Commit Graph

  • 429068f3cb More AI move effect calculation rewrites Maruno17 2022-08-31 19:02:54 +01:00
  • ecb5e2ffd1 Rewrote AI calculations for remaining healing move effects Maruno17 2022-08-31 16:23:24 +01:00
  • 92c0fe5c90 Rewrote AI calculations for move effects relating to healing the user, added calculation to add predicted damage to a move's score Maruno17 2022-08-30 22:13:23 +01:00
  • 931a47c5fe Rewrote AI calculations for move effects relating to the user fainting Maruno17 2022-08-30 18:33:31 +01:00
  • 8275d40193 Added Mold Breaker consideration to AI, updated some AI calculations, fixed non-ignorable abilities in damage calculation actually being ignorable Maruno17 2022-08-29 22:39:06 +01:00
  • 22dce593e8 Split AI general move score modifiers into handlers Maruno17 2022-08-29 15:59:22 +01:00
  • 9ed2f3e920 Misc tidying and commenting of AI code Maruno17 2022-08-28 17:59:02 +01:00
  • 4ff2bf4d7a rare moves tutor infinitefusion 2022-08-28 11:35:00 -04:00
  • 729f32faa0 unused moves tutor (probably won't compile, but the gist of it is there) infinitefusion 2022-08-28 00:29:05 -04:00
  • fbbddc8c2b Changed AI's random move choice after scores are calculated Maruno17 2022-08-27 20:37:05 +01:00
  • 265897f9e1 Made AI function code-specific MoveFailureCheck handlers Maruno17 2022-08-27 20:11:01 +01:00
  • b6c84fa278 Added AI handlers that calculate a move's base power, moved AI damage calculation Maruno17 2022-08-25 19:16:21 +01:00
  • cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console Maruno17 2022-08-22 21:37:33 +01:00
  • b094a2fd8e Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers Maruno17 2022-08-21 15:59:49 +01:00
  • 33074417d2 Randomizer BST fix infinitefusion 2022-08-19 17:19:15 -04:00
  • 4075204038 Merge branch 'dev' into ai Maruno17 2022-08-19 21:41:09 +01:00
  • 18ffd4fb94 Fix to colour-stringifying methods Maruno17 2022-08-19 21:40:46 +01:00
  • 963d2a515b Merge branch 'dev' into ai Maruno17 2022-08-19 21:37:14 +01:00
  • 5571b7a2b3 dna icons infinitefusion 2022-08-18 17:32:04 -04:00
  • 64c13b0bca gold window fix infinitefusion 2022-08-14 15:31:58 -04:00
  • ae91811537 Created folder Graphics/UI, renamed some UI graphics Maruno17 2022-08-14 01:07:06 +01:00
  • b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations Maruno17 2022-08-13 23:59:24 +01:00
  • aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. Maruno17 2022-08-13 16:52:42 +01:00
  • 5a4f4b847f typo fix infinitefusion 2022-08-13 11:34:16 -04:00
  • c79b970d6b Fixed error when shifting Pokémon at the end of a battle round, fixed Giratina's form code crashing if the current map doesn't have metadata, fixed item sell prices being halved twice Maruno17 2022-08-13 16:29:48 +01:00
  • 0ae28b8023 Level 100 crash fix infinitefusion 2022-08-13 11:17:45 -04:00
  • 3921913d32 summary screen commands infinitefusion 2022-08-13 11:07:37 -04:00
  • 1d2f13f9c5 Entered dev version for v21 Maruno17 2022-08-10 21:16:17 +01:00
  • d890cd8a24 Edited string methods (#186) Keyacom 2022-08-10 22:11:19 +02:00
  • 5ff0c04eed Added Marin's AI as a reference Maruno17 2022-08-10 18:38:20 +01:00
  • eeeb9b3494 Added old AI references/rewrite attempt as references Maruno17 2022-08-09 19:35:45 +01:00
  • a20f378b33 Minor tweaks Maruno17 2022-08-09 19:30:27 +01:00
  • bff0cc6974 Fixed set movement type (#185) Golisopod-User 2022-08-08 22:10:12 +05:30
  • b2ddedbce1 Reduced the work done when updating the sprites of events without a graphic Maruno17 2022-08-07 16:29:29 +01:00
  • 6542d505a6 The player now dismounts the Bicycle after various map transfers Maruno17 2022-08-07 16:07:37 +01:00
  • ff67e4df73 Show level in fusion preview + map fixes infinitefusion 2022-08-07 10:19:34 -04:00
  • cca414a826 Bug Contest maps can now be defined using a map metadata flag Maruno17 2022-08-07 15:00:40 +01:00
  • f083cddca5 def pbPhoneRegisterBattle now returns a boolean, added vowel checks to some messages in berry planting Maruno17 2022-08-07 14:43:40 +01:00
  • b423f34da6 Returning to the title screen now fades out the overworld first Maruno17 2022-08-07 14:39:10 +01:00
  • f22707f2f1 Fixed being unable to set the player's movement speed during a move route Maruno17 2022-08-07 14:27:39 +01:00
  • 3c748c9d68 Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo Maruno17 2022-08-07 14:21:30 +01:00
  • d38ffa5c94 reverse from pc infinitefusion 2022-08-03 19:30:53 -04:00
  • ec9776e3f1 pc jump crash fix + viridian forest crash fix infinitefusion 2022-07-30 15:49:17 -04:00
  • 187b03951f pc jump crash fix + viridian forest crash fix infinitefusion 2022-07-23 08:28:54 -04:00
  • 88488f1496 fixed crash when returning to menu after undoing previous commit FL 2021-08-12 16:23:27 -03:00
  • f54959c136 bunch of whatever FL 2021-08-12 16:23:27 -03:00
  • 1e17cbe453 Revert "fixes mélangés..." infinitefusion 2022-07-21 19:57:56 -04:00
  • 6663246710 steps autosave fix infinitefusion 2022-07-21 12:18:24 -04:00
  • 686b176462 quest log update attempt (still wip) infinitefusion 2022-07-21 11:36:10 -04:00
  • 521b2a5078 fixes nickname length not being the same everywhere infinitefusion 2022-07-21 11:13:33 -04:00
  • 5b4ee681d6 Autosave infinitefusion 2022-07-21 11:09:04 -04:00
  • 92bd2a3cf7 Makes quit game option return to menu instead of rebooting infinitefusion 2022-07-21 10:19:20 -04:00
  • d3a7454930 Fixes transfer Surfing infinitefusion 2022-07-21 10:18:58 -04:00
  • 9ce8b92fbd Fix event command "Return to Title Screen" (#124) FL 2021-08-12 16:23:27 -03:00
  • 7d425b0e05 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen Maruno17 2022-07-03 16:40:25 +01:00
  • 799c1e27a6 Reverts wip story stuff infinitefusion 2022-07-20 18:31:28 -04:00
  • 33737f79b5 wtf is all this shit infinitefusion 2022-07-20 16:38:53 -04:00
  • 2e77017e2f rpg maker trash infinitefusion 2022-07-20 16:11:52 -04:00
  • 91cf4a2cf6 more story stuff I forgot infinitefusion 2022-07-20 16:11:26 -04:00
  • cd16986e30 fixes mélangés... infinitefusion 2022-07-20 16:11:06 -04:00
  • 2d52624986 pbs fixes infinitefusion 2022-07-20 16:10:28 -04:00
  • 9de3fe579e hall of fame resize infinitefusion 2022-07-20 16:09:23 -04:00
  • 140ad57244 show selected sprite in preview underneath in pc fusion screen infinitefusion 2022-07-20 16:08:34 -04:00
  • fa80d2cd7c fusion menu infinitefusion 2022-07-20 16:08:02 -04:00
  • f79c95a4cf story map changes infinitefusion 2022-07-20 16:06:39 -04:00
  • d41af86342 more miscellaneous map fixes infinitefusion 2022-07-20 16:05:47 -04:00
  • a44bb1fb08 miscellaneous map fixes infinitefusion 2022-07-20 15:59:59 -04:00
  • 757798c8a8 Summary screen now uses only the first Regional Dex to determine Dex No. if the National Dex is locked Maruno17 2022-07-10 19:16:11 +01:00
  • 72e45ab137 Fixed error when getting terrain tag when the player moves between connected maps Maruno17 2022-07-10 19:05:54 +01:00
  • 473d4cbb67 Fixed SystemStackError when two events on connected maps have their backs to the other map Maruno17 2022-07-10 19:05:42 +01:00
  • 8ae07a6d15 Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect Maruno17 2022-07-08 13:44:04 +01:00
  • 3314477f08 Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number Maruno17 2022-07-07 20:49:49 +01:00
  • b50ce948f6 Fixed battle rule "forceCatchIntoParty" being circumventable, fixed wrong message when sending a party Pokémon to storage and replacing it with a caught Pokémon Maruno17 2022-07-07 20:42:23 +01:00
  • e1dc7c91bc Fixed broken Bill's PC menu options Maruno17 2022-07-06 20:03:46 +01:00
  • 0b65865962 Fixed error message spam in the console when editing Game Swtches via the Debug mode feature Maruno17 2022-07-06 20:03:10 +01:00
  • 8f73319605 Fixed evolution reviving fainted Pokémon, fixed Rare Candy not reviving a fainted Shedinja Maruno17 2022-07-06 20:02:30 +01:00
  • a85f672c73 Fixed crash when the Compiler rewrites a door event Maruno17 2022-07-06 18:43:52 +01:00
  • 2976ee93ce Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks Maruno17 2022-07-03 17:39:44 +01:00
  • a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen Maruno17 2022-07-03 16:40:25 +01:00
  • 0eff0c5a78 Fixes teleporter crash infinitefusion 2022-07-03 11:32:04 -04:00
  • 78974b5ffa improves battles loading time infinitefusion 2022-07-03 11:10:16 -04:00
  • 6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game Switches/Variables Maruno17 2022-07-03 15:58:37 +01:00
  • 94c6b6db0c Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists Maruno17 2022-07-03 15:22:34 +01:00
  • 43b04a2b26 pokecenter music infinitefusion 2022-07-01 16:44:26 -04:00
  • c9248d379e rain for Feebas infinitefusion 2022-07-01 16:12:59 -04:00
  • 1f3eb29c31 silph co takeover storyl infinitefusion 2022-07-01 12:22:28 -04:00
  • 8a64563810 Adds Mt. Ember maps infinitefusion 2022-06-27 21:22:58 -04:00
  • 71902753c3 removes lance from saffron gates infinitefusion 2022-06-27 19:08:12 -04:00
  • 1585ecb4f1 gym leader randomized tm infinitefusion 2022-06-24 21:20:55 -04:00
  • fa093a726a move fusion menu fixes infinitefusion 2022-06-24 16:24:23 -04:00
  • 3606af7cd4 basic ui for new fusion move selection menu infinitefusion 2022-06-22 21:45:48 -04:00
  • 94ef983ba8 Adds description to option menus infinitefusion 2022-06-21 19:19:32 -04:00
  • 7e183a92aa Tidying up for v20.1 release Maruno17 2022-06-20 19:17:38 +01:00
  • 76639c4ba5 Fixed duplicate files listed in BGM/ME pickers in PBS file editors Maruno17 2022-06-20 08:44:18 +01:00
  • 7ef57c7b8a pokedex sprite pages fixes, removes critical captures, fixes ball swap npc infinitefusion 2022-06-19 19:26:01 -04:00
  • 03ffae6eed Fixed empty wild encounter type tables not being editable in "Edit Wild Encounters" debug function Maruno17 2022-06-19 23:07:21 +01:00
  • 22389afbbc updates credits infinitefusion 2022-06-19 17:45:35 -04:00
  • 2486fa9fe2 Fixed player being able to be stuck in running position when opening the pause/ready menu Maruno17 2022-06-19 22:44:29 +01:00
  • 040247536f Some improvements to map/event rendering when changing display tile width/height in map renderer Maruno17 2022-06-19 22:34:22 +01:00
  • da75c7fa95 fix for generated sprites in pokedex sprites page + colored background for current sprite infinitefusion 2022-06-19 17:28:23 -04:00