debug option to properly erase invalid tiles from maps
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2020-10-19 21:48:13 +01:00 |
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Maruno17
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e6b6bdc0b8
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Fixed line spacing not being consistent when changing fonts
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2020-10-18 17:38:44 +01:00 |
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Maruno17
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579a6cbe2a
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Fixed bug in def pbLoadRpgxpScene
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2020-10-16 21:11:13 +01:00 |
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Maruno17
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5c4c0f4e35
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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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2020-10-09 20:54:01 +01:00 |
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Maruno17
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94a20e55f3
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Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement
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2020-10-07 21:11:30 +01:00 |
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Maruno17
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9a8fae0168
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Fixed some battle rules not being applied
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2020-10-04 16:37:42 +01:00 |
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Maruno17
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af9b9ef812
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Fixed incorrect PBS data for Power-Up Punch
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2020-10-03 16:29:41 +01:00 |
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Maruno17
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c02a362031
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Fixed bad AI for Sticky Web
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2020-10-02 20:16:01 +01:00 |
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Maruno17
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25d48e3837
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Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start
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2020-10-01 17:54:46 +01:00 |
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Maruno17
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f640f96551
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Updated version number to "18.1.dev"
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2020-09-28 22:21:35 +01:00 |
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Maruno17
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c5b1e08383
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Tidying and rearranging
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2020-09-28 21:07:54 +01:00 |
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Maruno17
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a47f40a85b
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Fixed Rollout doing maximum damage on its first turn
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2020-09-27 21:06:04 +01:00 |
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Maruno17
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1cf6f44016
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Changed a proc's return to next
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2020-09-27 18:07:42 +01:00 |
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Maruno17
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cdc36e45ed
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Fixed inconsistency in expected suffixes for night versions of BGMs
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2020-09-27 16:39:16 +01:00 |
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Maruno17
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cccd9a2d5d
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Fixed typo in previous commit
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2020-09-27 15:15:58 +01:00 |
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Maruno17
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0bbdc54ff0
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Fixed bug with callback procs in class PictureEx
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2020-09-27 13:54:05 +01:00 |
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Maruno17
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28538be516
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Fixed bug when compiling trainer comment "Outcome: X", added error messages if PBS files define the same ID numbers twice
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2020-09-26 14:49:00 +01:00 |
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Maruno17
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97874a1d62
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Fixed error in Mirror Move's code
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2020-09-25 20:53:26 +01:00 |
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Maruno17
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d500b075a2
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Fixed bugs in jumping changes
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2020-09-25 17:42:59 +01:00 |
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Maruno17
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0a69a79932
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Fixed typo from previous commit
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2020-09-24 22:32:38 +01:00 |
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Maruno17
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9b9bd9caab
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Changed event movement speeds to make walking speed 3 rather than 4, etc.
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2020-09-24 21:52:44 +01:00 |
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Maruno17
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b6542f28ca
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Updated jumping to be more like the official games
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2020-09-24 21:36:38 +01:00 |
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Maruno17
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edafe6f98d
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Fixed bug in AI for Camouflage
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2020-09-23 23:10:14 +01:00 |
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Maruno17
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4a41e98b28
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Fixed Regenerator triggering at the end of battle instead of when switching out
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2020-09-23 08:15:53 +01:00 |
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Maruno17
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7749dec2d4
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Fixed default weather not returning after a primal weather ends
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2020-09-21 19:23:59 +01:00 |
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Maruno17
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7c1b08c6b4
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Merge pull request #24 from jonisavo/fix-console
Fix debug console not opening
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2020-09-21 18:06:24 +01:00 |
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Maruno17
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a5b04d6eb3
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Fixed typo in Judgment's code
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2020-09-21 08:30:28 +01:00 |
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Maruno17
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3099cc4802
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Fixed bugs with Metal Burst and Powder
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2020-09-20 15:14:27 +01:00 |
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Maruno17
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301a4c9b4f
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The player now moves at walking speed while diving
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2020-09-20 12:24:36 +01:00 |
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Maruno17
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2fd085728a
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Fixed AI never using items
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2020-09-19 12:14:57 +01:00 |
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Maruno17
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3f99fd39e3
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Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it
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2020-09-19 01:00:52 +01:00 |
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Maruno17
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3cf88f6f72
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AI now chooses a move at random if all moves end up with a score of 0
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2020-09-18 20:45:20 +01:00 |
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Maruno17
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9af513affd
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Fixed prevolution data not being determined for species that don't evolve further
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2020-09-18 20:33:44 +01:00 |
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Maruno17
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849b02abb6
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Fixed Flame/Toxic Orb being able to replace another status condition
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2020-09-18 20:27:01 +01:00 |
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Maruno17
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f0c0c0a308
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Fixed crashes in debug functions if there's a gap in item ID numbers
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2020-09-18 20:22:02 +01:00 |
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Maruno17
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c391fb39f8
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Fixed Soak affecting the user rather than the target
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2020-09-18 20:13:27 +01:00 |
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Maruno17
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dbf8a57b2d
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Fixed Alolan Ninetales being able to evolve into itself
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2020-09-18 20:10:25 +01:00 |
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Maruno17
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7ac820beb6
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Fixed some items not being consumed when they should upon the holder being hit, and made them trigger Cheeck Pouch/Symbiosis where relevant
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2020-09-18 20:09:05 +01:00 |
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Maruno17
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a619300a7e
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Fixed missing method for PokeBattle_FakeBattler
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2020-09-17 18:33:08 +01:00 |
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Maruno17
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d111f93e35
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Fixed bug in Dragon Tail's code
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2020-09-16 22:00:51 +01:00 |
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Maruno17
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e7b90b54b0
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Fixed error with surfacing check if the dive map you're in has no surface map
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2020-09-16 20:04:17 +01:00 |
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Maruno17
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36e492a3fe
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Fixed error in evolution data saved to pokemon.txt
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2020-09-16 17:56:51 +01:00 |
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Maruno17
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0f61f3f5ae
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Merge pull request #19 from boonzeet/master
Fixed default value for delay in PngAnimatedBitmap
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2020-09-16 17:24:45 +01:00 |
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Maruno17
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6979fb056b
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Correction to unstoppable/ungainable ability methods
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2020-09-12 22:11:19 +01:00 |
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Maruno17
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d4db99719b
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Grouped all ability blacklists together
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2020-09-12 22:00:25 +01:00 |
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Maruno17
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0fc544adb8
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Compiling data now names each file being compiled
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2020-09-12 18:31:36 +01:00 |
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Maruno17
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6ac7aca902
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Minor tweaks
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2020-09-12 18:21:05 +01:00 |
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Maruno17
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e4436c0fa3
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Changed Greninja's forms to add one with the Battle Bond ability
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2020-09-12 16:35:56 +01:00 |
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Maruno17
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a756539651
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Fixed party screen not animating while teaching a machine move
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2020-09-12 01:39:31 +01:00 |
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Maruno17
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e5139b4d57
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Pokémon cry when fainting now has a lower pitch
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2020-09-12 01:18:12 +01:00 |
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Maruno17
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32ac1d995c
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Fixed party screen not animating while using Rare Candy, and party icons refreshing late after Rare Candy evolution
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2020-09-12 01:13:05 +01:00 |
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Maruno17
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7f522cee43
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Tidied up evolution code and added lots more evolution methods
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2020-09-12 00:38:06 +01:00 |
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Maruno17
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6f353ba813
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Rewrote evolution methods to make them modular
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2020-09-10 22:22:06 +01:00 |
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Maruno17
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aaf5949c13
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Removed unnecessary text drawing in Options screen, misc tweaks
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2020-09-09 23:03:27 +01:00 |
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Maruno17
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ebbc4a0ad8
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Altered script file-reading code
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2020-09-09 22:11:27 +01:00 |
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Maruno17
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891cc2791f
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Fixed not getting berry's effect at full HP or under Heal Block when using Bug Bite/Pluck
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2020-09-09 21:37:37 +01:00 |
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Maruno17
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9c808d4c86
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Removed being able to give an item to a Pokémon while in item storage
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2020-09-09 20:50:53 +01:00 |
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Maruno17
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b43b8a907d
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Fixed error in PokeBattle_Battler#pbHasMoveType?
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2020-09-09 20:37:08 +01:00 |
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Maruno17
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925c12c831
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Corrected MapFactory#isPassable?
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2020-09-09 20:30:43 +01:00 |
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Maruno17
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3e1c482c21
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Fixed Pokémon forms resetting to 0 upon evolving
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2020-09-09 10:52:10 +01:00 |
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Maruno17
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d5926810d2
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Merge pull request #14 from jvpr94/master
Fix nickname reset in Pokebattle_pokemon
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2020-09-08 20:08:01 +01:00 |
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Maruno17
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0236740ab6
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Updated readme
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2020-09-08 08:28:47 +01:00 |
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Maruno17
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9109578f63
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Updated readme
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2020-09-08 08:26:36 +01:00 |
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Maruno17
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9e37432b2d
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Added Game.exe to the repo
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2020-09-08 08:15:18 +01:00 |
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Maruno17
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f82ed7f5dc
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Symbolised enums in module TrainersMetadata
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2020-09-07 22:52:59 +01:00 |
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Maruno17
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e987c10472
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Rearranged some code relating to data and its caching
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2020-09-07 22:48:11 +01:00 |
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Maruno17
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7221e88be4
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Removed double line breaks in combined scripts
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2020-09-07 21:52:49 +01:00 |
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Maruno17
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2185cc7a5c
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Updates to script extracting/combining files
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2020-09-07 21:42:44 +01:00 |
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Maruno17
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66671efcde
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Merge pull request #10 from jonisavo/additional-refactoring
Additional #isSpecies? and #hasItem? refactoring
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2020-09-06 19:21:17 +01:00 |
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Maruno17
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f035200484
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Fixing broken code
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2020-09-06 19:10:25 +01:00 |
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Maruno17
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6252407160
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Merge pull request #9 from jonisavo/pokemon-use-hasItem
Refactor PokeBattle_Pokemon#hasItem? and use it instead of Object.isConst?
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2020-09-06 17:39:02 +01:00 |
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Maruno17
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a91d13adcb
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-09-06 17:32:33 +01:00 |
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Maruno17
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681a8331ab
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Resolved many Rubocop warnings
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2020-09-06 17:31:12 +01:00 |
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Maruno17
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7731893a1c
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Merge pull request #8 from jonisavo/pokemon-use-isSpecies
Check for Pokémon species with #isSpecies? instead of Object.isConst?
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2020-09-06 12:42:48 +01:00 |
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Maruno17
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2bd3a6dd99
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Merge pull request #5 from jonisavo/handlerhash-block
Allow HandlerHash#add to take a block
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2020-09-06 12:32:34 +01:00 |
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Maruno17
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6c4670eaa3
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Rubocop-inspired style tweaks
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2020-09-06 01:10:02 +01:00 |
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Maruno17
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5073f86190
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Rearranged some script files
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2020-09-05 22:34:32 +01:00 |
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Maruno17
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5d3189174c
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Corrections to def pbGetCsvRecord
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2020-09-05 21:57:42 +01:00 |
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